2019-12-07 22:27:20 +01:00

183 lines
6.1 KiB
C++

#include "crash_handler.h"
#ifdef WIN32
#include <Windows.h>
#include <filesystem>
namespace fs = std::filesystem;
#else
#include <client/linux/handler/exception_handler.h>
#include <experimental/filesystem>
namespace fs = std::experimental::filesystem;
#endif
#include <iostream>
#include <thread>
#include "base64.h"
using namespace std;
using namespace tc;
using namespace tc::signal;
#ifndef WIN32
unique_ptr<google_breakpad::ExceptionHandler> global_crash_handler;
#else
PVOID global_crash_handler = nullptr;
#endif
unique_ptr<CrashContext> crash_context;
bool crash_callback(const fs::path&, CrashContext*, const std::string&, bool);
std::string replace_all(std::string data, const std::string& needle, const std::string& replacement) {
size_t pos = data.find(needle);
while(pos != std::string::npos) {
data.replace(pos, needle.size(), replacement);
pos = data.find(needle, pos + replacement.size());
}
return data;
}
/* taken from the updater */
bool rename_or_move(const fs::path& source, const fs::path& target, std::string& error) {
try {
fs::rename(source, target);
return true;
} catch(const fs::filesystem_error& ex) {
#ifndef WIN32
if(ex.code() == errc::cross_device_link) {
/* try with move command */
char buffer[2048];
auto length = snprintf(buffer, 2048, R"(%s "%s" "%s")", "mv", source.c_str(), target.c_str()); /* build the move command */
if(length < 1 || length >= 2049) {
error = "failed to prepare move command!";
return false;
}
auto code = system(buffer);
if(code != 0) {
error = "move command resulted in " + to_string(code);
return false;
}
return true;
}
#endif
error = "rename returned error code " + to_string(ex.code().value()) + " (" + ex.code().message() + ")";
return false;
}
}
void crash_execute_detached(const std::string& command_line) {
cout << "Exec command " << command_line << endl;
#ifdef WIN32
STARTUPINFO si;
PROCESS_INFORMATION pi;
// set the size of the structures
ZeroMemory( &si, sizeof(si) );
si.cb = sizeof(si);
ZeroMemory( &pi, sizeof(pi) );
// start the program up
auto result = CreateProcess(nullptr, // the path
(LPSTR) command_line.c_str(), // Command line
nullptr, // Process handle not inheritable
nullptr, // Thread handle not inheritable
FALSE, // Set handle inheritance to FALSE
CREATE_NEW_CONSOLE , // No creation flags
nullptr, // Use parent's environment block
nullptr, // Use parent's starting directory
&si, // Pointer to STARTUPINFO structure
&pi // Pointer to PROCESS_INFORMATION structure (removed extra parentheses)
);
// Close process and thread handles.
CloseHandle( pi.hProcess );
CloseHandle( pi.hThread );
#else
auto full_command_line = command_line + "&";
system(full_command_line.c_str());
std::cout << "Executed crash command " << full_command_line << std::endl;
#endif
}
#ifndef WIN32
/* we want to prevent allocations while we're within a crash */
const static std::string _message_fail = "failed write crash dump";
const static std::string _message_success;
bool breakpad_crash_callback(const google_breakpad::MinidumpDescriptor& descriptor, void* _context, bool succeeded) {
return crash_callback(descriptor.path(), &*crash_context, succeeded ? _message_success : _message_fail, succeeded);
}
#else
extern LONG WINAPI unhandled_handler(struct _EXCEPTION_POINTERS* apExceptionInfo);
void win_crash_callback(const fs::path& source_file, const std::string& error, bool success) {
crash_callback(source_file, &*crash_context, error, success);
}
#endif
bool crash_callback(const fs::path& source_file, CrashContext* context, const std::string& error_message, bool succeeded) {
if(!succeeded) {
/* crash dump error handling xD */
crash_execute_detached(replace_all(
context->error_command_line,
"%error_message%",
error_message
));
} else {
/* "normal" crash handling */
auto target_directory = fs::u8path(context->crash_dump_folder);
if(!fs::exists(target_directory)) {
try {
fs::create_directories(target_directory);
} catch(const fs::filesystem_error& error) {
crash_execute_detached(replace_all(
context->error_command_line,
"%error_message%",
base64::encode("failed write move crash dump (" + source_file.string() + "): Target directory could not be created: " + error.what())
));
return succeeded;
}
}
auto target_file = target_directory / ("crash_dump_" + context->component_name + "_" + source_file.filename().string());
string error;
if(!rename_or_move(source_file, target_file, error)) {
crash_execute_detached(replace_all(
context->error_command_line,
"%error_message%",
base64::encode("failed write move crash dump (" + source_file.string() + "): " + error)
));
return succeeded;
}
crash_execute_detached(replace_all(
context->success_command_line,
"%crash_path%",
base64::encode(target_file.string())
));
}
return succeeded;
}
extern void create_minidump(struct _EXCEPTION_POINTERS* apExceptionInfo);
bool signal::setup(std::unique_ptr<CrashContext>& context) {
#ifndef WIN32
global_crash_handler = make_unique<google_breakpad::ExceptionHandler>(google_breakpad::MinidumpDescriptor("/tmp"), nullptr, breakpad_crash_callback, nullptr, true, -1);
#else
global_crash_handler = AddVectoredExceptionHandler(0, unhandled_handler); /* this only works! */
#endif
crash_context = move(context);
return true;
}
bool signal::active() {
return !!crash_context;
}
void signal::finalize() {
#ifndef WIN32
global_crash_handler.reset();
#else
if(global_crash_handler)
RemoveVectoredExceptionHandler(global_crash_handler);
global_crash_handler = nullptr;
#endif
crash_context.reset();
}