Fixed windows sounds :)
This commit is contained in:
parent
bb1afc12d2
commit
1c9fb28cce
@ -29,12 +29,12 @@ ssize_t AudioOutputSource::pop_samples(void *buffer, size_t samples) {
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this->buffering = false;
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this->buffering = false;
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if(available_samples >= samples - written) {
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if(available_samples >= samples - written) {
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const auto byte_length = (samples - written) * sizeof(float) * this->channel_count;
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const auto byte_length = (samples - written) * sizeof(float) * this->channel_count;
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memcpy((char*) buffer + written_bytes, this->buffer.read_ptr(), byte_length);
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if(buffer)memcpy((char*) buffer + written_bytes, this->buffer.read_ptr(), byte_length);
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this->buffer.advance_read_ptr(byte_length);
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this->buffer.advance_read_ptr(byte_length);
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return samples;
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return samples;
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} else {
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} else {
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const auto byte_length = available_samples * sizeof(float) * this->channel_count;
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const auto byte_length = available_samples * sizeof(float) * this->channel_count;
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memcpy((char*) buffer + written_bytes, this->buffer.read_ptr(), byte_length);
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if(buffer)memcpy((char*) buffer + written_bytes, this->buffer.read_ptr(), byte_length);
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this->buffer.advance_read_ptr(byte_length);
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this->buffer.advance_read_ptr(byte_length);
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written += available_samples;
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written += available_samples;
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written_bytes += byte_length;
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written_bytes += byte_length;
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@ -45,7 +45,7 @@ ssize_t AudioOutputSource::pop_samples(void *buffer, size_t samples) {
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if(fn(samples - written))
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if(fn(samples - written))
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goto load_buffer;
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goto load_buffer;
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memset(buffer, 0, (samples - written) * sizeof(float) * this->channel_count);
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if(buffer)memset(buffer, 0, (samples - written) * sizeof(float) * this->channel_count);
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this->buffering = true;
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this->buffering = true;
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if(this->on_read)
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if(this->on_read)
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this->on_read();
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this->on_read();
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@ -179,12 +179,13 @@ void AudioOutput::fill_buffer(void *output, size_t out_frame_count, size_t chann
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return;
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return;
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}
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}
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const auto local_frame_count = this->_resampler ? this->_resampler->input_size(out_frame_count) : out_frame_count;
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const auto local_frame_count = this->_resampler ? this->_resampler->input_size(out_frame_count) : out_frame_count;
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void* const original_output{output};
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if(this->resample_overhead_samples > 0) {
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if(this->resample_overhead_samples > 0) {
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const auto samples_to_write = this->resample_overhead_samples > out_frame_count ? out_frame_count : this->resample_overhead_samples;
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const auto samples_to_write = this->resample_overhead_samples > out_frame_count ? out_frame_count : this->resample_overhead_samples;
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const auto byte_length = samples_to_write * sizeof(float) * channels;
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const auto byte_length = samples_to_write * sizeof(float) * channels;
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memcpy(output, this->resample_overhead_buffer, byte_length);
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if(output) memcpy(output, this->resample_overhead_buffer, byte_length);
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if(samples_to_write == out_frame_count) {
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if(samples_to_write == out_frame_count) {
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this->resample_overhead_samples -= samples_to_write;
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this->resample_overhead_samples -= samples_to_write;
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memcpy(this->resample_overhead_buffer, (char*) this->resample_overhead_buffer + byte_length, this->resample_overhead_samples * this->_channel_count * sizeof(float));
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memcpy(this->resample_overhead_buffer, (char*) this->resample_overhead_buffer + byte_length, this->resample_overhead_samples * this->_channel_count * sizeof(float));
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@ -196,7 +197,11 @@ void AudioOutput::fill_buffer(void *output, size_t out_frame_count, size_t chann
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}
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}
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}
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}
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if(this->_volume <= 0) {
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if(!original_output) {
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for(auto& source : this->_sources)
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source->pop_samples(nullptr, local_frame_count);
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return;
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} else if(this->_volume <= 0) {
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for(auto& source : this->_sources)
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for(auto& source : this->_sources)
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source->pop_samples(nullptr, local_frame_count);
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source->pop_samples(nullptr, local_frame_count);
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memset(output, 0, local_frame_count * channels * sizeof(float));
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memset(output, 0, local_frame_count * channels * sizeof(float));
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@ -27,7 +27,7 @@ namespace tc::audio {
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result.insert(result.end(), input_devices.begin(), input_devices.end());
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result.insert(result.end(), input_devices.begin(), input_devices.end());
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result.insert(result.end(), output_devices.begin(), output_devices.end());
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result.insert(result.end(), output_devices.begin(), output_devices.end());
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}
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}
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#ifdef WIN32
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#if defined(WIN32) && false
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//Remove all not raw devices. We do not support shared mode yet
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//Remove all not raw devices. We do not support shared mode yet
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result.erase(std::remove_if(result.begin(), result.end(), [](const std::shared_ptr<AudioDevice>& device) {
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result.erase(std::remove_if(result.begin(), result.end(), [](const std::shared_ptr<AudioDevice>& device) {
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if(device->driver() != "WASAPI") return false;
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if(device->driver() != "WASAPI") return false;
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@ -161,10 +161,16 @@ namespace tc::audio {
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this->_sources.erase(index);
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this->_sources.erase(index);
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}
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}
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#define TMP_BUFFER_SIZE 8096
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#define TMP_BUFFER_SIZE (4096 * 16) /* 64k */
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void AudioDevicePlayback::fill_buffer(void *buffer, size_t samples, size_t channels) {
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void AudioDevicePlayback::fill_buffer(void *buffer, size_t samples, size_t channels) {
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std::lock_guard lock{this->source_lock};
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std::lock_guard lock{this->source_lock};
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if(!buffer) {
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for(auto& source : this->_sources)
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source->fill_buffer(nullptr, samples, channels);
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return;
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}
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const auto size = this->_sources.size();
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const auto size = this->_sources.size();
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if(size == 1) {
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if(size == 1) {
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this->_sources.front()->fill_buffer(buffer, samples, channels);
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this->_sources.front()->fill_buffer(buffer, samples, channels);
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@ -211,6 +211,7 @@ SoundIODevice::SoundIODevice(struct ::SoundIoDevice *dev, std::string driver, bo
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if(this->device_handle->is_raw) {
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if(this->device_handle->is_raw) {
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this->_device_id = std::string{dev->id} + "_raw";
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this->_device_id = std::string{dev->id} + "_raw";
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this->driver_name += " Raw";
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} else {
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} else {
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this->_device_id = dev->id;
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this->_device_id = dev->id;
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}
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}
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@ -31,7 +31,7 @@ namespace tc::audio {
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class SoundIOPlayback : public AudioDevicePlayback {
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class SoundIOPlayback : public AudioDevicePlayback {
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public:
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public:
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constexpr static auto kChunkTime{0.01};
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constexpr static auto kChunkTime{0.005};
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explicit SoundIOPlayback(struct ::SoundIoDevice* /* handle */);
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explicit SoundIOPlayback(struct ::SoundIoDevice* /* handle */);
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virtual ~SoundIOPlayback();
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virtual ~SoundIOPlayback();
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@ -50,6 +50,19 @@ namespace tc::audio {
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struct ::SoundIoRingBuffer* buffer{nullptr};
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struct ::SoundIoRingBuffer* buffer{nullptr};
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#ifdef WIN32
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std::mutex write_mutex{};
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std::condition_variable write_cv{};
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bool write_exit{false};
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std::chrono::system_clock::time_point next_write{};
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std::chrono::system_clock::time_point last_stats{};
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size_t samples{0};
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bool priority_boost{false};
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#endif
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void write_callback(int frame_count_min, int frame_count_max);
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void write_callback(int frame_count_min, int frame_count_max);
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};
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};
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@ -59,6 +59,7 @@ bool SoundIOPlayback::impl_start(std::string &error) {
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this->stream->format = SoundIoFormatFloat32LE;
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this->stream->format = SoundIoFormatFloat32LE;
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this->stream->software_latency = 0.02;
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this->stream->software_latency = 0.02;
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log_info(category::audio, tr("Open device with: {}"), this->_sample_rate);
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this->stream->underflow_callback = [](auto str) {
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this->stream->underflow_callback = [](auto str) {
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auto handle = reinterpret_cast<SoundIOPlayback*>(str->userdata);
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auto handle = reinterpret_cast<SoundIOPlayback*>(str->userdata);
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log_info(category::audio, tr("Having an underflow on {}"), handle->device_handle->id);
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log_info(category::audio, tr("Having an underflow on {}"), handle->device_handle->id);
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@ -75,6 +76,9 @@ bool SoundIOPlayback::impl_start(std::string &error) {
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handle->write_callback(frame_count_min, frame_count_max);
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handle->write_callback(frame_count_min, frame_count_max);
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};
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};
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#ifdef WIN32
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this->next_write = std::chrono::system_clock::now();
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#endif
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if(auto err = soundio_outstream_open(this->stream); err) {
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if(auto err = soundio_outstream_open(this->stream); err) {
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error = soundio_strerror(err) + std::string{" (open)"};
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error = soundio_strerror(err) + std::string{" (open)"};
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goto error_cleanup;
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goto error_cleanup;
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@ -95,13 +99,16 @@ bool SoundIOPlayback::impl_start(std::string &error) {
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goto error_cleanup;
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goto error_cleanup;
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}
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}
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soundio_outstream_wasapi_set_sleep_divider(this->stream,100); // Play one quarter and then request fill again so we've 3 quarters to fill up again
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#ifdef WIN32
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this->priority_boost = false;
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if(!this->device_handle->is_raw)
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soundio_outstream_wasapi_set_sleep_divider(this->stream,0); /* basically while true loop */
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#endif
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//TODO: Test for interleaved channel layout!
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//TODO: Test for interleaved channel layout!
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return true;
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return true;
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error_cleanup:
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error_cleanup:
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if(this->stream) soundio_outstream_destroy(this->stream);
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if(this->stream) soundio_outstream_destroy(this->stream);
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this->stream = nullptr;
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this->stream = nullptr;
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@ -113,6 +120,13 @@ bool SoundIOPlayback::impl_start(std::string &error) {
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void SoundIOPlayback::impl_stop() {
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void SoundIOPlayback::impl_stop() {
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if(!this->stream) return;
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if(!this->stream) return;
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#ifdef WIN32
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{ /* exit the endless write loop when we're not in raw mode */
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std::lock_guard write_lock{this->write_mutex};
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this->write_exit = true;
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this->write_cv.notify_all();
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}
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#endif
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soundio_outstream_destroy(this->stream);
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soundio_outstream_destroy(this->stream);
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this->stream = nullptr;
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this->stream = nullptr;
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@ -120,80 +134,186 @@ void SoundIOPlayback::impl_stop() {
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this->buffer = nullptr;
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this->buffer = nullptr;
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}
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}
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typedef HANDLE ( __stdcall *TAvSetMmThreadCharacteristicsPtr )( LPCWSTR TaskName, LPDWORD TaskIndex );
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void SoundIOPlayback::write_callback(int frame_count_min, int frame_count_max) {
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void SoundIOPlayback::write_callback(int frame_count_min, int frame_count_max) {
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const struct SoundIoChannelLayout *layout = &this->stream->layout;
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const struct SoundIoChannelLayout *layout = &this->stream->layout;
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struct SoundIoChannelArea *areas;
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struct SoundIoChannelArea *areas;
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int frames_left{frame_count_min}, err;
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const auto min_interval = this->have_underflow ? 0.02 : 0.01;
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const auto max_latency = 0.02;
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{
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const auto _min_interval_frames = (int) (min_interval * this->stream->sample_rate + .5);
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if(frames_left < _min_interval_frames)
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frames_left = _min_interval_frames;
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if(frames_left > frame_count_max)
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frames_left = frame_count_max;
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if(frame_count_max == 0) return;
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}
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#ifdef WIN32
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#ifdef WIN32
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//TODO: Test for WASAPI & Shared mode
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if(!this->priority_boost) {
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{
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this->priority_boost = true;
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double latency{};
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if(auto err = soundio_outstream_get_latency(this->stream, &latency); err) {
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// Attempt to assign "Pro Audio" characteristic to thread
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log_warn(category::audio, tr("Failed to get auto stream latency: {}"), err);
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HMODULE AvrtDll = LoadLibrary( (LPCTSTR) "AVRT.dll" );
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return;
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if ( AvrtDll ) {
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DWORD taskIndex = 0;
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TAvSetMmThreadCharacteristicsPtr AvSetMmThreadCharacteristicsPtr =
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( TAvSetMmThreadCharacteristicsPtr ) (void(*)()) GetProcAddress( AvrtDll, "AvSetMmThreadCharacteristicsW" );
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AvSetMmThreadCharacteristicsPtr( L"Pro Audio", &taskIndex );
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FreeLibrary( AvrtDll );
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}
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}
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if(latency > max_latency) return;
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}
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}
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#endif
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while(frames_left > 0) {
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/* shared windows devices */
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int frame_count{frames_left};
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if(!this->device_handle->is_raw) {
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auto buffered = soundio_ring_buffer_fill_count(this->buffer) / (sizeof(float) * layout->channel_count);
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constexpr std::chrono::milliseconds jitter_ms{5};
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if(frame_count > buffered) {
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constexpr std::chrono::milliseconds kChunkMillis{(int64_t) (kChunkTime * 1000)};
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if(buffered == 0) {
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const auto fill_sample_count = (soundio_ring_buffer_free_count(this->buffer) / sizeof(float) / 2);
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this->fill_buffer(soundio_ring_buffer_write_ptr(this->buffer), fill_sample_count, layout->channel_count);
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soundio_ring_buffer_advance_write_ptr(this->buffer, fill_sample_count * sizeof(float) * 2);
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buffered += fill_sample_count;
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} else
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frame_count = buffered;
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}
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if((err = soundio_outstream_begin_write(this->stream, &areas, &frame_count))) {
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log_warn(category::audio, tr("Failed to begin a write to the soundio buffer: {}"), err);
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return;
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}
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/* test for interleaved */
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/* wait until the last stuff has been written */
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double latency{};
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{
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{
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char* begin = areas[0].ptr - sizeof(float);
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if(auto err = soundio_outstream_get_latency(this->stream, &latency); err) {
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for(size_t channel{0}; channel < layout->channel_count; channel++) {
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log_warn(category::audio, tr("Failed to get auto stream latency: {}"), err);
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if((begin += sizeof(float)) != areas[channel].ptr) {
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return;
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log_error(category::audio, tr("Expected interleaved buffer, which it isn't"));
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}
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return;
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}
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if(areas[channel].step != sizeof(float) * layout->channel_count) {
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std::chrono::microseconds software_latency{(int64_t) (this->device_handle->software_latency_current * 1e6)}; // latency for shared audio device
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log_error(category::audio, tr("Invalid step size for channel {}"), channel);
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std::chrono::microseconds buffered_duration{(int64_t) (latency * 1e6)};
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return;
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std::unique_lock cv_lock{this->write_mutex};
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auto now = std::chrono::system_clock::now();
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if(buffered_duration - jitter_ms > software_latency) {
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auto sleep_target = next_write - jitter_ms;
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if(sleep_target > now) {
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this->write_cv.wait_until(cv_lock, sleep_target);
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if(auto err = soundio_outstream_get_latency(this->stream, &latency); err) {
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log_warn(category::audio, tr("Failed to get auto stream latency: {}"), err);
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return;
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}
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}
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}
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} else {
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this->next_write = now - kChunkMillis; /* insert that chunk */
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}
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if(this->write_exit)
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return;
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}
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auto now = std::chrono::system_clock::now();
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auto overshoot = std::chrono::floor<std::chrono::milliseconds>(now - next_write).count();
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next_write = now + kChunkMillis;
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if(last_stats + std::chrono::seconds{1} < now) {
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last_stats = now;
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log_info(category::audio, tr("Samples: {}, lat: {}"), samples, latency);
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samples = 0;
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}
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double time_to_write{overshoot / 1000.0 + kChunkTime};
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bool drop_buffer{false};
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{
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const auto managed_latency = latency - this->device_handle->software_latency_current;
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if(managed_latency > 0.08) {
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drop_buffer = true;
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time_to_write = managed_latency * 1000 - 10;
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}
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}
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}
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}
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const auto length = sizeof(float) * frame_count * layout->channel_count;
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if(!drop_buffer) {
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memcpy(areas[0].ptr, soundio_ring_buffer_read_ptr(this->buffer), length);
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auto frames_to_write = (int) (this->_sample_rate * time_to_write);
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soundio_ring_buffer_advance_read_ptr(this->buffer, length);
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if(frames_to_write <= 0) return;
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if((err = soundio_outstream_end_write(this->stream))) {
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if(frames_to_write > frame_count_max) {
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log_warn(category::audio, tr("Failed to end a write to the soundio buffer: {}"), err);
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log_warn(category::audio, tr("Supposed write chunk size is larger that supported max frame count. Reducing write chunk size."));
|
||||||
return;
|
frames_to_write = frame_count_max;
|
||||||
|
}
|
||||||
|
|
||||||
|
int frame_count{frames_to_write};
|
||||||
|
if(auto err = soundio_outstream_begin_write(this->stream, &areas, &frame_count); err) {
|
||||||
|
log_warn(category::audio, tr("Failed to begin a write to the soundio buffer: {}"), err);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(frame_count != frames_to_write)
|
||||||
|
log_warn(category::audio, tr("Allowed to write is not equal to the supposed value."));
|
||||||
|
|
||||||
|
/* test for interleaved */
|
||||||
|
{
|
||||||
|
char* begin = areas[0].ptr - sizeof(float);
|
||||||
|
for(size_t channel{0}; channel < layout->channel_count; channel++) {
|
||||||
|
if((begin += sizeof(float)) != areas[channel].ptr) {
|
||||||
|
log_error(category::audio, tr("Expected interleaved buffer, which it isn't"));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(areas[channel].step != sizeof(float) * layout->channel_count) {
|
||||||
|
log_error(category::audio, tr("Invalid step size for channel {}"), channel);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
samples += frame_count;
|
||||||
|
this->fill_buffer(areas[0].ptr, frame_count, layout->channel_count);
|
||||||
|
if(auto err = soundio_outstream_end_write(this->stream); err) {
|
||||||
|
log_warn(category::audio, tr("Failed to end a write to the soundio buffer: {}"), err);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
this->fill_buffer(nullptr, (int) (this->_sample_rate * time_to_write), layout->channel_count);
|
||||||
|
}
|
||||||
|
} else
|
||||||
|
#endif
|
||||||
|
{
|
||||||
|
int frames_left{frame_count_min}, err;
|
||||||
|
|
||||||
|
/* time in second how much we want to fill the buffer */
|
||||||
|
const auto min_interval = this->have_underflow ? 0.02 : 0.01;
|
||||||
|
|
||||||
|
|
||||||
|
{
|
||||||
|
const auto _min_interval_frames = (int) (min_interval * this->stream->sample_rate + .5);
|
||||||
|
|
||||||
|
if(frames_left < _min_interval_frames)
|
||||||
|
frames_left = _min_interval_frames;
|
||||||
|
if(frames_left > frame_count_max)
|
||||||
|
frames_left = frame_count_max;
|
||||||
|
if(frame_count_max == 0) return;
|
||||||
}
|
}
|
||||||
|
|
||||||
frames_left -= frame_count;
|
while(frames_left > 0) {
|
||||||
|
int frame_count{frames_left};
|
||||||
|
auto buffered = soundio_ring_buffer_fill_count(this->buffer) / (sizeof(float) * layout->channel_count);
|
||||||
|
if(frame_count > buffered) {
|
||||||
|
if(buffered == 0) {
|
||||||
|
const auto fill_sample_count = (soundio_ring_buffer_free_count(this->buffer) / sizeof(float) / 2);
|
||||||
|
this->fill_buffer(soundio_ring_buffer_write_ptr(this->buffer), fill_sample_count, layout->channel_count);
|
||||||
|
soundio_ring_buffer_advance_write_ptr(this->buffer, fill_sample_count * sizeof(float) * 2);
|
||||||
|
buffered += fill_sample_count;
|
||||||
|
} else
|
||||||
|
frame_count = buffered;
|
||||||
|
}
|
||||||
|
if((err = soundio_outstream_begin_write(this->stream, &areas, &frame_count))) {
|
||||||
|
log_warn(category::audio, tr("Failed to begin a write to the soundio buffer: {}"), err);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* test for interleaved */
|
||||||
|
{
|
||||||
|
char* begin = areas[0].ptr - sizeof(float);
|
||||||
|
for(size_t channel{0}; channel < layout->channel_count; channel++) {
|
||||||
|
if((begin += sizeof(float)) != areas[channel].ptr) {
|
||||||
|
log_error(category::audio, tr("Expected interleaved buffer, which it isn't"));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(areas[channel].step != sizeof(float) * layout->channel_count) {
|
||||||
|
log_error(category::audio, tr("Invalid step size for channel {}"), channel);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const auto length = sizeof(float) * frame_count * layout->channel_count;
|
||||||
|
memcpy(areas[0].ptr, soundio_ring_buffer_read_ptr(this->buffer), length);
|
||||||
|
soundio_ring_buffer_advance_read_ptr(this->buffer, length);
|
||||||
|
|
||||||
|
if((err = soundio_outstream_end_write(this->stream))) {
|
||||||
|
log_warn(category::audio, tr("Failed to end a write to the soundio buffer: {}"), err);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
frames_left -= frame_count;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -259,8 +259,8 @@ void VoiceClient::initialize() {
|
|||||||
|
|
||||||
return false;
|
return false;
|
||||||
};
|
};
|
||||||
client->output_source->on_overflow = [&](size_t count){
|
client->output_source->on_overflow = [client_ptr](size_t count){
|
||||||
log_warn(category::audio, tr("Client {} has a audio buffer overflow of {}."), client->_client_id, count);
|
log_warn(category::audio, tr("Client {} has a audio buffer overflow of {}."), client_ptr->_client_id, count);
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user