//
// cxlxprotocol.cpp
// xlxd
//
// Created by Jean-Luc Deltombe (LX3JL) on 28/01/2016.
// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
//
// ----------------------------------------------------------------------------
// This file is part of xlxd.
//
// xlxd is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// xlxd is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Foobar. If not, see .
// ----------------------------------------------------------------------------
#include "main.h"
#include
#include "cxlxclient.h"
#include "cxlxprotocol.h"
#include "creflector.h"
#include "cgatekeeper.h"
////////////////////////////////////////////////////////////////////////////////////////
// operation
bool CXlxProtocol::Init(void)
{
bool ok;
// base class
ok = CProtocol::Init();
// update the reflector callsign
m_ReflectorCallsign.PatchCallsign(0, (const uint8 *)"XLX", 3);
// create our socket
ok &= m_Socket.Open(XLX_PORT);
if ( !ok )
{
std::cout << "Error opening socket on port UDP" << XLX_PORT << " on ip " << g_Reflector.GetListenIp() << std::endl;
}
// update time
m_LastKeepaliveTime.Now();
// done
return ok;
}
////////////////////////////////////////////////////////////////////////////////////////
// task
void CXlxProtocol::Task(void)
{
CBuffer Buffer;
CIp Ip;
CCallsign Callsign;
char Modules[NB_MODULES_MAX+1];
CDvHeaderPacket *Header;
CDvFramePacket *Frame;
CDvLastFramePacket *LastFrame;
// any incoming packet ?
if ( m_Socket.Receive(&Buffer, &Ip, 20) != -1 )
{
// crack the packet
if ( (Frame = IsValidDvFramePacket(Buffer)) != NULL )
{
//std::cout << "XLX (DExtra) DV frame" << std::endl;
// handle it
OnDvFramePacketIn(Frame);
}
else if ( (Header = IsValidDvHeaderPacket(Buffer)) != NULL )
{
//std::cout << "XLX (DExtra) DV header:" << std::endl << *Header << std::endl;
// callsign muted?
if ( g_GateKeeper.MayTransmit(Header->GetMyCallsign(), Ip) )
{
// handle it
OnDvHeaderPacketIn(Header, Ip);
}
else
{
delete Header;
}
}
else if ( (LastFrame = IsValidDvLastFramePacket(Buffer)) != NULL )
{
//std::cout << "XLX (DExtra) DV last frame" << std::endl;
// handle it
OnDvLastFramePacketIn(LastFrame);
}
else if ( IsValidConnectPacket(Buffer, &Callsign, Modules) || IsValidAckPacket(Buffer, &Callsign, Modules) )
{
std::cout << "XLX connect/ack packet for modules " << Modules << " from " << Callsign << " at " << Ip << std::endl;
// already connected ?
CClients *clients = g_Reflector.GetClients();
if ( clients->FindClient(Callsign, Ip, PROTOCOL_XLX) == NULL )
{
// callsign authorized?
