Fixed sound for non ascii systems
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9c3c0250c1
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6b3b717cf5
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@ -8,7 +8,7 @@ import * as paths from "path";
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namespace audio.sounds {
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export async function play_sound(file: sound.SoundFile) : Promise<void> {
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await new Promise((resolve, reject) => {
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let pathname = paths.dirname(location.pathname);
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let pathname = paths.dirname(decodeURIComponent(location.pathname));
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if(pathname[0] === '/' && pathname[2] === ':') //e.g.: /C:/test...
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pathname = pathname.substr(1);
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const path = paths.join(pathname, file.path);
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@ -4,6 +4,7 @@
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#include "./wav.h"
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#include "../../logger.h"
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#include <filesystem>
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using namespace tc::audio::file;
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@ -37,7 +38,8 @@ WAVReader::~WAVReader() {
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}
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FileOpenResult WAVReader::open_file(std::string& error) {
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this->is_.open(this->file_path_, std::ifstream::in | std::ifstream::binary);
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//C:\Users\%D0%9E%D0%BB%D0%B5%D0%B3\AppData\Roaming\TeaClient\tmp\ui\release_1584625323\index.html
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this->is_.open(std::filesystem::u8path(this->file_path_), std::ifstream::in | std::ifstream::binary);
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if(!this->is_) {
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error = tr("failed to open file");
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return FileOpenResult::OPEN_RESULT_ERROR;
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