Improved the mouse binding system
This commit is contained in:
parent
185f70182a
commit
383c9fbda9
@ -122,5 +122,5 @@ function deploy_client() {
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#install_npm
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#compile_scripts
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#compile_native
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#package_client
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package_client
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deploy_client
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@ -85,7 +85,7 @@ export class VoiceConnection extends AbstractVoiceConnection {
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return false;
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console.log(tr("Local voice ended"));
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//TODO
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//TODO Send end? (Or is this already an automated thing?)
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}
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private on_voice_started() {
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@ -1,6 +1,5 @@
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#include <v8.h>
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#include <nan.h>
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#include <node.h>
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#include <iostream>
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#include <mutex>
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#include <include/NanStrings.h>
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@ -52,6 +52,7 @@ class KeyboardHook {
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inline bool attached() { return this->_attached; }
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void detach();
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void trigger_key_event(const enum KeyEvent::type&, const std::string& /* key */);
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callback_event_t callback_event;
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private:
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#ifdef HAVE_X11
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@ -70,8 +71,6 @@ class KeyboardHook {
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bool keyboard_hook_callback(int, WPARAM, LPARAM);
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bool mouse_hook_callback(int, WPARAM, LPARAM);
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#endif
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void trigger_key_event(const enum KeyEvent::type&, const std::string& /* key */);
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std::map<KeyID, bool> map_key;
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std::map<KeyID, KeyID> map_special;
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@ -1,15 +1,103 @@
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#include <iostream>
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#include <cassert>
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#include <string>
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#include <mutex>
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#include "KeyboardHook.h"
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using namespace std;
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typedef KBDLLHOOKSTRUCT KeyboardHookStruct;
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typedef MSLLHOOKSTRUCT MouseHookStruct;
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std::map<thread::id, KeyboardHook*> hook_handles;
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thread_local KeyboardHook* thread_hook{nullptr};
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struct MouseButtonEventEntry {
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MouseButtonEventEntry* next;
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KeyboardHook* hook;
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enum KeyboardHook::KeyEvent::type type;
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std::string key;
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};
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inline MouseButtonEventEntry* allocate_mb_event() {
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return new MouseButtonEventEntry{};
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}
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inline void delete_mb_event(MouseButtonEventEntry* event) {
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delete event;
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}
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struct MouseButtonEventDispatcher {
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bool active{true};
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std::thread dispatcher{};
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CRITICAL_SECTION mutex;
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CONDITION_VARIABLE cv_flushed;
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CONDITION_VARIABLE cv_work;
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MouseButtonEventEntry* event_head{nullptr};
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MouseButtonEventEntry** event_tail{&event_head};
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};
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MouseButtonEventDispatcher* global_event_dispatcher{};
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size_t global_ed_ref_count{0};
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void init_global_ed() {
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if(global_event_dispatcher) {
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global_ed_ref_count++;
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return;
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}
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global_event_dispatcher = new MouseButtonEventDispatcher{};
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InitializeCriticalSection(&global_event_dispatcher->mutex);
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InitializeConditionVariable(&global_event_dispatcher->cv_flushed);
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InitializeConditionVariable(&global_event_dispatcher->cv_work);
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global_event_dispatcher->dispatcher = std::thread([]{
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auto ed = global_event_dispatcher;
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while(ed->active) {
