2019-10-25 19:51:40 -04:00
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window["require_setup"](module);
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import {audio as naudio} from "teaclient_connection";
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namespace audio.player {
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2020-02-08 10:50:48 -05:00
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//FIXME: Native audio initialize handle!
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2019-10-25 19:51:40 -04:00
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export interface Device {
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device_id: string;
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name: string;
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}
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interface Navigator {
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mozGetUserMedia(constraints: MediaStreamConstraints, successCallback: NavigatorUserMediaSuccessCallback, errorCallback: NavigatorUserMediaErrorCallback): void;
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webkitGetUserMedia(constraints: MediaStreamConstraints, successCallback: NavigatorUserMediaSuccessCallback, errorCallback: NavigatorUserMediaErrorCallback): void;
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}
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let _initialized_callbacks: (() => any)[] = [];
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export let _initialized = false;
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2020-02-08 10:50:48 -05:00
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export let _initializing = false;
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2019-10-25 19:51:40 -04:00
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export let _audioContext: AudioContext;
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export let _processor: ScriptProcessorNode;
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export let _output_stream: naudio.playback.OwnedAudioOutputStream;
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export let _current_device: naudio.AudioDevice;
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export function initialized() : boolean {
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return _initialized;
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}
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export function context() : AudioContext {
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if(!_audioContext) throw "Initialize first!";
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return _audioContext;
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}
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export function destination() : AudioNode {
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if(!_initialized)
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throw "Audio player hasn't yet be initialized";
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return _processor || _audioContext.destination;
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}
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export function on_ready(cb: () => any) {
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if(_initialized)
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cb();
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else
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_initialized_callbacks.push(cb);
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}
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export function initialize() {
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2020-02-08 10:50:48 -05:00
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if(_initializing) return;
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_initializing = true;
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naudio.initialize(() => {
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_output_stream = naudio.playback.create_stream();
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_output_stream.set_buffer_max_latency(0.4);
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_output_stream.set_buffer_latency(0.02);
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_output_stream.callback_overflow = () => {
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console.warn("Main audio overflow");
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_output_stream.clear();
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};
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_output_stream.callback_underflow = () => {
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console.warn("Main audio underflow");
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};
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2020-02-13 16:16:34 -05:00
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_audioContext = new AudioContext({
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sampleRate: _output_stream.sample_rate
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});
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2020-02-08 10:50:48 -05:00
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_processor = _audioContext.createScriptProcessor(1024 * 8, _output_stream.channels, _output_stream.channels);
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_processor.onaudioprocess = function(event) {
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const buffer = event.inputBuffer;
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//console.log("Received %d channels of %d with a rate of %d", buffer.numberOfChannels, buffer.length, buffer.sampleRate);
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const target_buffer = new Float32Array(buffer.numberOfChannels * buffer.length);
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for(let channel = 0; channel < buffer.numberOfChannels; channel++) {
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const channel_data = buffer.getChannelData(channel);
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target_buffer.set(channel_data, channel * buffer.length);
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}
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_output_stream.write_data_rated(target_buffer.buffer, false, buffer.sampleRate);
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};
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_processor.connect(_audioContext.destination);
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_initialized = true;
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for(const callback of _initialized_callbacks)
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callback();
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_initialized_callbacks = [];
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});
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2019-10-25 19:51:40 -04:00
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return true;
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}
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export async function available_devices() : Promise<Device[]> {
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2020-02-08 10:50:48 -05:00
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return naudio.available_devices().filter(e => e.output_supported || e.output_default);
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2019-10-25 19:51:40 -04:00
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}
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export async function set_device(device_id?: string) : Promise<void> {
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const dev = naudio.available_devices().filter(e => e.device_id == device_id);
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if(dev.length == 0) {
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2020-02-08 10:50:48 -05:00
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console.warn("Missing audio device with is %s", device_id);
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2019-10-25 19:51:40 -04:00
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throw "invalid device id";
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}
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2020-02-08 10:50:48 -05:00
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try {
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naudio.playback.set_device(dev[0].device_id);
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} catch(error) {
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if(error instanceof Error)
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throw error.message;
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throw error;
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}
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2019-10-25 19:51:40 -04:00
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_current_device = dev[0];
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}
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export function current_device() : Device {
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if(_current_device)
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return _current_device;
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const dev = naudio.available_devices().filter(e => e.output_default);
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if(dev.length > 0)
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return dev[0];
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return {device_id: "default", name: "default"} as Device;
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}
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export function get_master_volume() : number {
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return naudio.playback.get_master_volume();
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}
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export function set_master_volume(volume: number) {
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naudio.playback.set_master_volume(volume);
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}
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}
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Object.assign(window["audio"] || (window["audio"] = {} as any), audio);
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