improved spin lock
This commit is contained in:
parent
efac07862c
commit
309ce3be30
@ -3,34 +3,35 @@
|
|||||||
#include <atomic>
|
#include <atomic>
|
||||||
#include <thread>
|
#include <thread>
|
||||||
|
|
||||||
class spin_lock {
|
#ifdef WIN2
|
||||||
std::atomic_flag locked = ATOMIC_FLAG_INIT;
|
#define always_inline __forceinline
|
||||||
public:
|
|
||||||
inline void lock() {
|
|
||||||
uint8_t round = 0;
|
|
||||||
while (locked.test_and_set(std::memory_order_acquire)) {
|
|
||||||
#if false
|
|
||||||
/* waiting 'till its zero so we can try an exchanged again; Atomic exchanges have a huge bug overhead to deal with! */
|
|
||||||
#ifdef WIN32
|
|
||||||
while(locked._My_flag > 0) {
|
|
||||||
#else
|
#else
|
||||||
while(locked._M_i) {
|
#define always_inline inline __attribute__((__always_inline__))
|
||||||
#endif
|
#endif
|
||||||
#endif
|
|
||||||
//Yield when we're using this lock for a longer time, which we usually not doing
|
class spin_lock {
|
||||||
if(round++ % 8 == 0)
|
std::atomic_bool locked{false};
|
||||||
std::this_thread::yield();
|
public:
|
||||||
#if false
|
always_inline void lock() {
|
||||||
}
|
while (locked.exchange(true, std::memory_order_acquire))
|
||||||
#endif
|
this->wait_until_release();
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool try_lock() {
|
|
||||||
return !locked.test_and_set(std::memory_order_acquire);
|
always_inline void wait_until_release() const {
|
||||||
|
uint8_t round = 0;
|
||||||
|
while (locked.load(std::memory_order_relaxed)) {
|
||||||
|
//Yield when we're using this lock for a longer time, which we usually not doing
|
||||||
|
if(round++ % 8 == 0)
|
||||||
|
std::this_thread::yield();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void unlock() {
|
always_inline bool try_lock() {
|
||||||
locked.clear(std::memory_order_release);
|
return !locked.exchange(true, std::memory_order_acquire);
|
||||||
|
}
|
||||||
|
|
||||||
|
always_inline void unlock() {
|
||||||
|
locked.store(false, std::memory_order_release);
|
||||||
}
|
}
|
||||||
};
|
};
|
Loading…
Reference in New Issue
Block a user