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MouseButtonEventEntry* entry{nullptr};
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{
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EnterCriticalSection(&ed->mutex);
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while(!global_event_dispatcher->event_head && ed->active) {
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WakeAllConditionVariable(&ed->cv_flushed);
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SleepConditionVariableCS(&ed->cv_work, &ed->mutex, INFINITE);
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}
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entry = global_event_dispatcher->event_head;
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global_event_dispatcher->event_head = nullptr;
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global_event_dispatcher->event_tail = &global_event_dispatcher->event_head;
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LeaveCriticalSection(&ed->mutex);
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}
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while(entry) {
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entry->hook->trigger_key_event(entry->type, std::string{entry->key});
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auto next = entry->next;
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delete_mb_event(entry);
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entry = next;
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}
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}
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});
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}
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void shutdown_global_ed() {
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if(--global_ed_ref_count > 0) return;
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auto ed = std::exchange(global_event_dispatcher, nullptr);
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ed->active = false;
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WakeAllConditionVariable(&ed->cv_work);
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if(ed->dispatcher.joinable())
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ed->dispatcher.join();
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DeleteCriticalSection(&ed->mutex);
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delete ed;
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}
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KeyboardHook::KeyboardHook() = default;
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KeyboardHook::KeyboardHook() {}
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KeyboardHook::~KeyboardHook() {
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if(this->_attached)
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this->detach();
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@ -19,6 +107,7 @@ bool KeyboardHook::attach() {
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assert(!this->_attached);
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this->active = true;
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init_global_ed();
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this->poll_thread = std::thread(std::bind(&KeyboardHook::poll_events, this));
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this->_attached = true;
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@ -34,29 +123,45 @@ void KeyboardHook::detach() {
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if(this->poll_thread.joinable())
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this->poll_thread.join();
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/* all events flushed */
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EnterCriticalSection(&global_event_dispatcher->mutex);
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WakeAllConditionVariable(&global_event_dispatcher->cv_work);
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SleepConditionVariableCS(&global_event_dispatcher->cv_flushed, &global_event_dispatcher->mutex, INFINITE);
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LeaveCriticalSection(&global_event_dispatcher->mutex);
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shutdown_global_ed();
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this->_attached = false;
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}
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LRESULT _keyboard_hook_callback(int nCode, WPARAM event, LPARAM ptr_keyboard) {
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auto handle = hook_handles[this_thread::get_id()];
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assert(handle);
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auto consume = handle->keyboard_hook_callback(nCode, event, ptr_keyboard);
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assert(thread_hook);
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auto consume = thread_hook->keyboard_hook_callback(nCode, event, ptr_keyboard);
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if(consume)
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return 1;
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return CallNextHookEx(nullptr, nCode, event, ptr_keyboard);
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}
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LRESULT _mouse_hook_callback(int nCode, WPARAM event, LPARAM ptr_keyboard) {
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auto handle = hook_handles[this_thread::get_id()];
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assert(handle);
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auto consume = handle->mouse_hook_callback(nCode, event, ptr_keyboard);
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assert(thread_hook);
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auto consume = thread_hook->mouse_hook_callback(nCode, event, ptr_keyboard);
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auto end = std::chrono::high_resolution_clock::now();
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if(consume)
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return 1;
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return CallNextHookEx(nullptr, nCode, event, ptr_keyboard);
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}
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void KeyboardHook::poll_events() {
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hook_handles[this_thread::get_id()] = this;
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thread_hook = this;