if ( g_GateKeeper.MayLink(Callsign, Ip, PROTOCOL_XLX, Modules) )
{
// acknowledge the request
EncodeConnectAckPacket(&Buffer, Modules);
m_Socket.Send(Buffer, Ip);
// create the client
CXlxClient *client = new CXlxClient(Callsign, Ip, Modules);
// and append
clients->AddClient(client);
}
else
{
// deny the request
EncodeConnectNackPacket(&Buffer);
m_Socket.Send(Buffer, Ip);
}
}
// done
g_Reflector.ReleaseClients();
}
else if ( IsValidDisconnectPacket(Buffer, &Callsign) )
{
std::cout << "XLX disconnect packet from " << Callsign << " at " << Ip << std::endl;
// find client & remove it
CClients *clients = g_Reflector.GetClients();
CClient *client = clients->FindClient(Callsign, Ip, PROTOCOL_XLX);
if ( client != NULL )
{
clients->RemoveClient(client);
}
g_Reflector.ReleaseClients();
}
else if ( IsValidNackPacket(Buffer, &Callsign) )
{
std::cout << "XLX nack packet from " << Callsign << " at " << Ip << std::endl;
}
else if ( IsValidKeepAlivePacket(Buffer, &Callsign) )
{
//std::cout << "XLX keepalive packet from " << Callsign << " at " << Ip << std::endl;
// find client & keep it alive
CClient *GetClient(const CCallsign &, const CIp &, char, int);
CClient *client = g_Reflector.GetClients()->FindClient(Callsign, Ip, PROTOCOL_XLX);
if ( client != NULL )
{
client->Alive();
}
g_Reflector.ReleaseClients();
}
else
{
std::cout << "XLX packet (" << Buffer.size() << ")" << std::endl;
}
}
// handle end of streaming timeout
CheckStreamsTimeout();
// handle queue from reflector
HandleQueue();
// keep alive
if ( m_LastKeepaliveTime.DurationSinceNow() > XLX_KEEPALIVE_PERIOD )
{
// handle keep alives
HandleKeepalives();
// handle remote peers connections
HandlePeerLinks();
// update time
m_LastKeepaliveTime.Now();
}
}
////////////////////////////////////////////////////////////////////////////////////////
// queue helper
void CXlxProtocol::HandleQueue(void)
{
m_Queue.Lock();
while ( !m_Queue.empty() )
{
// get the packet
CPacket *packet = m_Queue.front();
m_Queue.pop();
// check if origin of packet is local
// if not, do not stream it out as it will cause
// network loop between linked XLX peers
if ( packet->IsLocalOrigin() )
{
// encode it
CBuffer buffer;
if ( EncodeDvPacket(*packet, &buffer) )
{
// and push it to all our clients linked to the module and who are not streaming in
CClients *clients = g_Reflector.GetClients();
int index = -1;
CClient *client = NULL;
while ( (client = clients->FindNextClient(PROTOCOL_XLX, &index)) != NULL )
{
// is this client busy ?
// here check that origin module of the stream is listed in client xlx
// TODO: and check that client of origin is not another XLX to avoid loops
if ( !client->IsAMaster() && client->HasThisReflectorModule(packet->GetModuleId()) )
{
// no, send the packet
m_Socket.Send(buffer, client->GetIp());
}
}
g_Reflector.ReleaseClients();
}
}
// done
delete packet;
}
m_Queue.Unlock();
}
////////////////////////////////////////////////////////////////////////////////////////
// keepalive helpers
void CXlxProtocol::HandleKeepalives(void)
{
// DExtra protocol sends and monitors keepalives packets
// event if the client is currently streaming
// so, send keepalives to all
CBuffer keepalive;
EncodeKeepAlivePacket(&keepalive);
// iterate on clients
CClients *clients = g_Reflector.GetClients();
int index = -1;
CClient *client = NULL;
while ( (client = clients->FindNextClient(PROTOCOL_XLX, &index)) != NULL )
{
// send keepalive
m_Socket.Send(keepalive, client->GetIp());
// client busy ?
