Display (True) or not (False) empty master in status

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Waldek 2020-12-31 22:27:13 +01:00 committed by GitHub
parent 4bad062b76
commit 8bfa667f57
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@ -490,7 +490,7 @@ def build_stats():
now = time() now = time()
if True: #now > build_time + 1: if True: #now > build_time + 1:
if CONFIG: if CONFIG:
table = 'd' + dtemplate.render(_table=CTABLE) table = 'd' + dtemplate.render(_table=CTABLE,emaster=EMPTY_MASTERS)
dashboard_server.broadcast(table) dashboard_server.broadcast(table)
if BRIDGES and BRIDGES_INC: if BRIDGES and BRIDGES_INC:
table = 'b' + btemplate.render(_table=BTABLE['BRIDGES']) table = 'b' + btemplate.render(_table=BTABLE['BRIDGES'])
@ -740,7 +740,7 @@ class dashboard(WebSocketServerProtocol):
def onOpen(self): def onOpen(self):
logging.info('WebSocket connection open.') logging.info('WebSocket connection open.')
self.factory.register(self) self.factory.register(self)
self.sendMessage(('d' + dtemplate.render(_table=CTABLE)).encode('utf-8')) self.sendMessage(('d' + dtemplate.render(_table=CTABLE,emaster=EMPTY_MASTERS)).encode('utf-8'))
self.sendMessage(('b' + btemplate.render(_table=BTABLE['BRIDGES'])).encode('utf-8')) self.sendMessage(('b' + btemplate.render(_table=BTABLE['BRIDGES'])).encode('utf-8'))
for _message in LOGBUF: for _message in LOGBUF:
if _message: if _message: