842 lines
42 KiB
C++
842 lines
42 KiB
C++
#include <utility>
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#pragma once
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#include "misc/memtracker.h"
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#include <ThreadPool/Mutex.h>
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#include "Variable.h"
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#include <map>
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#include <deque>
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#include <vector>
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#include <memory>
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#include <utility>
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#include <vector>
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#include <cstdint>
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#include <any>
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#include "misc/spin_lock.h"
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#include "converters/converter.h"
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#define PROPS_DEFINED
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namespace ts {
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namespace property {
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enum PropertyType {
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PROP_TYPE_SERVER = 0,
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PROP_TYPE_CHANNEL = 1,
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PROP_TYPE_GROUP = 2,
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PROP_TYPE_CLIENT = 3,
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PROP_TYPE_INSTANCE = 4,
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PROP_TYPE_CONNECTION = 5,
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PROP_TYPE_PLAYLIST = 6,
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PROP_TYPE_UNKNOWN = 7
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};
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static constexpr const char *PropertyType_Names[7] = {
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"SERVER",
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"CHANNEL",
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"GROUP",
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"CLIENT",
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"INSTANCE",
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"CONNECTION",
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"UNKNOWN"
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};
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enum ValueType {
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TYPE_UNKNOWN,
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TYPE_STRING,
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TYPE_BOOL,
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TYPE_SIGNED_NUMBER,
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TYPE_UNSIGNED_NUMBER,
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TYPE_FLOAT
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};
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typedef uint32_t flag_type;
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enum flag : flag_type {
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FLAG_BEGIN = 0b1,
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FLAG_INTERNAL = FLAG_BEGIN << 1, //Just for internal usage
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FLAG_GLOBAL = FLAG_INTERNAL << 1, //Not server bound
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FLAG_SNAPSHOT = FLAG_GLOBAL << 1, //Saved within snapshots
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FLAG_SAVE = FLAG_SNAPSHOT << 1, //Saved to database
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FLAG_SAVE_MUSIC = FLAG_SAVE << 1, //Saved to database
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FLAG_NEW = FLAG_SAVE_MUSIC << 1, //Its a non TeamSpeak property
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FLAG_SERVER_VARIABLE = FLAG_NEW << 1,
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FLAG_SERVER_VIEW = FLAG_SERVER_VARIABLE << 1,
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FLAG_CLIENT_VARIABLE = FLAG_SERVER_VIEW << 1,
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FLAG_CLIENT_VIEW = FLAG_CLIENT_VARIABLE << 1,
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FLAG_CLIENT_INFO = FLAG_CLIENT_VIEW << 1,
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FLAG_CHANNEL_VARIABLE = FLAG_CLIENT_INFO << 1,
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FLAG_CHANNEL_VIEW = FLAG_CHANNEL_VARIABLE << 1,
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FLAG_GROUP_VIEW = FLAG_CHANNEL_VIEW << 1,
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FLAG_INSTANCE_VARIABLE = FLAG_GROUP_VIEW << 1,
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FLAG_USER_EDITABLE = FLAG_INSTANCE_VARIABLE << 1,
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FLAG_PLAYLIST_VARIABLE = FLAG_USER_EDITABLE << 1,
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};
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static constexpr const char *flag_names[sizeof(flag) * 8] =
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{"UNDEFINED", "FLAG_INTERNAL", "FLAG_GLOBAL", "FLAG_SNAPSHOT", "FLAG_SAVE", "FLAG_SAVE_MUSIC", "FLAG_NEW",
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"FLAG_SERVER_VARIABLE", "FLAG_SERVER_VIEW", "FLAG_CLIENT_VARIABLE", "FLAG_CLIENT_VIEW", "FLAG_CLIENT_INFO",
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"FLAG_CHANNEL_VARIABLE", "FLAG_CHANNEL_VIEW", "FLAG_GROUP_VIEW", "FLAG_INSTANCE_VARIABLE", "FLAG_USER_EDITABLE","FLAG_PLAYLIST_VARIABLE"};
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enum UnknownProperties {
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UNKNOWN_UNDEFINED,
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UNKNOWN_BEGINMARKER,
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UNKNOWN_ENDMARKER = UNKNOWN_BEGINMARKER
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};
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enum InstanceProperties {
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SERVERINSTANCE_UNDEFINED,
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SERVERINSTANCE_BEGINMARKER,
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SERVERINSTANCE_DATABASE_VERSION = SERVERINSTANCE_BEGINMARKER,
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SERVERINSTANCE_FILETRANSFER_HOST,
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SERVERINSTANCE_FILETRANSFER_PORT,
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SERVERINSTANCE_QUERY_HOST,
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SERVERINSTANCE_QUERY_PORT,
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SERVERINSTANCE_MONTHLY_TIMESTAMP,
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SERVERINSTANCE_MAX_DOWNLOAD_TOTAL_BANDWIDTH,
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SERVERINSTANCE_MAX_UPLOAD_TOTAL_BANDWIDTH,
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SERVERINSTANCE_SERVERQUERY_FLOOD_COMMANDS, //how many commands we can issue while in the SERVERINSTANCE_SERVERQUERY_FLOOD_TIME window
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SERVERINSTANCE_SERVERQUERY_FLOOD_TIME, //time window in seconds for max command execution check
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SERVERINSTANCE_SERVERQUERY_BAN_TIME, //how many seconds someone get banned if he floods
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SERVERINSTANCE_TEMPLATE_SERVERADMIN_GROUP,
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SERVERINSTANCE_TEMPLATE_SERVERDEFAULT_GROUP,
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SERVERINSTANCE_TEMPLATE_CHANNELADMIN_GROUP,
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SERVERINSTANCE_TEMPLATE_CHANNELDEFAULT_GROUP,
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SERVERINSTANCE_TEMPLATE_MUSICDEFAULT_GROUP,
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SERVERINSTANCE_GUEST_SERVERQUERY_GROUP,
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SERVERINSTANCE_ADMIN_SERVERQUERY_GROUP,
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SERVERINSTANCE_PERMISSIONS_VERSION,
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SERVERINSTANCE_PENDING_CONNECTIONS_PER_IP,
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SERVERINSTANCE_SPOKEN_TIME_TOTAL,
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SERVERINSTANCE_SPOKEN_TIME_DELETED,
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SERVERINSTANCE_SPOKEN_TIME_ALIVE,
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SERVERINSTANCE_SPOKEN_TIME_VARIANZ,
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SERVERINSTANCE_UNIQUE_ID,
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SERVERINSTANCE_ENDMARKER,
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};
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enum VirtualServerProperties {
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VIRTUALSERVER_UNDEFINED = 0,
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VIRTUALSERVER_BEGINMARKER,
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VIRTUALSERVER_UNIQUE_IDENTIFIER = VIRTUALSERVER_BEGINMARKER, //available when connected, can be used to identify this particular server installation
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VIRTUALSERVER_NAME, //available and always up-to-date when connected
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VIRTUALSERVER_WELCOMEMESSAGE, //available when connected, (=> requestServerVariables)
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VIRTUALSERVER_PLATFORM, //available when connected
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VIRTUALSERVER_VERSION, //available when connected
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VIRTUALSERVER_MAXCLIENTS, //only available on request (=> requestServerVariables), stores the maximum number of clients that may currently join the server
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VIRTUALSERVER_PASSWORD, //not available to clients, the server password
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VIRTUALSERVER_CLIENTS_ONLINE, //only available on request (=> requestServerVariables),
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VIRTUALSERVER_CHANNELS_ONLINE, //only available on request (=> requestServerVariables),
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VIRTUALSERVER_CREATED, //available when connected, stores the time when the server was created
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VIRTUALSERVER_UPTIME, //only available on request (=> requestServerVariables), the time since the server was started
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VIRTUALSERVER_CODEC_ENCRYPTION_MODE, //available and always up-to-date when connected
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//Rare properties
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VIRTUALSERVER_KEYPAIR, //internal use
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VIRTUALSERVER_HOSTMESSAGE, //available when connected, not updated while connected
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VIRTUALSERVER_HOSTMESSAGE_MODE, //available when connected, not updated while connected
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VIRTUALSERVER_FILEBASE, //not available to clients, stores the folder used for file transfers
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VIRTUALSERVER_DEFAULT_SERVER_GROUP, //the manager permissions server group that a new manager gets assigned
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VIRTUALSERVER_DEFAULT_MUSIC_GROUP, //the manager permissions server group that a new manager gets assigned
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VIRTUALSERVER_DEFAULT_CHANNEL_GROUP, //the channel permissions group that a new manager gets assigned when joining a channel
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VIRTUALSERVER_FLAG_PASSWORD, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_DEFAULT_CHANNEL_ADMIN_GROUP, //the channel permissions group that a manager gets assigned when creating a channel
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VIRTUALSERVER_MAX_DOWNLOAD_TOTAL_BANDWIDTH, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_MAX_UPLOAD_TOTAL_BANDWIDTH, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_HOSTBANNER_URL, //available when connected, always up-to-date
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VIRTUALSERVER_HOSTBANNER_GFX_URL, //available when connected, always up-to-date
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VIRTUALSERVER_HOSTBANNER_GFX_INTERVAL, //available when connected, always up-to-date
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VIRTUALSERVER_COMPLAIN_AUTOBAN_COUNT, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_COMPLAIN_AUTOBAN_TIME, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_COMPLAIN_REMOVE_TIME, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_MIN_CLIENTS_IN_CHANNEL_BEFORE_FORCED_SILENCE,//only available on request (=> requestServerVariables)
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VIRTUALSERVER_PRIORITY_SPEAKER_DIMM_MODIFICATOR, //available when connected, always up-to-date
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VIRTUALSERVER_ID, //available when connected
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VIRTUALSERVER_ANTIFLOOD_POINTS_TICK_REDUCE, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_ANTIFLOOD_POINTS_NEEDED_COMMAND_BLOCK, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_ANTIFLOOD_POINTS_NEEDED_IP_BLOCK, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_CLIENT_CONNECTIONS, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_QUERY_CLIENT_CONNECTIONS, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_HOSTBUTTON_TOOLTIP, //available when connected, always up-to-date