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if(!SetPriorityClass(GetCurrentProcess(), REALTIME_PRIORITY_CLASS))
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std::cerr << "Failed to set priority class to realtime!" << std::endl;
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#if 0
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int cur_priority = GetThreadPriority(GetCurrentThread());
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DWORD cur_priority_class = GetPriorityClass(GetCurrentProcess());
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std::cout << "P: " << cur_priority << " C: " << cur_priority_class << std::endl;
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#endif
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this->keyboad_hook_id = SetWindowsHookEx(WH_KEYBOARD_LL, _keyboard_hook_callback, GetModuleHandle(nullptr), 0);
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if(!this->keyboad_hook_id) {
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cerr << "Failed to register keyboard hook" << endl;
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@ -75,9 +180,11 @@ void KeyboardHook::poll_events() {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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std::this_thread::sleep_for(std::chrono::seconds{1});
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UnhookWindowsHookEx(this->keyboad_hook_id);
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hook_handles[this_thread::get_id()] = nullptr;
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UnhookWindowsHookEx(this->mouse_hook_id);
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UnhookWindowsHookEx(this->keyboad_hook_id);
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thread_hook = nullptr;
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}
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inline std::string key_code(DWORD code, bool extended = false) {
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@ -155,23 +262,60 @@ bool KeyboardHook::keyboard_hook_callback(int nCode, WPARAM event, LPARAM ptr_ke
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return false;
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}
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bool KeyboardHook::mouse_hook_callback(int nCode, WPARAM event, LPARAM ptr_mouse) {
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auto mouse = (MouseHookStruct*) ptr_mouse;
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if(event == WM_RBUTTONDOWN)
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this->trigger_key_event(KeyEvent::PRESS, "MOUSE1");
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else if(event == WM_RBUTTONUP)
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this->trigger_key_event(KeyEvent::RELEASE, "MOUSE1");
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if(event == WM_LBUTTONDOWN)
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this->trigger_key_event(KeyEvent::PRESS, "MOUSE2");
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else if(event == WM_LBUTTONUP)
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this->trigger_key_event(KeyEvent::RELEASE, "MOUSE2");
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if(event == WM_MBUTTONDOWN)
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this->trigger_key_event(KeyEvent::PRESS, "MOUSE3");
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else if(event == WM_MBUTTONUP)
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this->trigger_key_event(KeyEvent::RELEASE, "MOUSE3");
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else if(event == WM_XBUTTONDOWN || event == WM_XBUTTONUP) {
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auto x_index = GET_XBUTTON_WPARAM(mouse->mouseData);
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this->trigger_key_event(event == WM_XBUTTONDOWN ? KeyEvent::PRESS : KeyEvent::RELEASE, "MOUSEX" + std::to_string(x_index));
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bool KeyboardHook::mouse_hook_callback(int nCode, WPARAM event, LPARAM ptr_mouse) {
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MouseButtonEventEntry* mb_event;
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switch (event) {
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case WM_LBUTTONDOWN:
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mb_event = allocate_mb_event();
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mb_event->type = KeyEvent::PRESS;
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mb_event->key = "MOUSE1";
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break;
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case WM_LBUTTONUP:
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mb_event = allocate_mb_event();
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mb_event->type = KeyEvent::RELEASE;
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mb_event->key = "MOUSE1";
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break;
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case WM_RBUTTONDOWN:
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mb_event = allocate_mb_event();
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mb_event->type = KeyEvent::PRESS;
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mb_event->key = "MOUSE3";
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break;
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case WM_RBUTTONUP:
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mb_event = allocate_mb_event();
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mb_event->type = KeyEvent::RELEASE;
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mb_event->key = "MOUSE3";
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break;
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case WM_XBUTTONDOWN: {
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auto mouse = (MouseHookStruct*) ptr_mouse;
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auto x_index = GET_XBUTTON_WPARAM(mouse->mouseData);
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mb_event = allocate_mb_event();
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mb_event->type = KeyEvent::PRESS;
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mb_event->key = "MOUSEX" + std::to_string(x_index);
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break;
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}
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case WM_XBUTTONUP: {
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auto mouse = (MouseHookStruct*) ptr_mouse;
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auto x_index = GET_XBUTTON_WPARAM(mouse->mouseData);
