added a basic ip router
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30ee988c3e
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src/misc/ip_router.cpp
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285
src/misc/ip_router.cpp
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//
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// Created by WolverinDEV on 08/03/2020.
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//
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#include <cassert>
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#include <cstring>
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#include <netinet/in.h>
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#include "ip_router.h"
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using namespace ts::network;
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constexpr static ip_rounter::route_entry generate_empty_end_node(void*) {
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ip_rounter::route_entry result{};
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for(auto& ptr : result.data)
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ptr = nullptr;
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return result;
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}
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template <size_t N>
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constexpr std::array<ip_rounter::route_entry, N> generate_default_table() noexcept {
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std::array<ip_rounter::route_entry, N> result{};
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for(ip_rounter::route_entry& entry : result)
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entry.use_count = ip_rounter::route_entry::const_flag_mask | 0xFFU;
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for(auto& end_ptr : result[0].data)
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end_ptr = nullptr;
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for(size_t index{1}; index < result.size(); index++)
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for(auto& ptr : result[index].data)
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ptr = &result[index - 1];
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return result;
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}
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std::array<ip_rounter::route_entry, 16> ip_rounter::recursive_ends = generate_default_table<16>();
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struct sockaddr_storage_info {
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size_t address_offset{0};
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size_t address_length{0};
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size_t chunk_offset{0};
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};
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constexpr std::array<sockaddr_storage_info, 16> generate_storage_info() noexcept {
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std::array<sockaddr_storage_info, 16> result{};
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for(size_t type{0}; type < result.size(); type++) {
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if(type == AF_INET) {
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result[type].address_length = 4;
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result[type].chunk_offset = 12;
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sockaddr_in address{};
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result[type].address_offset = (uintptr_t) &address.sin_addr.s_addr - (uintptr_t) &address;
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} else if(type == AF_INET6) {
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result[type].address_length = 16;
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result[type].chunk_offset = 0;
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sockaddr_in6 address{};
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result[type].address_offset = (uintptr_t) &address.sin6_addr.__in6_u.__u6_addr8 - (uintptr_t) &address;
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}
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}
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return result;
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}
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std::array<sockaddr_storage_info, 16> storage_infos = generate_storage_info();
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inline void address_to_chunks(uint8_t* chunks, const sockaddr_storage &address) {
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if constexpr (AF_INET < 16 && AF_INET6 < 16) {
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/* converter without branches (only one within the memcpy) */
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const auto& info = storage_infos[address.ss_family & 0xFU];
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memset(chunks, 0, 16);
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memcpy(chunks + info.chunk_offset, ((uint8_t*) &address) + info.address_offset, info.address_length); /* we could do this memcpy more performant */
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} else {
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/* converter with branches */
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if(address.ss_family == AF_INET) {
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auto address4 = (sockaddr_in*) &address;
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memset(chunks, 0, 12);
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memcpy(chunks + 12, &address4->sin_addr.s_addr, 4);
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} else if(address.ss_family == AF_INET6) {
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auto address6 = (sockaddr_in6*) &address;
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memcpy(chunks, address6->sin6_addr.__in6_u.__u6_addr8, 16);
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} else {
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memset(chunks, 0, 16);
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}
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}
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}
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ip_rounter::ip_rounter() {
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for(auto& data : this->root_entry.data)
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data = &ip_rounter::recursive_ends[14];
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this->root_entry.use_count = ip_rounter::route_entry::const_flag_mask | 0xFFU;
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}
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inline void delete_route_entry(ip_rounter::route_entry* entry, size_t level) {
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if(level != 0) {
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for(auto& data : entry->data) {
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auto e = (ip_rounter::route_entry*) data;
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if(e->is_const_entry()) continue;
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delete_route_entry(e, level - 1);
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}
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}
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delete entry;
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}
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ip_rounter::~ip_rounter() {
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for(auto& entry : this->unused_nodes)
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delete entry;
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for(auto& data : this->root_entry.data) {
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auto entry = (ip_rounter::route_entry*) data;
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if(entry->is_const_entry()) continue;
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delete_route_entry(entry, 14);
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}
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}
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/*
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* Because we're only reading memory here, and that even quite fast we do not need to lock the register lock.
