// // cambeserver.cpp // ambed // // Created by Jean-Luc Deltombe (LX3JL) on 15/04/2017. // Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved. // // ---------------------------------------------------------------------------- // This file is part of ambed. // // xlxd is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // xlxd is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Foobar. If not, see . // ---------------------------------------------------------------------------- #include "main.h" #include "ctimepoint.h" #include "ccontroller.h" #include "cvocodecs.h" #include "cambeserver.h" //////////////////////////////////////////////////////////////////////////////////////// CAmbeServer g_AmbeServer; //////////////////////////////////////////////////////////////////////////////////////// // constructor CAmbeServer::CAmbeServer() { m_bStopThreads = false; m_pThread = NULL; #ifdef DEBUG_DUMPFILE m_DebugFile.open("/Users/jeanluc/Desktop/ambed.txt"); #endif } //////////////////////////////////////////////////////////////////////////////////////// // destructor CAmbeServer::~CAmbeServer() { m_bStopThreads = true; if ( m_pThread != NULL ) { m_pThread->join(); delete m_pThread; } #ifdef DEBUG_DUMPFILE m_DebugFile.close(); #endif } //////////////////////////////////////////////////////////////////////////////////////// // operation bool CAmbeServer::Start(void) { bool ok = true; // init interfaces & controller std::cout << "Initializing vocodecs:" << std::endl; ok &= g_Vocodecs.Init(); std::cout << std::endl; std::cout << "Initializing controller" << std::endl; ok &= m_Controller.Init(); std::cout << std::endl; // if ok, start threads if ( ok ) { // m_pThread = new std::thread(CAmbeServer::Thread, this); } // done return ok; } void CAmbeServer::Stop(void) { // stop controller m_Controller.Close(); // stop & delete all threads m_bStopThreads = true; // stop & delete report threads if ( m_pThread != NULL ) { m_pThread->join(); delete m_pThread; m_pThread = NULL; } } //////////////////////////////////////////////////////////////////////////////////////// // thread void CAmbeServer::Thread(CAmbeServer *This) { while ( !This->m_bStopThreads ) { This->Task(); } } //////////////////////////////////////////////////////////////////////////////////////// // task void CAmbeServer::Task(void) { // and wait a bit CTimePoint::TaskSleepFor(10000); }