/* * Copyright (C) 2010-2013,2016 by Jonathan Naylor G4KLX * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "TCPSocket.h" #include "UDPSocket.h" #include "Log.h" #include #include #include #if defined(_WIN32) || defined(_WIN64) typedef int ssize_t; #else #include #endif CTCPSocket::CTCPSocket(const std::string& address, unsigned int port) : m_address(address), m_port(port), m_fd(-1) { assert(!address.empty()); assert(port > 0U); #if defined(_WIN32) || defined(_WIN64) WSAData data; int wsaRet = ::WSAStartup(MAKEWORD(2, 2), &data); if (wsaRet != 0) LogError("Error from WSAStartup"); #endif } CTCPSocket::~CTCPSocket() { #if defined(_WIN32) || defined(_WIN64) ::WSACleanup(); #endif } bool CTCPSocket::open() { if (m_fd != -1) return true; if (m_address.empty() || m_port == 0U) return false; m_fd = ::socket(PF_INET, SOCK_STREAM, 0); if (m_fd < 0) { #if defined(_WIN32) || defined(_WIN64) LogError("Cannot create the TCP client socket, err=%d", ::GetLastError()); #else LogError("Cannot create the TCP client socket, err=%d", errno); #endif return false; } struct sockaddr_in addr; ::memset(&addr, 0x00, sizeof(struct sockaddr_in)); addr.sin_family = AF_INET; addr.sin_port = htons(m_port); addr.sin_addr = CUDPSocket::lookup(m_address); if (addr.sin_addr.s_addr == INADDR_NONE) { close(); return false; } if (::connect(m_fd, (sockaddr*)&addr, sizeof(struct sockaddr_in)) == -1) { #if defined(_WIN32) || defined(_WIN64) LogError("Cannot connect the TCP client socket, err=%d", ::GetLastError()); #else LogError("Cannot connect the TCP client socket, err=%d", errno); #endif close(); return false; } int noDelay = 1; if (::setsockopt(m_fd, IPPROTO_TCP, TCP_NODELAY, (char *)&noDelay, sizeof(noDelay)) == -1) { #if defined(_WIN32) || defined(_WIN64) LogError("Cannot set the TCP client socket option, err=%d", ::GetLastError()); #else LogError("Cannot set the TCP client socket option, err=%d", errno); #endif close(); return false; } return true; } int CTCPSocket::read(unsigned char* buffer, unsigned int length, unsigned int secs, unsigned int msecs) { assert(buffer != NULL); assert(length > 0U); assert(m_fd != -1); // Check that the recv() won't block fd_set readFds; FD_ZERO(&readFds); #if defined(_WIN32) || defined(_WIN64) FD_SET((unsigned int)m_fd, &readFds); #else FD_SET(m_fd, &readFds); #endif // Return after timeout timeval tv; tv.tv_sec = secs; tv.tv_usec = msecs * 1000; int ret = ::select(m_fd + 1, &readFds, NULL, NULL, &tv); if (ret < 0) { #if defined(_WIN32) || defined(_WIN64) LogError("Error returned from TCP client select, err=%d", ::GetLastError()); #else LogError("Error returned from TCP client select, err=%d", errno); #endif return -1; } #if defined(_WIN32) || defined(_WIN64) if (!FD_ISSET((unsigned int)m_fd, &readFds)) return 0; #else if (!FD_ISSET(m_fd, &readFds)) return 0; #endif ssize_t len = ::recv(m_fd, (char*)buffer, length, 0); if (len == 0) { return -2; } else if (len < 0) { #if defined(_WIN32) || defined(_WIN64) LogError("Error returned from recv, err=%d", ::GetLastError()); #else LogError("Error returned from recv, err=%d", errno); #endif return -1; } return len; } int CTCPSocket::readLine(std::string& line, unsigned int secs) { // Maybe there is a better way to do this like reading blocks, pushing them for later calls // Nevermind, we'll read one char at a time for the time being. int resultCode; int len = 0; line.clear(); char c[2U]; c[1U] = 0x00U; do { resultCode = read((unsigned char*)c, 1U, secs); if (resultCode == 1){ line.append(c); len++; } } while (c[0U] != '\n' && resultCode == 1); return resultCode <= 0 ? resultCode : len; } bool CTCPSocket::write(const unsigned char* buffer, unsigned int length) { assert(buffer != NULL); assert(length > 0U); assert(m_fd != -1); ssize_t ret = ::send(m_fd, (char *)buffer, length, 0); if (ret != ssize_t(length)) { #if defined(_WIN32) || defined(_WIN64) LogError("Error returned from send, err=%d", ::GetLastError()); #else LogError("Error returned from send, err=%d", errno); #endif return false; } return true; } bool CTCPSocket::writeLine(const std::string& line) { std::string lineCopy(line); if (lineCopy.length() > 0 && lineCopy.at(lineCopy.length() - 1) != '\n') lineCopy.append("\n"); //stupidly write one char after the other size_t len = lineCopy.length(); bool result = true; for (size_t i = 0U; i < len && result; i++){ unsigned char c = lineCopy.at(i); result = write(&c , 1); } return result; } void CTCPSocket::close() { if (m_fd != -1) { #if defined(_WIN32) || defined(_WIN64) ::closesocket(m_fd); #else ::close(m_fd); #endif m_fd = -1; } }