Fixed the native audio playback
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@ -10,6 +10,7 @@ import {processArguments} from "../../shared/process-arguments";
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import "./ExternalModal";
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import {showUpdateWindow} from "../windows/client-updater/controller/ClientUpdate";
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import {getUiFilePath} from "../ui-loader/Loader";
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ipcMain.on('basic-action', (event, action, ...args: any[]) => {
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const window = BrowserWindow.fromWebContents(event.sender);
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@ -27,4 +28,6 @@ ipcMain.on('basic-action', (event, action, ...args: any[]) => {
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} else if(action === "quit") {
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window.close();
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}
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});
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});
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ipcMain.handle("tc-get-ui-path", () => getUiFilePath());
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@ -125,8 +125,14 @@ async function unpackLocalUiPack(version: CachedUIPack) : Promise<string> {
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return targetDirectory;
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}
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let uiFilePath: string;
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export function getUiFilePath() : string | undefined {
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return uiFilePath;
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}
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function initializeFileSystemProtocol(directory: string) {
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directory = path.normalize(directory);
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uiFilePath = directory;
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protocol.registerFileProtocol(kUiPackProtocol, (request, callback) => {
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let targetPath;
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@ -1,27 +1,52 @@
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import {audio as naudio} from "tc-native/connection";
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import {SoundBackend, SoundFile} from "tc-shared/audio/Sounds";
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import * as paths from "path";
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import * as loader from "tc-loader";
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import {Stage} from "tc-loader";
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import {ipcRenderer} from "electron";
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import {LogCategory, logDebug, logInfo} from "tc-shared/log";
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let uiFilePath;
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export class NativeSoundBackend implements SoundBackend {
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playSound(sound: SoundFile): Promise<void> {
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return new Promise((resolve, reject) => {
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let pathname = paths.dirname(decodeURIComponent(location.pathname));
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if(pathname[0] === '/' && pathname[2] === ':') //e.g.: /C:/test...
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pathname = pathname.substr(1);
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const path = paths.join(pathname, sound.path);
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if(!uiFilePath) {
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reject("Mussing UI file path");
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return;
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}
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console.log("replaying %s (volume: %f)", sound.path, sound.volume);
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const path = paths.join(uiFilePath, sound.path);
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console.log("replaying %s (volume: %f) from %s", sound.path, sound.volume, path);
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naudio.sounds.playback_sound({
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callback: (result, message) => {
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if(result == naudio.sounds.PlaybackResult.SUCCEEDED)
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if(result == naudio.sounds.PlaybackResult.SUCCEEDED) {
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resolve();
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else
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} else {
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reject(naudio.sounds.PlaybackResult[result].toLowerCase() + ": " + message);
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}
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},
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file: path,
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volume: typeof sound.volume === "number" ? sound.volume : 1
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});
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});
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}
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}
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}
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//tc-get-ui-path
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loader.register_task(Stage.JAVASCRIPT_INITIALIZING, {
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name: "sound initialize",
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priority: 50,
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function: async () => {
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uiFilePath = await ipcRenderer.invoke("tc-get-ui-path");
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if(!uiFilePath) {
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logInfo(LogCategory.AUDIO, tr("Missing UI path. App sounds will not work."));
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} else {
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if(uiFilePath[0] === '/' && uiFilePath[2] === ':') {
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//e.g.: /C:/test...
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uiFilePath = uiFilePath.substr(1);
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}
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logDebug(LogCategory.AUDIO, tr("Received UI path: %s"), uiFilePath);
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}
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}
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})
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@ -270,7 +270,7 @@ ssize_t AudioOutputSource::enqueue_samples_no_interleave(const void *source_buff
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bool AudioOutputSource::set_max_buffered_samples(size_t samples) {
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samples = std::max(samples, (size_t) this->fadein_frame_samples_);
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if(samples > this->max_supported_buffering()) {
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return false;
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samples = this->max_supported_buffering();
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}
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std::lock_guard buffer_lock{this->buffer_mutex};
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@ -87,8 +87,9 @@ namespace tc::audio::sounds {
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this->file_handle = std::make_unique<file::WAVReader>(this->settings_.file);
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std::string error{};
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if(auto err{this->file_handle->open_file(error)}; err != file::OPEN_RESULT_SUCCESS) {
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if(auto callback{this->settings_.callback}; callback)
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if(auto callback{this->settings_.callback}; callback) {
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callback(PlaybackResult::FILE_OPEN_ERROR, error);
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}
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this->finalize(false);
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return;
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}
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@ -175,21 +176,27 @@ namespace tc::audio::sounds {
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auto weak_this = this->weak_from_this();
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this->output_source->on_underflow = [weak_this](size_t sample_count){
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auto self = weak_this.lock();
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if(!self) return false;
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if(!self) {
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return false;
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}
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if(self->state_ == PLAYER_STATE_PLAYING)
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if(self->state_ == PLAYER_STATE_PLAYING) {
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log_warn(category::audio, tr("Having an audio underflow while playing a sound."));
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else if(self->state_ == PLAYER_STATE_AWAIT_FINISH)
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} else if(self->state_ == PLAYER_STATE_AWAIT_FINISH) {
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self->state_ = PLAYER_STATE_FINISHED;
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}
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audio::decode_event_loop->schedule(self);
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return false;
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};
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this->output_source->on_read = [weak_this] {
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auto self = weak_this.lock();
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if(!self) return;
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if(!self) {
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return;
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}
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if(self->could_enqueue_next_buffer() && self->state_ == PLAYER_STATE_PLAYING)
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if(self->could_enqueue_next_buffer() && self->state_ == PLAYER_STATE_PLAYING) {
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audio::decode_event_loop->schedule(self);
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}
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};
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this->output_source->on_overflow = [weak_this](size_t count) {
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@ -205,7 +212,9 @@ namespace tc::audio::sounds {
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}
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[[nodiscard]] inline bool could_enqueue_next_buffer() const {
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if(!this->output_source) return false;
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if(!this->output_source) {
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return false;
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}
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const auto current_size = this->output_source->currently_buffered_samples();
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const auto max_size = this->output_source->max_buffered_samples();
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@ -233,8 +242,9 @@ namespace tc::audio::sounds {
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auto player = std::make_shared<FilePlayer>(settings);
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file_players.push_back(player);
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if(!player->play()) {
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if(auto callback{settings.callback}; callback)
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if(auto callback{settings.callback}; callback) {
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callback(PlaybackResult::PLAYBACK_ERROR, "failed to start playback.");
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}
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return 0;
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}
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fplock.unlock();
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@ -244,7 +254,9 @@ namespace tc::audio::sounds {
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void cancel_playback(const sound_playback_id& id) {
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std::unique_lock fplock{file_player_mutex};
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auto player_it = std::find_if(file_players.begin(), file_players.end(), [&](const auto& player) { return (sound_playback_id) &*player == id; });
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if(player_it == file_players.end()) return;
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if(player_it == file_players.end()) {
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return;
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}
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auto player = *player_it;
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file_players.erase(player_it);
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