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VIRTUALSERVER_HOSTBUTTON_URL, //available when connected, always up-to-date
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VIRTUALSERVER_HOSTBUTTON_GFX_URL, //available when connected, always up-to-date
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VIRTUALSERVER_QUERYCLIENTS_ONLINE, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_DOWNLOAD_QUOTA, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_UPLOAD_QUOTA, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_MONTH_BYTES_DOWNLOADED, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_MONTH_BYTES_UPLOADED, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_TOTAL_BYTES_DOWNLOADED, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_TOTAL_BYTES_UPLOADED, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_PORT, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_AUTOSTART, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_MACHINE_ID, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_NEEDED_IDENTITY_SECURITY_LEVEL, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_LOG_CLIENT, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_LOG_QUERY, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_LOG_CHANNEL, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_LOG_PERMISSIONS, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_LOG_SERVER, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_LOG_FILETRANSFER, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_MIN_CLIENT_VERSION, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_NAME_PHONETIC, //available when connected, always up-to-date
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VIRTUALSERVER_ICON_ID, //available when connected, always up-to-date
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VIRTUALSERVER_RESERVED_SLOTS, //available when connected, always up-to-date
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VIRTUALSERVER_TOTAL_PACKETLOSS_SPEECH, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_TOTAL_PACKETLOSS_KEEPALIVE, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_TOTAL_PACKETLOSS_CONTROL, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_TOTAL_PACKETLOSS_TOTAL, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_TOTAL_PING, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_HOST, //internal use | contains comma separated ip list
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VIRTUALSERVER_WEBLIST_ENABLED, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_AUTOGENERATED_PRIVILEGEKEY, //internal use
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VIRTUALSERVER_ASK_FOR_PRIVILEGEKEY, //available when connected
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VIRTUALSERVER_HOSTBANNER_MODE, //available when connected, always up-to-date
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VIRTUALSERVER_CHANNEL_TEMP_DELETE_DELAY_DEFAULT, //available when connected, always up-to-date
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VIRTUALSERVER_MIN_ANDROID_VERSION, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_MIN_IOS_VERSION, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_MIN_WINPHONE_VERSION, //only available on request (=> requestServerVariables)
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VIRTUALSERVER_LAST_CLIENT_CONNECT,
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VIRTUALSERVER_LAST_QUERY_CONNECT,
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VIRTUALSERVER_LAST_CLIENT_DISCONNECT,
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VIRTUALSERVER_LAST_QUERY_DISCONNECT,
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VIRTUALSERVER_WEB_HOST,
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VIRTUALSERVER_WEB_PORT,
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VIRTUALSERVER_DEFAULT_CLIENT_DESCRIPTION,
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VIRTUALSERVER_DEFAULT_CHANNEL_DESCRIPTION,
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VIRTUALSERVER_DEFAULT_CHANNEL_TOPIC,
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VIRTUALSERVER_MUSIC_BOT_LIMIT,
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VIRTUALSERVER_SPOKEN_TIME,
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VIRTUALSERVER_DISABLE_IP_SAVING,
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VIRTUALSERVER_ENDMARKER
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};
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enum ChannelProperties {
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CHANNEL_UNDEFINED,
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CHANNEL_BEGINMARKER,
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CHANNEL_ID = CHANNEL_BEGINMARKER,
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CHANNEL_PID,
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CHANNEL_NAME, //Available for all channels that are "in view", always up-to-date
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CHANNEL_TOPIC, //Available for all channels that are "in view", always up-to-date
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CHANNEL_DESCRIPTION, //Must be requested (=> requestChannelDescription)
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CHANNEL_PASSWORD, //not available manager side
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CHANNEL_CODEC, //Available for all channels that are "in view", always up-to-date
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CHANNEL_CODEC_QUALITY, //Available for all channels that are "in view", always up-to-date
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CHANNEL_MAXCLIENTS, //Available for all channels that are "in view", always up-to-date
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CHANNEL_MAXFAMILYCLIENTS, //Available for all channels that are "in view", always up-to-date
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CHANNEL_ORDER, //Available for all channels that are "in view", always up-to-date
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CHANNEL_FLAG_PERMANENT, //Available for all channels that are "in view", always up-to-date
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CHANNEL_FLAG_SEMI_PERMANENT, //Available for all channels that are "in view", always up-to-date
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CHANNEL_FLAG_DEFAULT, //Available for all channels that are "in view", always up-to-date
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CHANNEL_FLAG_PASSWORD, //Available for all channels that are "in view", always up-to-date
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CHANNEL_CODEC_LATENCY_FACTOR, //Available for all channels that are "in view", always up-to-date
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CHANNEL_CODEC_IS_UNENCRYPTED, //Available for all channels that are "in view", always up-to-date
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CHANNEL_SECURITY_SALT, //Not available manager side, not used in teamspeak, only SDK. Sets the options+salt for security hash.