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* Even if a block gets changed, it will not be deleted immediately. So we should finish reading first before that memory get freed.
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*/
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void* ip_rounter::resolve(const sockaddr_storage &address) const {
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uint8_t address_chunks[16];
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address_to_chunks(address_chunks, address);
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const ip_rounter::route_entry* current_chunk = &this->root_entry;
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std::lock_guard lock{this->entry_lock};
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//std::shared_lock lock{this->entry_lock};
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#pragma GCC unroll 15
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for(size_t index{0}; index < 15; index++)
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current_chunk = (ip_rounter::route_entry*) current_chunk->data[address_chunks[index]];
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return current_chunk->data[address_chunks[15]];
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}
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bool ip_rounter::register_route(const sockaddr_storage &address, void *target, void ** old_target) {
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uint8_t address_chunks[16];
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address_to_chunks(address_chunks, address);
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void* _temp_old_target{};
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if(!old_target)
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old_target = &_temp_old_target;
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ip_rounter::route_entry* current_chunk = &this->root_entry;
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std::lock_guard rlock{this->register_lock};
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for(size_t index{0}; index < 15; index++) {
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auto& next_chunk = (ip_rounter::route_entry*&) current_chunk->data[address_chunks[index]];
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if(next_chunk->is_const_entry()) {
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assert(next_chunk == &ip_rounter::recursive_ends[15 - index - 1]);
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auto allocated_entry = this->create_8bit_entry(15 - index - 1);
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if(!allocated_entry) return false;
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next_chunk = allocated_entry;
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current_chunk->use_count++;
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}
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current_chunk = next_chunk;
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}
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*old_target = std::exchange(current_chunk->data[address_chunks[15]], target);
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if(!*old_target) current_chunk->use_count++;
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return true;
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}
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ip_rounter::route_entry *ip_rounter::create_8bit_entry(size_t level) {
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ip_rounter::route_entry *result;
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if(this->unused_nodes.empty())
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result = new ip_rounter::route_entry{};
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else {
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result = this->unused_nodes.front();
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this->unused_nodes.pop_front();
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}
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result->use_count = 0;
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auto target = level == 0 ? nullptr : &ip_rounter::recursive_ends[level - 1];
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for(auto& data : result->data)
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data = target;
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return result;
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}
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void *ip_rounter::reset_route(const sockaddr_storage &address) {
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uint8_t address_chunks[16];
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address_to_chunks(address_chunks, address);
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ip_rounter::route_entry* current_chunk = &this->root_entry;
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std::lock_guard rlock{this->register_lock};
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for(size_t index{0}; index < 15; index++) {
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current_chunk = (ip_rounter::route_entry *) current_chunk->data[address_chunks[index]];
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if(current_chunk->is_const_entry()) return nullptr; /* route does not exists */
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}
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auto old = std::exchange(current_chunk->data[address_chunks[15]], nullptr);
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if(!old) return nullptr; /* route does not exists */
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if(--current_chunk->use_count == 0) {
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size_t chunk_index{14};
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do {
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current_chunk = &this->root_entry;
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for(size_t index{0}; index < chunk_index; index++) {
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current_chunk = (ip_rounter::route_entry *) current_chunk->data[address_chunks[index]];
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if(current_chunk->is_const_entry()) return nullptr; /* route does not exists */
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}
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auto& chunk = (ip_rounter::route_entry *&) current_chunk->data[address_chunks[chunk_index]];
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assert(!chunk->is_const_entry());
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assert(chunk->use_count == 0); /* already tested earlier in theory */
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this->unused_nodes.push_back(chunk);
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chunk = &ip_rounter::recursive_ends[15 - chunk_index - 1];
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if(--current_chunk->use_count > 0) break;
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} while(--chunk_index > 0);
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}
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return old;
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}
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void ip_rounter::cleanup_cache() {
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std::lock_guard rlock{this->register_lock};
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for(auto node : this->unused_nodes)
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delete node;
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this->unused_nodes.clear();
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}
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bool ip_rounter::validate_chunk_entry(const ip_rounter::route_entry* current_entry, size_t level) const {
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if(current_entry->is_const_entry() && level != 15) /* level 15 is the default root node which is const as well */