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mb_event = allocate_mb_event();
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mb_event->type = KeyEvent::RELEASE;
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mb_event->key = "MOUSEX" + std::to_string(x_index);
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break;
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}
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default:
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return false;
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}
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mb_event->next = nullptr;
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mb_event->hook = thread_hook;
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EnterCriticalSection(&global_event_dispatcher->mutex);
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*global_event_dispatcher->event_tail = mb_event;
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global_event_dispatcher->event_tail = &mb_event->next;
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WakeAllConditionVariable(&global_event_dispatcher->cv_work);
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LeaveCriticalSection(&global_event_dispatcher->mutex);
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return false;
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}
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@ -10,190 +10,188 @@
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#include "../../audio/AudioOutput.h"
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#include "../../EventLoop.h"
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namespace tc {
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namespace connection {
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class ServerConnection;
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class VoiceConnection;
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class VoiceClient;
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namespace tc::connection {
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class ServerConnection;
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class VoiceConnection;
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class VoiceClient;
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namespace codec {
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enum value {
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MIN = 0,
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namespace codec {
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enum value {
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MIN = 0,
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SPEEX_NARROWBAND = 0,
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SPEEX_WIDEBAND = 1,
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SPEEX_ULTRA_WIDEBAND = 2,
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SPEEX_NARROWBAND = 0,
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SPEEX_WIDEBAND = 1,
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SPEEX_ULTRA_WIDEBAND = 2,
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CELT_MONO = 3,
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CELT_MONO = 3,
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OPUS_VOICE = 4,
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OPUS_MUSIC = 5,
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OPUS_VOICE = 4,
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OPUS_MUSIC = 5,
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MAX = 5,
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};
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MAX = 5,
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};
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struct condec_info {
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bool supported;
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std::string name;
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std::function<std::shared_ptr<audio::codec::Converter>(std::string&)> new_converter;
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};
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struct condec_info {
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bool supported;
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std::string name;
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std::function<std::shared_ptr<audio::codec::Converter>(std::string&)> new_converter;
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};
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extern const condec_info info[6];
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inline const condec_info* get_info(value codec) {
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if(codec > value::MAX || codec < value::MIN)
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return nullptr;
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return &info[codec];
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}
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}
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extern const condec_info info[6];
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inline const condec_info* get_info(value codec) {
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if(codec > value::MAX || codec < value::MIN)
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return nullptr;
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return &info[codec];
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}
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}
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class VoiceClient : private event::EventEntry {
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friend class VoiceConnection;
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class VoiceClient : private event::EventEntry {
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friend class VoiceConnection;
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#ifdef WIN32
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template<typename _Tp, typename _Up>
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friend _NODISCARD std::shared_ptr<_Tp> std::static_pointer_cast(std::shared_ptr<_Up>&& _Other) noexcept;
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template<typename _Tp, typename _Up>
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friend _NODISCARD std::shared_ptr<_Tp> std::static_pointer_cast(std::shared_ptr<_Up>&& _Other) noexcept;
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#else
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template<typename _Tp, typename _Up>
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friend inline std::shared_ptr<_Tp> std::static_pointer_cast(const std::shared_ptr<_Up>& __r) noexcept;
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template<typename _Tp, typename _Up>
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friend inline std::shared_ptr<_Tp> std::static_pointer_cast(const std::shared_ptr<_Up>& __r) noexcept;
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#endif
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public:
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struct state {
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enum value {
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buffering, /* this state is never active */
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playing,
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stopping,
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stopped
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};
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};
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VoiceClient(const std::shared_ptr<VoiceConnection>& /* connection */, uint16_t /* client id */);
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virtual ~VoiceClient();
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public:
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struct state {
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enum value {
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buffering, /* this state is never active */
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playing,
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stopping,
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stopped
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};
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};
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VoiceClient(const std::shared_ptr<VoiceConnection>& /* connection */, uint16_t /* client id */);
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virtual ~VoiceClient();
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void initialize();
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void initialize();
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inline uint16_t client_id() { return this->_client_id; }
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inline uint16_t client_id() { return this->_client_id; }
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void initialize_js_object();
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void finalize_js_object();
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void initialize_js_object();
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void finalize_js_object();
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v8::Local<v8::Object> js_handle() {
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assert(v8::Isolate::GetCurrent());
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return this->_js_handle.Get(Nan::GetCurrentContext()->GetIsolate());
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}
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v8::Local<v8::Object> js_handle() {
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assert(v8::Isolate::GetCurrent());
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return this->_js_handle.Get(Nan::GetCurrentContext()->GetIsolate());
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}
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inline std::shared_ptr<VoiceClient> ref() { return this->_ref.lock(); }
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inline std::shared_ptr<VoiceClient> ref() { return this->_ref.lock(); }
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void process_packet(uint16_t packet_id, const pipes::buffer_view& /* buffer */, codec::value /* codec */, bool /* head */);
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void process_packet(uint16_t packet_id, const pipes::buffer_view& /* buffer */, codec::value /* codec */, bool /* head */);
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inline float get_volume() { return this->_volume; }
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inline void set_volume(float value) { this->_volume = value; }
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inline float get_volume() { return this->_volume; }
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inline void set_volume(float value) { this->_volume = value; }
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inline state::value state() { return this->_state; }
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inline state::value state() { return this->_state; }
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void cancel_replay();
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void cancel_replay();
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std::function<void()> on_state_changed;
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std::function<void()> on_state_changed;
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inline std::shared_ptr<audio::AudioOutputSource> output_stream() { return this->output_source; }
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private:
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struct EncodedBuffer {
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bool head{false};
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bool reset_decoder{false};
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inline std::shared_ptr<audio::AudioOutputSource> output_stream() { return this->output_source; }
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private:
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struct EncodedBuffer {
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bool head{false};
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bool reset_decoder{false};
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std::chrono::system_clock::time_point receive_timestamp;
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std::chrono::system_clock::time_point receive_timestamp;
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pipes::buffer buffer;
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codec::value codec{codec::MIN};
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pipes::buffer buffer;
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codec::value codec{codec::MIN};
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uint16_t packet_id{0};
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EncodedBuffer* next{nullptr};
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};
