TeaSpeak-Client/native/serverconnection/test/audio/sio.cpp

136 lines
3.8 KiB
C++

#include <soundio/soundio.h>
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <math.h>
#include <chrono>
using namespace std;
static const float PI = 3.1415926535f;
static float seconds_offset = 0.0f;
auto next_write = chrono::system_clock::now();
static void write_callback(struct SoundIoOutStream *outstream,
int frame_count_min, int frame_count_max)
{
const struct SoundIoChannelLayout *layout = &outstream->layout;
float float_sample_rate = outstream->sample_rate;
float seconds_per_frame = 1.0f / float_sample_rate;
struct SoundIoChannelArea *areas;
int frames_left = 960 ;
int err;
if(next_write > chrono::system_clock::now()) {
return;
}
cout << frame_count_min << "/" << frame_count_max << endl;
next_write = chrono::system_clock::now() + chrono::milliseconds{20};
while (frames_left > 0) {
int frame_count = frames_left;
if ((err = soundio_outstream_begin_write(outstream, &areas, &frame_count))) {
fprintf(stderr, "%s\n", soundio_strerror(err));
exit(1);
}
if (!frame_count)
break;
float pitch = 440.0f;
float radians_per_second = pitch * 2.0f * PI;
for (int frame = 0; frame < frame_count; frame += 1) {
float sample = sinf((seconds_offset + frame * seconds_per_frame) * radians_per_second);
for (int channel = 0; channel < layout->channel_count; channel += 1) {
float *ptr = (float*)(areas[channel].ptr + areas[channel].step * frame);
*ptr = sample;
}
}
seconds_offset = fmodf(seconds_offset +
seconds_per_frame * frame_count, 1.0f);
if ((err = soundio_outstream_end_write(outstream))) {
fprintf(stderr, "%s\n", soundio_strerror(err));
exit(1);
}
frames_left -= frame_count;
}
cout << "FLeft: " << frames_left << endl;
}
int main(int argc, char **argv) {
int err;
struct SoundIo *soundio = soundio_create();
if (!soundio) {
fprintf(stderr, "out of memory\n");
return 1;
}
if ((err = soundio_connect(soundio))) {
fprintf(stderr, "error connecting: %s", soundio_strerror(err));
return 1;
}
soundio_flush_events(soundio);
cout << "BCound: " << soundio_backend_count(soundio) << endl;
for(int i = 0; i < soundio_backend_count(soundio); i++)
cout << i << " => " << soundio_backend_name(soundio_get_backend(soundio, i)) << endl;
for(int i = 0; i < soundio_input_device_count(soundio); i++) {
auto dev = soundio_get_input_device(soundio, i);
cout << dev->name << " - " << dev->id << endl;
}
int default_out_device_index = soundio_default_output_device_index(soundio);
if (default_out_device_index < 0) {
fprintf(stderr, "no output device found");
return 1;
}
struct SoundIoDevice *device = soundio_get_output_device(soundio, default_out_device_index);
if (!device) {
fprintf(stderr, "out of memory");
return 1;
}
fprintf(stderr, "Output device: %s\n", device->name);
for(int i = 0; i < 1; i++) {
struct SoundIoOutStream *outstream = soundio_outstream_create(device);
outstream->format = SoundIoFormatFloat32LE;
outstream->write_callback = write_callback;
outstream->software_latency = 0.02;
outstream->underflow_callback = [](auto ptr) {
cout << "Underflow" << endl;
};
outstream->error_callback = [](auto ptr, auto code) {
cout << "Error:" << code << endl;
};
if ((err = soundio_outstream_open(outstream))) {
fprintf(stderr, "unable to open device: %s", soundio_strerror(err));
return 1;
}
if (outstream->layout_error)
fprintf(stderr, "unable to set channel layout: %s\n", soundio_strerror(outstream->layout_error));
if ((err = soundio_outstream_start(outstream))) {
fprintf(stderr, "unable to start device: %s", soundio_strerror(err));
return 1;
}
}
for (;;)
soundio_wait_events(soundio);
//soundio_outstream_destroy(outstream);
soundio_device_unref(device);
soundio_destroy(soundio);
return 0;
}