/* * Copyright (C) 2022 The LineageOS Project * * SPDX-License-Identifier: Apache-2.0 */ #define LOG_TAG "UdfpsHandler.xiaomi_sm6150" #include "UdfpsHandler.h" #include #include #include #include #include #include // Fingerprint hwmodule commands #define COMMAND_NIT 10 #define PARAM_NIT_UDFPS 1 #define PARAM_NIT_NONE 0 // Touchfeature #define TOUCH_DEV_PATH "/dev/xiaomi-touch" #define TOUCH_UDFPS_ENABLE 10 #define TOUCH_MAGIC 0x5400 #define TOUCH_IOC_SETMODE TOUCH_MAGIC + 0 #define UDFPS_STATUS_ON 1 #define UDFPS_STATUS_OFF -1 #define FOD_UI_PATH "/sys/devices/platform/soc/soc:qcom,dsi-display/fod_ui" static bool readBool(int fd) { char c; int rc; rc = lseek(fd, 0, SEEK_SET); if (rc) { LOG(ERROR) << "failed to seek fd, err: " << rc; return false; } rc = read(fd, &c, sizeof(char)); if (rc != 1) { LOG(ERROR) << "failed to read bool from fd, err: " << rc; return false; } return c != '0'; } class XiaomiUdfpsHander : public UdfpsHandler { public: void init(fingerprint_device_t* device) { mDevice = device; touch_fd_ = android::base::unique_fd(open(TOUCH_DEV_PATH, O_RDWR)); std::thread([this]() { int fd = open(FOD_UI_PATH, O_RDONLY); if (fd < 0) { LOG(ERROR) << "failed to open fd, err: " << fd; return; } struct pollfd fodUiPoll = { .fd = fd, .events = POLLERR | POLLPRI, .revents = 0, }; while (true) { int rc = poll(&fodUiPoll, 1, -1); if (rc < 0) { LOG(ERROR) << "failed to poll fd, err: " << rc; continue; } mDevice->extCmd(mDevice, COMMAND_NIT, readBool(fd) ? PARAM_NIT_UDFPS : PARAM_NIT_NONE); int arg[2] = {TOUCH_UDFPS_ENABLE, readBool(fd) ? UDFPS_STATUS_ON : UDFPS_STATUS_OFF}; ioctl(touch_fd_.get(), TOUCH_IOC_SETMODE, &arg); } }).detach(); } void onFingerDown(uint32_t /*x*/, uint32_t /*y*/, float /*minor*/, float /*major*/) { // nothing } void onFingerUp() { // nothing } private: fingerprint_device_t* mDevice; android::base::unique_fd touch_fd_; }; static UdfpsHandler* create() { return new XiaomiUdfpsHander(); } static void destroy(UdfpsHandler* handler) { delete handler; } extern "C" UdfpsHandlerFactory UDFPS_HANDLER_FACTORY = { .create = create, .destroy = destroy, };