if ( client->IsAMaster() )
{
// yes, just tickle it
client->Alive();
}
// otherwise check if still with us
else if ( !client->IsAlive() )
{
// no, disconnect
CBuffer disconnect;
EncodeDisconnectPacket(&disconnect);
m_Socket.Send(disconnect, client->GetIp());
// remove it
std::cout << "XLX peer " << client->GetCallsign() << " keepalive timeout" << std::endl;
clients->RemoveClient(client);
}
}
g_Reflector.ReleaseClients();
}
////////////////////////////////////////////////////////////////////////////////////////
// Peers helpers
void CXlxProtocol::HandlePeerLinks(void)
{
CBuffer buffer;
// get the list of peers
CPeerCallsignList *list = g_GateKeeper.GetPeerList();
// todo: analyse possibility of double-lock hang-up
CClients *clients = g_Reflector.GetClients();
// check if all our connected client are still listed by gatekeeper
// if not, disconnect
int index = -1;
CClient *client = NULL;
while ( (client = clients->FindNextClient(PROTOCOL_XLX, &index)) != NULL )
{
if ( list->FindListItem(client->GetCallsign()) == NULL )
{
// send disconnect packet
EncodeDisconnectPacket(&buffer);
m_Socket.Send(buffer, client->GetIp(), XLX_PORT);
std::cout << "Sending disconnect packet to XLX peer " << client->GetCallsign() << std::endl;
// remove client
clients->RemoveClient(client);
}
}
// check if all ours peers listed by gatekeeper are connected
// if not, connect or reconnect
for ( int i = 0; i < list->size(); i++ )
{
CCallsignListItem *item = &((list->data())[i]);
if ( clients->FindClient(item->GetCallsign(), item->GetIp(), PROTOCOL_XLX) == NULL )
{
// send connect packet to re-initiate peer link
EncodeConnectPacket(&buffer, item->GetModules());
m_Socket.Send(buffer, item->GetIp(), XLX_PORT);
std::cout << "Sending connect packet to XLX peer " << item->GetCallsign() << " @ " << item->GetIp() << " for modules " << item->GetModules() << std::endl;
}
}
// done
g_Reflector.ReleaseClients();
g_GateKeeper.ReleasePeerList();
}
////////////////////////////////////////////////////////////////////////////////////////
// streams helpers
bool CXlxProtocol::OnDvHeaderPacketIn(CDvHeaderPacket *Header, const CIp &Ip)
{
bool newstream = false;
CCallsign peer;
// todo: verify Packet.GetModuleId() is in authorized list of XLX of origin
// todo: do the same for DVFrame and DVLAstFrame packets
// tag packet as remote peer origin
Header->SetRemotePeerOrigin();
// find the stream
CPacketStream *stream = GetStream(Header->GetStreamId());
if ( stream == NULL )
{
// no stream open yet, open a new one
// find this client
CClient *client = g_Reflector.GetClients()->FindClient(Ip, PROTOCOL_XLX);
if ( client != NULL )
{
// and try to open the stream
if ( (stream = g_Reflector.OpenStream(Header, client)) != NULL )
{
// keep the handle
m_Streams.push_back(stream);
newstream = true;
}
// get origin
peer = client->GetCallsign();
}
// release
g_Reflector.ReleaseClients();
}
else
{
// stream already open
// skip packet, but tickle the stream
stream->Tickle();
}
// update last heard
g_Reflector.GetUsers()->Hearing(Header->GetMyCallsign(), Header->GetRpt1Callsign(), peer);
g_Reflector.ReleaseUsers();
// done
return newstream;
}
void CXlxProtocol::OnDvFramePacketIn(CDvFramePacket *DvFrame)
{
// tag packet as remote peer origin
DvFrame->SetRemotePeerOrigin();
// anc call base class
CDextraProtocol::OnDvFramePacketIn(DvFrame);
}
void CXlxProtocol::OnDvLastFramePacketIn(CDvLastFramePacket *DvFrame)
{
// tag packet as remote peer origin
DvFrame->SetRemotePeerOrigin();
// anc call base class
