// // cudpsocket.cpp // xlxd // // Created by Jean-Luc Deltombe (LX3JL) on 31/10/2015. // Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved. // // ---------------------------------------------------------------------------- // This file is part of xlxd. // // xlxd is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // xlxd is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Foobar. If not, see . // ---------------------------------------------------------------------------- #include "main.h" #include #include "creflector.h" #include "cudpsocket.h" //////////////////////////////////////////////////////////////////////////////////////// // constructor CUdpSocket::CUdpSocket() { m_Socket = -1; } //////////////////////////////////////////////////////////////////////////////////////// // destructor CUdpSocket::~CUdpSocket() { if ( m_Socket != -1 ) { Close(); } } //////////////////////////////////////////////////////////////////////////////////////// // open & close bool CUdpSocket::Open(uint16 uiPort) { bool open = false; // create socket m_Socket = socket(PF_INET,SOCK_DGRAM,0); if ( m_Socket != -1 ) { // initialize sockaddr struct ::memset(&m_SocketAddr, 0, sizeof(struct sockaddr_in)); m_SocketAddr.sin_family = AF_INET; m_SocketAddr.sin_port = htons(uiPort); m_SocketAddr.sin_addr.s_addr = inet_addr(g_Reflector.GetListenIp()); if ( bind(m_Socket, (struct sockaddr *)&m_SocketAddr, sizeof(struct sockaddr_in)) == 0 ) { fcntl(m_Socket, F_SETFL, O_NONBLOCK); open = true; } else { close(m_Socket); m_Socket = -1; } } // done return open; } void CUdpSocket::Close(void) { if ( m_Socket != -1 ) { close(m_Socket); m_Socket = -1; } } //////////////////////////////////////////////////////////////////////////////////////// // read int CUdpSocket::Receive(CBuffer *Buffer, CIp *Ip, int timeout) { struct sockaddr_in Sin; fd_set FdSet; unsigned int uiFromLen = sizeof(struct sockaddr_in); int iRecvLen = -1; struct timeval tv; // socket valid ? if ( m_Socket != -1 ) { // control socket FD_ZERO(&FdSet); FD_SET(m_Socket, &FdSet); tv.tv_sec = timeout / 1000; tv.tv_usec = (timeout % 1000) * 1000; select(m_Socket + 1, &FdSet, 0, 0, &tv); // allocate buffer Buffer->resize(UDP_BUFFER_LENMAX); // read iRecvLen = (int)recvfrom(m_Socket, (void *)Buffer->data(), UDP_BUFFER_LENMAX, 0, (struct sockaddr *)&Sin, &uiFromLen); // handle if ( iRecvLen != -1 ) { // adjust buffer size Buffer->resize(iRecvLen); // get IP Ip->SetSockAddr(&Sin); } } // done return iRecvLen; } //////////////////////////////////////////////////////////////////////////////////////// // write int CUdpSocket::Send(const CBuffer &Buffer, const CIp &Ip) { CIp temp(Ip); return (int)::sendto(m_Socket, (void *)Buffer.data(), Buffer.size(), 0, (struct sockaddr *)temp.GetSockAddr(), sizeof(struct sockaddr_in)); } int CUdpSocket::Send(const char *Buffer, const CIp &Ip) { CIp temp(Ip); return (int)::sendto(m_Socket, (void *)Buffer, ::strlen(Buffer), 0, (struct sockaddr *)temp.GetSockAddr(), sizeof(struct sockaddr_in)); }