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return current_entry == &ip_rounter::recursive_ends[level];
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if(level == 0) return true;
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auto default_pointer = &ip_rounter::recursive_ends[level - 1];
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for(const auto& data_ptr : current_entry->data) {
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if(data_ptr == default_pointer) continue;
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if(!this->validate_chunk_entry((const ip_rounter::route_entry*) data_ptr, level - 1))
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return false;
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}
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return true;
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}
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bool ip_rounter::validate_tree() const {
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std::lock_guard rlock{this->register_lock};
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/* first lets validate all const chunks */
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for(size_t index{0}; index < 16; index++) {
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auto expected_pointer = index == 0 ? nullptr : &ip_rounter::recursive_ends[index - 1];
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if(!ip_rounter::recursive_ends[index].is_const_entry())
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return false;
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for(const auto& data_ptr : ip_rounter::recursive_ends[index].data)
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if(data_ptr != expected_pointer)
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return false;
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}
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/* not lets check our tree */
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return this->validate_chunk_entry(&this->root_entry, 15);
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}
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size_t ip_rounter::chunk_memory(const ip_rounter::route_entry *current_entry, size_t level) const {
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size_t result{sizeof(ip_rounter::route_entry)};
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if(level > 0) {
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for(const auto& data_ptr : current_entry->data) {
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auto entry = (const ip_rounter::route_entry*) data_ptr;
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if(entry->is_const_entry()) continue;
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result += chunk_memory(entry, level - 1);
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}
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}
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return result;
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}
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size_t ip_rounter::used_memory() const {
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return this->chunk_memory(&this->root_entry, 15);
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}
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src/misc/ip_router.h
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67
src/misc/ip_router.h
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#pragma once
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#include <array>
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#include <mutex>
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#include <deque>
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#include <netinet/in.h>
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#include "./spin_lock.h"
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#include <shared_mutex>
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namespace ts::network {
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class ip_rounter {
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/* currently its not possible to change this! */
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constexpr static auto bits_per_entry{8U}; /* must be a multiple of 2! */
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public:
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struct route_entry {
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constexpr static auto const_flag_mask = 0x80000000ULL;
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route_entry() noexcept = default;
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~route_entry() = default;
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uint32_t use_count;
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void* data[1U << (bits_per_entry + 1)];
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[[nodiscard]] inline bool is_const_entry() const { return (this->use_count & const_flag_mask) > 0; }
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};
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static_assert(std::is_trivially_destructible<route_entry>::value);
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static_assert(std::is_trivially_constructible<route_entry>::value);
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ip_rounter();
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~ip_rounter();
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void cleanup_cache();
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[[nodiscard]] bool validate_tree() const;
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[[nodiscard]] size_t used_memory() const;
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/**
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* @return Whatever the route register succeeded to initialize
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*/
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bool register_route(const sockaddr_storage& /* address */, void* /* target */, void** /* old route */ = nullptr);
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/**
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* @return The old pointer from the route
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*/
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void* reset_route(const sockaddr_storage& /* address */);
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[[nodiscard]] void* resolve(const sockaddr_storage& /* address */) const;
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private:
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/**
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* Value 0 will be an empty end
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* Value 1 will points with all pointers to value 0
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* Value 2 will points with all pointers to value 1
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* ... and so on
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*/
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static std::array<route_entry, 16> recursive_ends;
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std::mutex register_lock{};
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std::deque<route_entry*> unused_nodes{};
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//std::shared_mutex entry_lock{};
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spin_lock entry_lock{};
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route_entry root_entry{};
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route_entry* create_8bit_entry(size_t /* level */);
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bool validate_chunk_entry(const ip_rounter::route_entry* current_entry, size_t level) const;
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size_t chunk_memory(const ip_rounter::route_entry* current_entry, size_t level) const;
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};
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}
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