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CHANNEL_DELETE_DELAY, //How many seconds to wait before deleting this channel
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CHANNEL_FLAG_MAXCLIENTS_UNLIMITED, //Available for all channels that are "in view", always up-to-date
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CHANNEL_FLAG_MAXFAMILYCLIENTS_UNLIMITED,//Available for all channels that are "in view", always up-to-date
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CHANNEL_FLAG_MAXFAMILYCLIENTS_INHERITED,//Available for all channels that are "in view", always up-to-date
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CHANNEL_FLAG_ARE_SUBSCRIBED, //Only available manager side, stores whether we are subscribed to this channel
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CHANNEL_FILEPATH, //not available manager side, the folder used for file-transfers for this channel
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CHANNEL_NEEDED_TALK_POWER, //Available for all channels that are "in view", always up-to-date
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CHANNEL_FORCED_SILENCE, //Available for all channels that are "in view", always up-to-date
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CHANNEL_NAME_PHONETIC, //Available for all channels that are "in view", always up-to-date
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CHANNEL_ICON_ID, //Available for all channels that are "in view", always up-to-date
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CHANNEL_FLAG_PRIVATE, //Available for all channels that are "in view", always up-to-date
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CHANNEL_LAST_LEFT,
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CHANNEL_CREATED_AT,
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CHANNEL_CREATED_BY,
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CHANNEL_ENDMARKER
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};
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enum GroupProperties {
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GROUP_UNDEFINED,
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GROUP_BEGINMARKER,
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GROUP_ID = GROUP_BEGINMARKER,
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GROUP_TYPE,
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GROUP_NAME,
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GROUP_SORTID,
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GROUP_SAVEDB,
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GROUP_NAMEMODE,
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GROUP_ICONID,
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GROUP_ENDMARKER
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};
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enum ClientProperties {
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CLIENT_UNDEFINED,
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CLIENT_BEGINMARKER,
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CLIENT_UNIQUE_IDENTIFIER = CLIENT_BEGINMARKER, //automatically up-to-date for any manager "in view", can be used to identify this particular manager installation
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CLIENT_NICKNAME, //automatically up-to-date for any manager "in view"
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CLIENT_VERSION, //for other clients than ourself, this needs to be requested (=> requestClientVariables)
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CLIENT_PLATFORM, //for other clients than ourself, this needs to be requested (=> requestClientVariables)
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CLIENT_FLAG_TALKING, //automatically up-to-date for any manager that can be heard (in room / whisper)
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CLIENT_INPUT_MUTED, //automatically up-to-date for any manager "in view", this clients microphone mute status
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CLIENT_OUTPUT_MUTED, //automatically up-to-date for any manager "in view", this clients headphones/speakers/mic combined mute status
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CLIENT_OUTPUTONLY_MUTED, //automatically up-to-date for any manager "in view", this clients headphones/speakers only mute status
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CLIENT_INPUT_HARDWARE, //automatically up-to-date for any manager "in view", this clients microphone hardware status (is the capture device opened?)
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CLIENT_OUTPUT_HARDWARE, //automatically up-to-date for any manager "in view", this clients headphone/speakers hardware status (is the playback device opened?)
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CLIENT_DEFAULT_CHANNEL, //only usable for ourself, the default channel we used to connect on our last connection attempt
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CLIENT_DEFAULT_CHANNEL_PASSWORD, //internal use
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CLIENT_SERVER_PASSWORD, //internal use
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CLIENT_META_DATA, //automatically up-to-date for any manager "in view", not used by TeamSpeak, free storage for sdk users
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CLIENT_IS_RECORDING, //automatically up-to-date for any manager "in view"
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CLIENT_VERSION_SIGN, //sign
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CLIENT_SECURITY_HASH, //SDK use, not used by teamspeak. Hash is provided by an outside source. A channel will use the security salt + other manager data to calculate a hash, which must be the same as the one provided here.
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//Rare properties
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CLIENT_KEY_OFFSET, //internal use
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CLIENT_LOGIN_NAME, //used for serverquery clients, makes no sense on normal clients currently
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CLIENT_LOGIN_PASSWORD, //used for serverquery clients, makes no sense on normal clients currently
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CLIENT_DATABASE_ID, //automatically up-to-date for any manager "in view", only valid with PERMISSION feature, holds database manager id
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CLIENT_ID, //clid!
