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2019-10-26 01:51:40 +02:00
#include "AudioSamples.h"
using namespace std;
using namespace tc;
using namespace tc::audio;
std::shared_ptr<SampleBuffer> SampleBuffer::allocate(uint8_t channels, uint16_t samples) {
auto _buffer = (SampleBuffer*) malloc(SampleBuffer::HEAD_LENGTH + channels * samples * 4);
if(!_buffer)
return nullptr;
_buffer->sample_size = samples;
_buffer->sample_index = 0;
return shared_ptr<SampleBuffer>(_buffer, ::free);
}