TeaSpeak-Client/native/serverconnection/exports/exports.d.ts
2019-11-09 16:17:24 +01:00

258 lines
8.4 KiB
TypeScript

declare module "teaclient_connection" {
export enum ServerType {
UNKNOWN,
TEASPEAK,
TEAMSPEAK
}
export enum PlayerState {
BUFFERING,
PLAYING,
STOPPING,
STOPPED
}
export interface NativeVoiceClient {
client_id: number;
callback_playback: () => any;
callback_stopped: () => any;
callback_state_changed: (new_state: PlayerState) => any;
get_state() : PlayerState;
get_volume() : number;
set_volume(volume: number) : void;
abort_replay();
get_stream() : audio.playback.AudioOutputStream;
}
export interface NativeVoiceConnection {
register_client(client_id: number) : NativeVoiceClient;
available_clients() : NativeVoiceClient[];
unregister_client(client_id: number);
audio_source() : audio.record.AudioConsumer;
set_audio_source(consumer: audio.record.AudioConsumer | undefined);
decoding_supported(codec: number) : boolean;
encoding_supported(codec: number) : boolean;
get_encoder_codec() : number;
set_encoder_codec(codec: number);
/* could may throw an exception when the underlying voice sender has been deallocated */
enable_voice_send(flag: boolean);
}
export interface NativeServerConnection {
callback_voice_data: (buffer: Uint8Array, client_id: number, codec_id: number, flag_head: boolean, packet_id: number) => any;
callback_command: (command: string, arguments: any, switches: string[]) => any;
callback_disconnect: (reason?: string) => any;
_voice_connection: NativeVoiceConnection;
server_type: ServerType;
connected(): boolean;
connect(properties: {
remote_host: string,
remote_port: number,
timeout: number,
callback: (error: number) => any,
identity_key: string | undefined, /* if identity_key empty, then an ephemeral license will be created */
teamspeak: boolean
});
disconnect(reason: string | undefined, callback: (error: number) => any) : boolean;
error_message(id: number) : string;
send_command(command: string, arguments: any[], switches: string[]);
send_voice_data(buffer: Uint8Array, codec_id: number, header: boolean);
send_voice_data_raw(buffer: Float32Array, channels: number, sample_rate: number, header: boolean);
/* ping in microseconds */
current_ping() : number;
}
export function spawn_server_connection() : NativeServerConnection;
export function destroy_server_connection(connection: NativeServerConnection);
export namespace ft {
export interface TransferObject {
name: string;
direction: "upload" | "download";
}
export interface FileTransferSource extends TransferObject {
total_size: number;
}
export interface FileTransferTarget extends TransferObject {
expected_size: number;
}
export interface NativeFileTransfer {
handle: TransferObject;
callback_finished: (aborted?: boolean) => any;
callback_start: () => any;
callback_progress: (current: number, max: number) => any;
callback_failed: (message: string) => any;
/**
* @return true if the connect method has been executed successfully
* false if the connect fails, callback_failed will be called with the exact reason
*/
start() : boolean;
}
export interface TransferOptions {
remote_address: string;
remote_port: number;
transfer_key: string;
client_transfer_id: number;
server_transfer_id: number;
object: TransferObject;
}
export function upload_transfer_object_from_file(path: string, name: string) : FileTransferSource;
export function upload_transfer_object_from_buffer(buffer: ArrayBuffer) : FileTransferSource;
export function download_transfer_object_from_buffer(target_buffer: ArrayBuffer) : TransferObject;
export function destroy_connection(connection: NativeFileTransfer);
export function spawn_connection(transfer: TransferOptions) : NativeFileTransfer;
}
export namespace audio {
export interface AudioDevice {
name: string;
driver: string;
device_id: string;
input_supported: boolean;
output_supported: boolean;
input_default: boolean;
output_default: boolean;
device_index: number;
}
export namespace playback {
export interface AudioOutputStream {
sample_rate: number;
channels: number;
get_buffer_latency() : number;
set_buffer_latency(value: number);
get_buffer_max_latency() : number;
set_buffer_max_latency(value: number);
flush_buffer();
}
export interface OwnedAudioOutputStream extends AudioOutputStream {
callback_underflow: () => any;
callback_overflow: () => any;
clear();
write_data(buffer: ArrayBuffer, interleaved: boolean);
write_data_rated(buffer: ArrayBuffer, interleaved: boolean, sample_rate: number);
deleted() : boolean;
delete();
}
export function set_device(device: number);
export function current_device() : number;
export function create_stream() : OwnedAudioOutputStream;
export function get_master_volume() : number;
export function set_master_volume(volume: number);
}
export namespace record {
export interface ConsumeFilter {
get_name() : string;
}
export interface MarginedFilter {
get_margin_frames() : number;
set_margin_frames(value: number);
}
export interface VADConsumeFilter extends ConsumeFilter, MarginedFilter {
get_level() : number;
}
export interface ThresholdConsumeFilter extends ConsumeFilter, MarginedFilter {
get_threshold() : number;
set_threshold(value: number);
get_attack_smooth() : number;
set_attack_smooth(value: number);
get_release_smooth() : number;
set_release_smooth(value: number);
set_analyze_filter(callback: (value: number) => any);
}
export interface StateConsumeFilter extends ConsumeFilter {
is_consuming() : boolean;
set_consuming(flag: boolean);
}
export interface AudioConsumer {
sample_rate: number;
channels: number;
frame_size: number;
/* TODO add some kind of order to may improve CPU performance (Some filters are more intense then others) */
get_filters() : ConsumeFilter[];
unregister_filter(filter: ConsumeFilter);
create_filter_vad(level: number) : VADConsumeFilter;
create_filter_threshold(threshold: number) : ThresholdConsumeFilter;
create_filter_state() : StateConsumeFilter;
callback_data: (buffer: Float32Array) => any;
callback_ended: () => any;
callback_started: () => any;
}
export interface AudioRecorder {
get_device() : number;
set_device(device: number, callback: (flag: boolean | string) => void); /* Recorder needs to be started afterwards */
start(callback: (flag: boolean) => void);
started() : boolean;
stop();
get_volume() : number;
set_volume(volume: number);
create_consumer() : AudioConsumer;
get_consumers() : AudioConsumer[];
delete_consumer(consumer: AudioConsumer);
}
export function create_recorder() : AudioRecorder;
}
export function initialize();
export function available_devices() : AudioDevice[];
}
}