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CLIENT_HARDWARE_ID, //hwid!
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CLIENT_CHANNEL_GROUP_ID, //automatically up-to-date for any manager "in view", only valid with PERMISSION feature, holds database manager id
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CLIENT_SERVERGROUPS, //automatically up-to-date for any manager "in view", only valid with PERMISSION feature, holds all servergroups manager belongs too
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CLIENT_CREATED, //this needs to be requested (=> requestClientVariables), first time this manager connected to this server
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CLIENT_LASTCONNECTED, //this needs to be requested (=> requestClientVariables), last time this manager connected to this server
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CLIENT_TOTALCONNECTIONS, //this needs to be requested (=> requestClientVariables), how many times this manager connected to this server
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CLIENT_AWAY, //automatically up-to-date for any manager "in view", this clients away status
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CLIENT_AWAY_MESSAGE, //automatically up-to-date for any manager "in view", this clients away message
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CLIENT_TYPE, //automatically up-to-date for any manager "in view", determines if this is a real manager or a server-query connection
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CLIENT_TYPE_EXACT, //automatically up-to-date for any manager "in view", determines if this is a real manager or a server-query connection
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CLIENT_FLAG_AVATAR, //automatically up-to-date for any manager "in view", this manager got an avatar
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CLIENT_TALK_POWER, //automatically up-to-date for any manager "in view", only valid with PERMISSION feature, holds database manager id
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CLIENT_TALK_REQUEST, //automatically up-to-date for any manager "in view", only valid with PERMISSION feature, holds timestamp where manager requested to talk
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CLIENT_TALK_REQUEST_MSG, //automatically up-to-date for any manager "in view", only valid with PERMISSION feature, holds matter for the request
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CLIENT_DESCRIPTION, //automatically up-to-date for any manager "in view"
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CLIENT_IS_TALKER, //automatically up-to-date for any manager "in view"
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CLIENT_MONTH_BYTES_UPLOADED, //this needs to be requested (=> requestClientVariables)
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CLIENT_MONTH_BYTES_DOWNLOADED, //this needs to be requested (=> requestClientVariables)
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CLIENT_TOTAL_BYTES_UPLOADED, //this needs to be requested (=> requestClientVariables)
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CLIENT_TOTAL_BYTES_DOWNLOADED, //this needs to be requested (=> requestClientVariables)
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CLIENT_TOTAL_ONLINE_TIME,
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CLIENT_MONTH_ONLINE_TIME,
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CLIENT_IS_PRIORITY_SPEAKER, //automatically up-to-date for any manager "in view"
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CLIENT_UNREAD_MESSAGES, //automatically up-to-date for any manager "in view"
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CLIENT_NICKNAME_PHONETIC, //automatically up-to-date for any manager "in view"
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CLIENT_NEEDED_SERVERQUERY_VIEW_POWER, //automatically up-to-date for any manager "in view"
