Fixed CMake for windows

This commit is contained in:
WolverinDEV 2019-07-06 21:49:43 +02:00
parent 005c67bb51
commit fcf77d7e07

View File

@ -8,7 +8,7 @@ set(CMAKE_VERBOSE_MAKEFILE ON)
if(CMAKE_PLATFORM_INCLUDE AND NOT CMAKE_PLATFORM_INCLUDE STREQUAL "")
message("Include file ${CMAKE_PLATFORM_INCLUDE}")
include(${CMAKE_PLATFORM_INCLUDE})
include("${CMAKE_PLATFORM_INCLUDE}")
endif()
message("Library path: ${LIBRARY_PATH}")
message("Module path: ${CMAKE_MODULE_PATH}")
@ -128,12 +128,6 @@ else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -static-libgcc -static-libstdc++")
endif()
if(WIN32)
# Addd the module path
include(${CMAKE_MODULE_PATH}/libraries_wolverin_lap.cmake)
set(CMAKE_MODULE_PATH "${CMAKE_MODULE_PATH};${CMAKE_SOURCE_DIR}/cmake/")
endif()
setup_nodejs()
if(NOT NODEJS_INCLUDE_DIRS OR NODEJS_INCLUDE_DIRS STREQUAL "")
message(FATAL_ERROR "Failed to find node headers")
@ -163,4 +157,4 @@ build_connection()
function(build_crash_handler)
add_subdirectory(crash_handler)
endfunction()
build_crash_handler()
build_crash_handler()