mirror of
https://github.com/ShaYmez/NXDNClients.git
synced 2024-11-03 14:41:16 -05:00
233 lines
5.4 KiB
C++
233 lines
5.4 KiB
C++
/*
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* Copyright (C) 2010-2013,2016 by Jonathan Naylor G4KLX
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "TCPSocket.h"
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#include "UDPSocket.h"
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#include "Log.h"
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#include <cstdio>
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#include <cassert>
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#include <cstring>
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#if defined(_WIN32) || defined(_WIN64)
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typedef int ssize_t;
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#else
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#include <cerrno>
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#endif
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CTCPSocket::CTCPSocket(const std::string& address, unsigned int port) :
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m_address(address),
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m_port(port),
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m_fd(-1)
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{
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assert(!address.empty());
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assert(port > 0U);
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#if defined(_WIN32) || defined(_WIN64)
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WSAData data;
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int wsaRet = ::WSAStartup(MAKEWORD(2, 2), &data);
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if (wsaRet != 0)
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LogError("Error from WSAStartup");
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#endif
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}
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CTCPSocket::~CTCPSocket()
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{
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#if defined(_WIN32) || defined(_WIN64)
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::WSACleanup();
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#endif
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}
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bool CTCPSocket::open()
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{
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if (m_fd != -1)
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return true;
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if (m_address.empty() || m_port == 0U)
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return false;
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m_fd = ::socket(PF_INET, SOCK_STREAM, 0);
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if (m_fd < 0) {
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#if defined(_WIN32) || defined(_WIN64)
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LogError("Cannot create the TCP client socket, err=%d", ::GetLastError());
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#else
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LogError("Cannot create the TCP client socket, err=%d", errno);
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#endif
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return false;
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}
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struct sockaddr_in addr;
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::memset(&addr, 0x00, sizeof(struct sockaddr_in));
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addr.sin_family = AF_INET;
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addr.sin_port = htons(m_port);
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addr.sin_addr = CUDPSocket::lookup(m_address);
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if (addr.sin_addr.s_addr == INADDR_NONE) {
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close();
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return false;
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}
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if (::connect(m_fd, (sockaddr*)&addr, sizeof(struct sockaddr_in)) == -1) {
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#if defined(_WIN32) || defined(_WIN64)
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LogError("Cannot connect the TCP client socket, err=%d", ::GetLastError());
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#else
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LogError("Cannot connect the TCP client socket, err=%d", errno);
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#endif
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close();
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return false;
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}
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int noDelay = 1;
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if (::setsockopt(m_fd, IPPROTO_TCP, TCP_NODELAY, (char *)&noDelay, sizeof(noDelay)) == -1) {
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#if defined(_WIN32) || defined(_WIN64)
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LogError("Cannot set the TCP client socket option, err=%d", ::GetLastError());
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#else
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LogError("Cannot set the TCP client socket option, err=%d", errno);
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#endif
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close();
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return false;
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}
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return true;
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}
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int CTCPSocket::read(unsigned char* buffer, unsigned int length, unsigned int secs, unsigned int msecs)
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{
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assert(buffer != NULL);
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assert(length > 0U);
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assert(m_fd != -1);
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// Check that the recv() won't block
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fd_set readFds;
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FD_ZERO(&readFds);
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#if defined(_WIN32) || defined(_WIN64)
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FD_SET((unsigned int)m_fd, &readFds);
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#else
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FD_SET(m_fd, &readFds);
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#endif
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// Return after timeout
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timeval tv;
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tv.tv_sec = secs;
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tv.tv_usec = msecs * 1000;
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int ret = ::select(m_fd + 1, &readFds, NULL, NULL, &tv);
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if (ret < 0) {
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#if defined(_WIN32) || defined(_WIN64)
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LogError("Error returned from TCP client select, err=%d", ::GetLastError());
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#else
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LogError("Error returned from TCP client select, err=%d", errno);
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#endif
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return -1;
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}
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#if defined(_WIN32) || defined(_WIN64)
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if (!FD_ISSET((unsigned int)m_fd, &readFds))
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return 0;
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#else
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if (!FD_ISSET(m_fd, &readFds))
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return 0;
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#endif
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ssize_t len = ::recv(m_fd, (char*)buffer, length, 0);
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if (len == 0) {
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return -2;
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} else if (len < 0) {
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#if defined(_WIN32) || defined(_WIN64)
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LogError("Error returned from recv, err=%d", ::GetLastError());
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#else
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LogError("Error returned from recv, err=%d", errno);
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#endif
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return -1;
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}
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return len;
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}
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int CTCPSocket::readLine(std::string& line, unsigned int secs)
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{
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// Maybe there is a better way to do this like reading blocks, pushing them for later calls
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// Nevermind, we'll read one char at a time for the time being.
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int resultCode;
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int len = 0;
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line.clear();
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char c[2U];
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c[1U] = 0x00U;
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do
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{
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resultCode = read((unsigned char*)c, 1U, secs);
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if (resultCode == 1){
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line.append(c);
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len++;
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}
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} while (c[0U] != '\n' && resultCode == 1);
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return resultCode <= 0 ? resultCode : len;
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}
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bool CTCPSocket::write(const unsigned char* buffer, unsigned int length)
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{
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assert(buffer != NULL);
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assert(length > 0U);
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assert(m_fd != -1);
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ssize_t ret = ::send(m_fd, (char *)buffer, length, 0);
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if (ret != ssize_t(length)) {
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#if defined(_WIN32) || defined(_WIN64)
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LogError("Error returned from send, err=%d", ::GetLastError());
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#else
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LogError("Error returned from send, err=%d", errno);
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#endif
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return false;
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}
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return true;
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}
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bool CTCPSocket::writeLine(const std::string& line)
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{
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std::string lineCopy(line);
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if (lineCopy.length() > 0 && lineCopy.at(lineCopy.length() - 1) != '\n')
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lineCopy.append("\n");
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//stupidly write one char after the other
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size_t len = lineCopy.length();
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bool result = true;
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for (size_t i = 0U; i < len && result; i++){
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unsigned char c = lineCopy.at(i);
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result = write(&c , 1);
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}
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return result;
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}
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void CTCPSocket::close()
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{
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if (m_fd != -1) {
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#if defined(_WIN32) || defined(_WIN64)
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::closesocket(m_fd);
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#else
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::close(m_fd);
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#endif
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m_fd = -1;
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}
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}
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