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CLIENT_DEFAULT_TOKEN, //only usable for ourself, the default token we used to connect on our last connection attempt
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CLIENT_ICON_ID, //automatically up-to-date for any manager "in view"
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CLIENT_IS_CHANNEL_COMMANDER, //automatically up-to-date for any manager "in view"
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CLIENT_COUNTRY, //automatically up-to-date for any manager "in view"
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CLIENT_CHANNEL_GROUP_INHERITED_CHANNEL_ID, //automatically up-to-date for any manager "in view", only valid with PERMISSION feature, contains channel_id where the channel_group_id is set from
|
|
CLIENT_BADGES, //automatically up-to-date for any manager "in view", stores icons for partner badges
|
|
|
|
CLIENT_MYTEAMSPEAK_ID,
|
|
CLIENT_INTEGRATIONS,
|
|
CLIENT_ACTIVE_INTEGRATIONS_INFO,
|
|
|
|
//Music bot stuff
|
|
CLIENT_BOT_TYPE,
|
|
CLIENT_OWNER,
|
|
CLIENT_PLAYER_VOLUME,
|
|
CLIENT_LAST_CHANNEL,
|
|
CLIENT_PLAYER_STATE,
|
|
CLIENT_PLAYLIST_ID,
|
|
CLIENT_DISABLED,
|
|
CLIENT_UPTIME_MODE,
|
|
CLIENT_FLAG_NOTIFY_SONG_CHANGE,
|
|
|
|
CLIENT_TEAFORO_ID,
|
|
CLIENT_TEAFORO_NAME,
|
|
|
|
CLIENT_ENDMARKER
|
|
};
|
|
|
|
enum ConnectionProperties {
|
|
CONNECTION_UNDEFINED,
|
|
CONNECTION_BEGINMARKER,
|
|
CONNECTION_PING = CONNECTION_BEGINMARKER, //average latency for a round trip through and back this connection
|
|
CONNECTION_PING_DEVIATION, //standard deviation of the above average latency
|
|
CONNECTION_CONNECTED_TIME, //how long the connection exists already
|
|
CONNECTION_IDLE_TIME, //how long since the last action of this manager
|
|
CONNECTION_CLIENT_IP, //NEED DB SAVE! //IP of this manager (as seen from the server side)
|
|
CONNECTION_CLIENT_PORT, //Port of this manager (as seen from the server side)
|
|
CONNECTION_SERVER_IP, //IP of the server (seen from the manager side) - only available on yourself, not for remote clients, not available server side
|
|
CONNECTION_SERVER_PORT, //Port of the server (seen from the manager side) - only available on yourself, not for remote clients, not available server side
|
|
CONNECTION_PACKETS_SENT_SPEECH, //how many Speech packets were sent through this connection
|
|
CONNECTION_PACKETS_SENT_KEEPALIVE,
|
|
CONNECTION_PACKETS_SENT_CONTROL,
|
|
CONNECTION_PACKETS_SENT_TOTAL, //how many packets were sent totally (this is PACKETS_SENT_SPEECH + PACKETS_SENT_KEEPALIVE + PACKETS_SENT_CONTROL)
|
|
CONNECTION_BYTES_SENT_SPEECH,
|
|
CONNECTION_BYTES_SENT_KEEPALIVE,
|
|
CONNECTION_BYTES_SENT_CONTROL,
|
|
CONNECTION_BYTES_SENT_TOTAL,
|
|
CONNECTION_PACKETS_RECEIVED_SPEECH,
|
|
CONNECTION_PACKETS_RECEIVED_KEEPALIVE,
|
|
CONNECTION_PACKETS_RECEIVED_CONTROL,
|
|
CONNECTION_PACKETS_RECEIVED_TOTAL,
|
|
CONNECTION_BYTES_RECEIVED_SPEECH,
|
|
CONNECTION_BYTES_RECEIVED_KEEPALIVE,
|
|
CONNECTION_BYTES_RECEIVED_CONTROL,
|
|
CONNECTION_BYTES_RECEIVED_TOTAL,
|
|
CONNECTION_PACKETLOSS_SPEECH,
|
|
CONNECTION_PACKETLOSS_KEEPALIVE,
|
|
CONNECTION_PACKETLOSS_CONTROL,
|
|
CONNECTION_PACKETLOSS_TOTAL, //the probability with which a packet round trip failed because a packet was lost
|
|
CONNECTION_SERVER2CLIENT_PACKETLOSS_SPEECH, //the probability with which a speech packet failed from the server to the manager
|
|
CONNECTION_SERVER2CLIENT_PACKETLOSS_KEEPALIVE,
|
|
CONNECTION_SERVER2CLIENT_PACKETLOSS_CONTROL,
|
|
CONNECTION_SERVER2CLIENT_PACKETLOSS_TOTAL,
|
|
CONNECTION_CLIENT2SERVER_PACKETLOSS_SPEECH,
|
|
CONNECTION_CLIENT2SERVER_PACKETLOSS_KEEPALIVE,
|
|
CONNECTION_CLIENT2SERVER_PACKETLOSS_CONTROL,
|
|
CONNECTION_CLIENT2SERVER_PACKETLOSS_TOTAL,
|
|
CONNECTION_BANDWIDTH_SENT_LAST_SECOND_SPEECH, //howmany bytes of speech packets we sent during the last second
|
|
CONNECTION_BANDWIDTH_SENT_LAST_SECOND_KEEPALIVE,
|
|