CDextraProtocol::OnDvLastFramePacketIn(DvFrame);
}
////////////////////////////////////////////////////////////////////////////////////////
// packet decoding helpers
bool CXlxProtocol::IsValidKeepAlivePacket(const CBuffer &Buffer, CCallsign *callsign)
{
bool valid = false;
if (Buffer.size() == 9)
{
callsign->SetCallsign(Buffer.data(), 8);
valid = callsign->IsValid();
}
return valid;
}
bool CXlxProtocol::IsValidConnectPacket(const CBuffer &Buffer, CCallsign *callsign, char *modules)
{
bool valid = false;
if ((Buffer.size() == 39) && (Buffer.data()[0] == 'L') && (Buffer.data()[38] == 0))
{
callsign->SetCallsign((const uint8 *)&(Buffer.data()[1]), 8);
::strcpy(modules, (const char *)&(Buffer.data()[12]));
valid = callsign->IsValid();
for ( int i = 0; i < ::strlen(modules); i++ )
{
valid &= IsLetter(modules[i]);
}
}
return valid;
}
bool CXlxProtocol::IsValidDisconnectPacket(const CBuffer &Buffer, CCallsign *callsign)
{
bool valid = false;
if ((Buffer.size() == 10) && (Buffer.data()[0] == 'U') && (Buffer.data()[9] == 0))
{
callsign->SetCallsign((const uint8 *)&(Buffer.data()[1]), 8);
valid = callsign->IsValid();
}
return valid;
}
bool CXlxProtocol::IsValidAckPacket(const CBuffer &Buffer, CCallsign *callsign, char *modules)
{
bool valid = false;
if ((Buffer.size() == 39) && (Buffer.data()[0] == 'A') && (Buffer.data()[38] == 0))
{
callsign->SetCallsign((const uint8 *)&(Buffer.data()[1]), 8);
::strcpy(modules, (const char *)&(Buffer.data()[12]));
valid = callsign->IsValid();
for ( int i = 0; i < ::strlen(modules); i++ )
{
valid &= IsLetter(modules[i]);
}
}
return valid;
}
bool CXlxProtocol::IsValidNackPacket(const CBuffer &Buffer, CCallsign *callsign)
{
bool valid = false;
if ((Buffer.size() == 10) && (Buffer.data()[0] == 'N') && (Buffer.data()[9] == 0))
{
callsign->SetCallsign((const uint8 *)&(Buffer.data()[1]), 8);
valid = callsign->IsValid();
}
return valid;
}
////////////////////////////////////////////////////////////////////////////////////////
// packet encoding helpers
void CXlxProtocol::EncodeKeepAlivePacket(CBuffer *Buffer)
{
Buffer->Set(GetReflectorCallsign());
}
void CXlxProtocol::EncodeConnectPacket(CBuffer *Buffer, const char *Modules)
{
uint8 tag[] = { 'L' };
// tag
Buffer->Set(tag, sizeof(tag));
// our callsign
Buffer->resize(Buffer->size()+8);
g_Reflector.GetCallsign().GetCallsign(Buffer->data()+1);
// our version
Buffer->Append((uint8)VERSION_MAJOR);
Buffer->Append((uint8)VERSION_MINOR);
Buffer->Append((uint8)VERSION_REVISION);
// the modules we share
Buffer->Append(Modules);
Buffer->resize(39);
}
void CXlxProtocol::EncodeDisconnectPacket(CBuffer *Buffer)
{
uint8 tag[] = { 'U' };
// tag
Buffer->Set(tag, sizeof(tag));
// our callsign
Buffer->resize(Buffer->size()+8);
g_Reflector.GetCallsign().GetCallsign(Buffer->data()+1);
Buffer->Append((uint8)0);
}
void CXlxProtocol::EncodeConnectAckPacket(CBuffer *Buffer, const char *Modules)
{
uint8 tag[] = { 'A' };
// tag
Buffer->Set(tag, sizeof(tag));
// our callsign
Buffer->resize(Buffer->size()+8);
g_Reflector.GetCallsign().GetCallsign(Buffer->data()+1);
// our version
Buffer->Append((uint8)VERSION_MAJOR);
Buffer->Append((uint8)VERSION_MINOR);
Buffer->Append((uint8)VERSION_REVISION);
// the modules we share
Buffer->Append(Modules);
Buffer->resize(39);
}
void CXlxProtocol::EncodeConnectNackPacket(CBuffer *Buffer)
{
uint8 tag[] = { 'N' };
// tag
Buffer->Set(tag, sizeof(tag));
// our callsign
Buffer->resize(Buffer->size()+8);
g_Reflector.GetCallsign().GetCallsign(Buffer->data()+1);
Buffer->Append((uint8)0);
}