2019-10-25 19:51:40 -04:00
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declare module "teaclient_connection" {
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export enum ServerType {
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UNKNOWN,
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TEASPEAK,
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TEAMSPEAK
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}
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export enum PlayerState {
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BUFFERING,
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PLAYING,
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STOPPING,
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STOPPED
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}
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export interface NativeVoiceClient {
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client_id: number;
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callback_playback: () => any;
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callback_stopped: () => any;
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callback_state_changed: (new_state: PlayerState) => any;
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get_state() : PlayerState;
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get_volume() : number;
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set_volume(volume: number) : void;
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abort_replay();
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get_stream() : audio.playback.AudioOutputStream;
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}
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export interface NativeVoiceConnection {
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register_client(client_id: number) : NativeVoiceClient;
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available_clients() : NativeVoiceClient[];
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unregister_client(client_id: number);
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audio_source() : audio.record.AudioConsumer;
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set_audio_source(consumer: audio.record.AudioConsumer | undefined);
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decoding_supported(codec: number) : boolean;
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encoding_supported(codec: number) : boolean;
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get_encoder_codec() : number;
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set_encoder_codec(codec: number);
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/* could may throw an exception when the underlying voice sender has been deallocated */
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enable_voice_send(flag: boolean);
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}
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export interface NativeServerConnection {
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callback_voice_data: (buffer: Uint8Array, client_id: number, codec_id: number, flag_head: boolean, packet_id: number) => any;
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callback_command: (command: string, arguments: any, switches: string[]) => any;
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callback_disconnect: (reason?: string) => any;
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_voice_connection: NativeVoiceConnection;
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server_type: ServerType;
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connected(): boolean;
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connect(properties: {
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remote_host: string,
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remote_port: number,
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timeout: number,
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callback: (error: number) => any,
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identity_key: string | undefined, /* if identity_key empty, then an ephemeral license will be created */
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teamspeak: boolean
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});
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disconnect(reason: string | undefined, callback: (error: number) => any) : boolean;
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error_message(id: number) : string;
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send_command(command: string, arguments: any[], switches: string[]);
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send_voice_data(buffer: Uint8Array, codec_id: number, header: boolean);
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send_voice_data_raw(buffer: Float32Array, channels: number, sample_rate: number, header: boolean);
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/* ping in microseconds */
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current_ping() : number;
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}
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export function spawn_server_connection() : NativeServerConnection;
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export function destroy_server_connection(connection: NativeServerConnection);
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export namespace ft {
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export interface TransferObject {
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name: string;
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direction: "upload" | "download";
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}
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export interface FileTransferSource extends TransferObject {
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total_size: number;
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}
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export interface FileTransferTarget extends TransferObject {
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expected_size: number;
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}
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export interface NativeFileTransfer {
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handle: TransferObject;
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callback_finished: (aborted?: boolean) => any;
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callback_start: () => any;
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callback_progress: (current: number, max: number) => any;
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callback_failed: (message: string) => any;
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2019-10-29 13:11:47 -04:00
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/**
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* @return true if the connect method has been executed successfully
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* false if the connect fails, callback_failed will be called with the exact reason
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*/
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start() : boolean;
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2019-10-25 19:51:40 -04:00
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}
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export interface TransferOptions {
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remote_address: string;
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remote_port: number;
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transfer_key: string;
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client_transfer_id: number;
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server_transfer_id: number;
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object: TransferObject;
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}
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export function upload_transfer_object_from_file(path: string, name: string) : FileTransferSource;
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export function upload_transfer_object_from_buffer(buffer: ArrayBuffer) : FileTransferSource;
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export function download_transfer_object_from_buffer(target_buffer: ArrayBuffer) : TransferObject;
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export function destroy_connection(connection: NativeFileTransfer);
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export function spawn_connection(transfer: TransferOptions) : NativeFileTransfer;
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}
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export namespace audio {
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export interface AudioDevice {
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name: string;
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driver: string;
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device_id: string;
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input_supported: boolean;
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output_supported: boolean;
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input_default: boolean;
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output_default: boolean;
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device_index: number;
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}
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export namespace playback {
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export interface AudioOutputStream {
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sample_rate: number;
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channels: number;
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get_buffer_latency() : number;
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set_buffer_latency(value: number);
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get_buffer_max_latency() : number;
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set_buffer_max_latency(value: number);
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}
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export interface OwnedAudioOutputStream extends AudioOutputStream {
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callback_underflow: () => any;
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callback_overflow: () => any;
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clear();
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write_data(buffer: ArrayBuffer, interleaved: boolean);
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write_data_rated(buffer: ArrayBuffer, interleaved: boolean, sample_rate: number);
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deleted() : boolean;
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delete();
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}
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export function set_device(device: number);
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export function current_device() : number;
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export function create_stream() : OwnedAudioOutputStream;
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export function get_master_volume() : number;
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export function set_master_volume(volume: number);
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}
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export namespace record {
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export interface ConsumeFilter {
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get_name() : string;
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}
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export interface MarginedFilter {
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get_margin_frames() : number;
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set_margin_frames(value: number);
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}
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export interface VADConsumeFilter extends ConsumeFilter, MarginedFilter {
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get_level() : number;
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}
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export interface ThresholdConsumeFilter extends ConsumeFilter, MarginedFilter {
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get_threshold() : number;
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set_threshold(value: number);
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get_attack_smooth() : number;
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set_attack_smooth(value: number);
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get_release_smooth() : number;
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set_release_smooth(value: number);
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set_analyze_filter(callback: (value: number) => any);
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}
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export interface StateConsumeFilter extends ConsumeFilter {
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is_consuming() : boolean;
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set_consuming(flag: boolean);
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}
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export interface AudioConsumer {
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sample_rate: number;
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channels: number;
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frame_size: number;
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/* TODO add some kind of order to may improve CPU performance (Some filters are more intense then others) */
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get_filters() : ConsumeFilter[];
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unregister_filter(filter: ConsumeFilter);
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create_filter_vad(level: number) : VADConsumeFilter;
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create_filter_threshold(threshold: number) : ThresholdConsumeFilter;
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create_filter_state() : StateConsumeFilter;
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callback_data: (buffer: Float32Array) => any;
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callback_ended: () => any;
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callback_started: () => any;
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}
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export interface AudioRecorder {
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get_device() : number;
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set_device(device: number, callback: (flag: boolean | string) => void); /* Recorder needs to be started afterwards */
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start(callback: (flag: boolean) => void);
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started() : boolean;
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stop();
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get_volume() : number;
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set_volume(volume: number);
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create_consumer() : AudioConsumer;
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get_consumers() : AudioConsumer[];
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delete_consumer(consumer: AudioConsumer);
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}
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export function create_recorder() : AudioRecorder;
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}
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export function initialize();
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export function available_devices() : AudioDevice[];
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}
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}
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