CONNECTION_BANDWIDTH_SENT_LAST_SECOND_CONTROL,
|
|
CONNECTION_BANDWIDTH_SENT_LAST_SECOND_TOTAL,
|
|
CONNECTION_BANDWIDTH_SENT_LAST_MINUTE_SPEECH, //howmany bytes/s of speech packets we sent in average during the last minute
|
|
CONNECTION_BANDWIDTH_SENT_LAST_MINUTE_KEEPALIVE,
|
|
CONNECTION_BANDWIDTH_SENT_LAST_MINUTE_CONTROL,
|
|
CONNECTION_BANDWIDTH_SENT_LAST_MINUTE_TOTAL,
|
|
CONNECTION_BANDWIDTH_RECEIVED_LAST_SECOND_SPEECH,
|
|
CONNECTION_BANDWIDTH_RECEIVED_LAST_SECOND_KEEPALIVE,
|
|
CONNECTION_BANDWIDTH_RECEIVED_LAST_SECOND_CONTROL,
|
|
CONNECTION_BANDWIDTH_RECEIVED_LAST_SECOND_TOTAL,
|
|
CONNECTION_BANDWIDTH_RECEIVED_LAST_MINUTE_SPEECH,
|
|
CONNECTION_BANDWIDTH_RECEIVED_LAST_MINUTE_KEEPALIVE,
|
|
CONNECTION_BANDWIDTH_RECEIVED_LAST_MINUTE_CONTROL,
|
|
CONNECTION_BANDWIDTH_RECEIVED_LAST_MINUTE_TOTAL,
|
|
|
|
//Rare properties
|
|
CONNECTION_FILETRANSFER_BANDWIDTH_SENT, //how many bytes per second are currently being sent by file transfers
|
|
CONNECTION_FILETRANSFER_BANDWIDTH_RECEIVED, //how many bytes per second are currently being received by file transfers
|
|
CONNECTION_FILETRANSFER_BYTES_RECEIVED_TOTAL, //how many bytes we received in total through file transfers
|
|
CONNECTION_FILETRANSFER_BYTES_SENT_TOTAL, //how many bytes we sent in total through file transfers
|
|
|
|
CONNECTION_ENDMARKER
|
|
};
|
|
|
|
enum PlaylistProperties {
|
|
PLAYLIST_UNDEFINED,
|
|
PLAYLIST_BEGINMARKER,
|
|
|
|
PLAYLIST_ID = PLAYLIST_BEGINMARKER,
|
|
PLAYLIST_TITLE,
|
|
PLAYLIST_DESCRIPTION,
|
|
PLAYLIST_TYPE,
|
|
|
|
PLAYLIST_OWNER_DBID,
|
|
PLAYLIST_OWNER_NAME,
|
|
|
|
PLAYLIST_MAX_SONGS,
|
|
PLAYLIST_FLAG_DELETE_PLAYED,
|
|
PLAYLIST_FLAG_FINISHED,
|
|
PLAYLIST_REPLAY_MODE, /* 0 = normal | 1 = loop list | 2 = loop entry | 3 = shuffle */
|
|
|
|
PLAYLIST_CURRENT_SONG_ID,
|
|
|
|
PLAYLIST_ENDMARKER
|
|
};
|
|
|
|
/*
|
|
enum PlayList {
|
|
PLAYLIST_OWNER,
|
|
PLAYLIST_NAME,
|
|
PLAYLIST_REPEAT_MODE,
|
|
PLAYLIST_DELETE_PLAYED_SONGS
|
|
};
|
|
*/
|
|
|
|
class PropertyDescription;
|
|
namespace impl {
|
|
template<typename T>
|
|
extern std::deque<std::shared_ptr<property::PropertyDescription>> list();
|
|
extern std::deque<std::shared_ptr<property::PropertyDescription>> list_all();
|
|
|
|
template<typename T>
|
|
extern const std::shared_ptr<property::PropertyDescription> &info(T /* property */);
|
|
|
|
template<typename T>
|
|
extern const std::shared_ptr<property::PropertyDescription> &info(const std::string& /* key */);
|
|
|
|
|
|
extern const std::shared_ptr<property::PropertyDescription> &info_key(const std::string &);
|
|
extern const std::shared_ptr<property::PropertyDescription> &info_key(PropertyType, const std::string &);
|
|
extern const std::shared_ptr<property::PropertyDescription> &info(PropertyType, int);
|
|
|
|
template<typename V>
|
|
inline PropertyType type() {
|
|
std::cerr << "[CRITICAL] Invalid property type!" << std::endl;
|
|
return PropertyType::PROP_TYPE_UNKNOWN;
|
|
}
|
|
|
|
template<>
|
|
constexpr inline PropertyType type<VirtualServerProperties>() { return PropertyType::PROP_TYPE_SERVER; }
|
|
|
|
template<>
|
|
constexpr inline PropertyType type<ChannelProperties>() { return PropertyType::PROP_TYPE_CHANNEL; }
|
|
|
|
template<>
|
|
constexpr inline PropertyType type<ClientProperties>() { return PropertyType::PROP_TYPE_CLIENT; }
|
|
|
|
template<>
|
|
constexpr inline PropertyType type<ConnectionProperties>() { return PropertyType::PROP_TYPE_CONNECTION; }
|
|
|
|
template<>
|
|
constexpr inline PropertyType type<GroupProperties>() { return PropertyType::PROP_TYPE_GROUP; }
|
|
|
|
template<>
|
|
constexpr inline PropertyType type<InstanceProperties>() { return PropertyType::PROP_TYPE_INSTANCE; }
|
|
|
|
template<>
|
|
constexpr inline PropertyType type<PlaylistProperties>() { return PropertyType::PROP_TYPE_PLAYLIST; }
|
|
|
|
template<>
|
|
constexpr inline PropertyType type<UnknownProperties>() { return PropertyType::PROP_TYPE_UNKNOWN; }
|
|
|
|
