// // cysfnode.cpp // xlxd // // Created by Jean-Luc Deltombe (LX3JL) on 08/10/2019. // Copyright © 2019 Jean-Luc Deltombe (LX3JL). All rights reserved. // // ---------------------------------------------------------------------------- // This file is part of xlxd. // // xlxd is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // xlxd is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Foobar. If not, see . // ---------------------------------------------------------------------------- #include #include "main.h" #include "cysfnode.h" //////////////////////////////////////////////////////////////////////////////////////// ///// constructor CYsfNode::CYsfNode() { m_uiTxFreq = 0; m_uiRxFreq = 0; } CYsfNode::CYsfNode(const CCallsign &callsign, uint32 txfreq, uint32 rxfreq) { m_Callsign = callsign; m_uiTxFreq = txfreq; m_uiRxFreq = rxfreq; } CYsfNode::CYsfNode(const CYsfNode &node) { m_Callsign = node.m_Callsign; m_uiTxFreq = node.m_uiTxFreq; m_uiRxFreq = node.m_uiRxFreq; } //////////////////////////////////////////////////////////////////////////////////////// // get bool CYsfNode::IsValid(void) const { return m_Callsign.IsValid(); }