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uint16_t packet_id{0};
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EncodedBuffer* next{nullptr};
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};
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struct AudioCodec {
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enum struct State {
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UNINITIALIZED,
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INITIALIZED_SUCCESSFULLY,
|
||||
INITIALIZED_FAIL,
|
||||
UNSUPPORTED,
|
||||
};
|
||||
struct AudioCodec {
|
||||
enum struct State {
|
||||
UNINITIALIZED,
|
||||
INITIALIZED_SUCCESSFULLY,
|
||||
INITIALIZED_FAIL,
|
||||
UNSUPPORTED,
|
||||
};
|
||||
|
||||
codec::value codec{};
|
||||
codec::value codec{};
|
||||
|
||||
uint16_t last_packet_id{0xFFFF}; /* the first packet id is 0 so one packet before is 0xFFFF */
|
||||
std::chrono::system_clock::time_point last_packet_timestamp;
|
||||
uint16_t last_packet_id{0xFFFF}; /* the first packet id is 0 so one packet before is 0xFFFF */
|
||||
std::chrono::system_clock::time_point last_packet_timestamp;
|
||||
|
||||
inline std::chrono::system_clock::time_point stream_timeout() {
|
||||
return this->last_packet_timestamp + std::chrono::milliseconds{1000};
|
||||
}
|
||||
inline std::chrono::system_clock::time_point stream_timeout() {
|
||||
return this->last_packet_timestamp + std::chrono::milliseconds{1000};
|
||||
}
|
||||
|
||||
State state{State::UNINITIALIZED};
|
||||
std::shared_ptr<audio::codec::Converter> converter{nullptr};
|
||||
std::shared_ptr<audio::AudioResampler> resampler{nullptr};
|
||||
State state{State::UNINITIALIZED};
|
||||
std::shared_ptr<audio::codec::Converter> converter{nullptr};
|
||||
std::shared_ptr<audio::AudioResampler> resampler{nullptr};
|
||||
|
||||
std::mutex pending_lock{};
|
||||
EncodedBuffer* pending_buffers{nullptr};
|
||||
std::mutex pending_lock{};
|
||||
EncodedBuffer* pending_buffers{nullptr};
|
||||
|
||||
/* forces all packets which are within the next chain to replay until (inclusive) force_replay is reached */
|
||||
EncodedBuffer* force_replay{nullptr};
|
||||
/* forces all packets which are within the next chain to replay until (inclusive) force_replay is reached */
|
||||
EncodedBuffer* force_replay{nullptr};
|
||||
|
||||
bool process_pending{false};
|
||||
};
|
||||
bool process_pending{false};
|
||||
};
|
||||
|
||||
std::array<AudioCodec, codec::MAX + 1> codec{};
|
||||
void initialize_code(const codec::value& /* codec */);
|
||||
std::array<AudioCodec, codec::MAX + 1> codec{};
|
||||
void initialize_code(const codec::value& /* codec */);
|
||||
|
||||
/* might be null (if audio hasn't been initialized) */
|
||||
std::shared_ptr<audio::AudioOutputSource> output_source;
|
||||
/* might be null (if audio hasn't been initialized) */
|
||||
std::shared_ptr<audio::AudioOutputSource> output_source;
|
||||
|
||||
std::weak_ptr<VoiceClient> _ref;
|
||||
v8::Persistent<v8::Object> _js_handle;
|
||||
std::weak_ptr<VoiceClient> _ref;
|
||||
v8::Persistent<v8::Object> _js_handle;
|
||||
|
||||
uint16_t _client_id{0};
|
||||
float _volume = 1.f;
|
||||
uint16_t _client_id{0};
|
||||
float _volume = 1.f;
|
||||
|
||||
std::chrono::system_clock::time_point _last_received_packet;
|
||||
state::value _state = state::stopped;
|
||||
inline void set_state(state::value value) {
|
||||
if(value == this->_state)
|
||||
return;
|
||||
this->_state = value;
|
||||
if(this->on_state_changed)
|
||||
this->on_state_changed();
|
||||
}
|
||||
std::chrono::system_clock::time_point _last_received_packet;
|
||||
state::value _state = state::stopped;
|
||||
inline void set_state(state::value value) {
|
||||
if(value == this->_state)
|
||||
return;
|
||||
this->_state = value;
|
||||
if(this->on_state_changed)
|
||||
this->on_state_changed();
|
||||
}
|
||||
|
||||
std::atomic_bool audio_decode_event_dropped{false};
|
||||
void event_execute(const std::chrono::system_clock::time_point &point) override;
|
||||
void event_execute_dropped(const std::chrono::system_clock::time_point &point) override;
|
||||
std::atomic_bool audio_decode_event_dropped{false};
|
||||
void event_execute(const std::chrono::system_clock::time_point &point) override;
|
||||
void event_execute_dropped(const std::chrono::system_clock::time_point &point) override;
|
||||
|
||||
/* its recommend to call this in correct packet oder */
|
||||
std::shared_ptr<audio::SampleBuffer> decode_buffer(const codec::value& /* codec */,const pipes::buffer_view& /* buffer */);
|
||||
};
|
||||
/* its recommend to call this in correct packet oder */
|
||||
std::shared_ptr<audio::SampleBuffer> decode_buffer(const codec::value& /* codec */,const pipes::buffer_view& /* buffer */);
|
||||
};
|
||||
|
||||
|
||||
class VoiceClientWrap : public Nan::ObjectWrap {
|
||||
public:
|
||||
static NAN_MODULE_INIT(Init);
|
||||
static NAN_METHOD(NewInstance);
|
||||
static inline Nan::Persistent<v8::Function> & constructor() {
|
||||
static Nan::Persistent<v8::Function> my_constructor;
|
||||
return my_constructor;
|
||||
}
|
||||
class VoiceClientWrap : public Nan::ObjectWrap {
|
||||
public:
|
||||
static NAN_MODULE_INIT(Init);
|
||||
static NAN_METHOD(NewInstance);
|
||||
static inline Nan::Persistent<v8::Function> & constructor() {
|
||||
static Nan::Persistent<v8::Function> my_constructor;
|
||||
return my_constructor;
|
||||
}
|
||||
|
||||
VoiceClientWrap(const std::shared_ptr<VoiceClient>&);
|
||||
virtual ~VoiceClientWrap();
|
||||
VoiceClientWrap(const std::shared_ptr<VoiceClient>&);
|
||||
virtual ~VoiceClientWrap();
|
||||
|
||||
void do_wrap(const v8::Local<v8::Object>&);
|
||||
private:
|
||||
static NAN_METHOD(_get_state);
|
||||
static NAN_METHOD(_get_volume);
|
||||
static NAN_METHOD(_set_volume);
|
||||
static NAN_METHOD(_abort_replay);
|
||||
static NAN_METHOD(_get_stream);
|
||||
void do_wrap(const v8::Local<v8::Object>&);
|
||||
private:
|
||||
static NAN_METHOD(_get_state);
|
||||
static NAN_METHOD(_get_volume);
|
||||
static NAN_METHOD(_set_volume);
|
||||
static NAN_METHOD(_abort_replay);
|
||||
static NAN_METHOD(_get_stream);
|
||||
|
||||
std::weak_ptr<VoiceClient> _handle;
|
||||
std::weak_ptr<VoiceClient> _handle;
|
||||
|
||||
bool _currently_playing = false;
|
||||
Nan::callback_t<> call_state_changed;
|
||||
void _call_state_changed();
|
||||
};
|
||||
}
|
||||
bool _currently_playing = false;
|
||||
Nan::callback_t<> call_state_changed;
|
||||
void _call_state_changed();
|
||||
};
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "TeaClient",
|
||||
"version": "1.4.5-2",
|
||||
"version": "1.4.5-3",
|
||||
"description": "",
|
||||
"main": "main.js",
|
||||
"scripts": {
|
||||
|
Loading…
Reference in New Issue
Block a user