inline size_t length(PropertyType type) {
|
|
switch (type) {
|
|
case PROP_TYPE_SERVER:
|
|
return VIRTUALSERVER_ENDMARKER - VIRTUALSERVER_BEGINMARKER;
|
|
case PROP_TYPE_CHANNEL:
|
|
return CHANNEL_ENDMARKER - CHANNEL_BEGINMARKER;
|
|
case PROP_TYPE_CLIENT:
|
|
return CLIENT_ENDMARKER - CLIENT_BEGINMARKER;
|
|
case PROP_TYPE_CONNECTION:
|
|
return CONNECTION_ENDMARKER - CONNECTION_BEGINMARKER;
|
|
case PROP_TYPE_GROUP:
|
|
return GROUP_ENDMARKER - GROUP_BEGINMARKER;
|
|
case PROP_TYPE_INSTANCE:
|
|
return SERVERINSTANCE_ENDMARKER - SERVERINSTANCE_BEGINMARKER;
|
|
case PROP_TYPE_PLAYLIST:
|
|
return PLAYLIST_ENDMARKER - PLAYLIST_BEGINMARKER;
|
|
case PROP_TYPE_UNKNOWN:
|
|
return UNKNOWN_ENDMARKER - UNKNOWN_BEGINMARKER;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
inline size_t offset(PropertyType type) {
|
|
switch (type) {
|
|
case PROP_TYPE_SERVER:
|
|
return VIRTUALSERVER_BEGINMARKER;
|
|
case PROP_TYPE_CHANNEL:
|
|
return CHANNEL_BEGINMARKER;
|
|
case PROP_TYPE_CLIENT:
|
|
return CLIENT_BEGINMARKER;
|
|
case PROP_TYPE_CONNECTION:
|
|
return CONNECTION_BEGINMARKER;
|
|
case PROP_TYPE_GROUP:
|
|
return GROUP_BEGINMARKER;
|
|
case PROP_TYPE_INSTANCE:
|
|
return SERVERINSTANCE_BEGINMARKER;
|
|
case PROP_TYPE_PLAYLIST:
|
|
return PLAYLIST_BEGINMARKER;
|
|
case PROP_TYPE_UNKNOWN:
|
|
return UNKNOWN_BEGINMARKER;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
extern bool validateUnique();
|
|
|
|
extern bool validateInput(const std::string &, ValueType);
|
|
}
|
|
|
|
|
|
template<typename T>
|
|
inline const std::shared_ptr<property::PropertyDescription> &info(T property) { return impl::info<T>(property); }
|
|
|
|
template<typename T>
|
|
inline const std::shared_ptr<property::PropertyDescription> &info(const std::string& key) { return impl::info<T>(key); }
|
|
|
|
class PropertyDescription {
|
|
public:
|
|
static std::shared_ptr<PropertyDescription> unknown;
|
|
|
|
std::string name;
|
|
std::string default_value;
|
|
|
|
ValueType type_value = property::ValueType::TYPE_UNKNOWN;
|
|
PropertyType type_property = PropertyType::PROP_TYPE_UNKNOWN;
|
|
|
|
int property_index = 0;
|
|
flag_type flags = 0;
|
|
|
|
PropertyDescription(int property_id, PropertyType property_type, const std::string &name, const std::string &default_value, property::ValueType type, flag_type flags) noexcept;
|
|
|
|
template<typename T>
|
|
PropertyDescription(T property, const std::string &name, const std::string &default_value, property::ValueType type, flag_type flags) noexcept : PropertyDescription((int) property, impl::type<T>(), name, default_value, type, flags) {}
|
|
|
|
inline bool operator==(const PropertyDescription& other) const {
|
|
return other.property_index == this->property_index && other.type_property == this->type_property;
|
|
}
|
|
|
|
inline bool operator==(const std::shared_ptr<PropertyDescription>& other) const {
|
|
return this->operator==(*other);
|
|
}
|
|
|
|
template <typename T, typename std::enable_if<std::is_enum<T>::value, int>::type = 0>
|
|
inline bool operator==(const T& type) const {
|
|
return this->property_index == type && impl::type<T>() == this->type_property;
|
|
}
|
|
|
|
inline bool validate_input(const std::string& input) {
|
|
return impl::validateInput(input, this->type_value);
|
|
}
|
|
};
|
|
}
|
|
class Properties;
|
|
|
|
struct PropertyData {
|
|
spin_lock value_lock;
|
|
std::any casted_value;
|
|
std::string value;
|
|
std::shared_ptr<property::PropertyDescription> description;
|
|
|
|
bool flag_db_reference;
|
|
bool flag_modified;
|
|
};
|
|
|
|
struct PropertyBundle {
|
|
property::PropertyType type;
|
|
size_t length;
|
|
size_t offset;
|
|
|
|
PropertyData properties[0];
|
|
};
|
|
|
|
template <typename T>
|
|
struct PropertyAccess {
|
|
inline static T get(PropertyData* data_ptr) {
|
|
std::lock_guard lock(data_ptr->value_lock);
|
|
if(data_ptr->casted_value.type() == typeid(T))
|
|
return std::any_cast<T>(data_ptr->casted_value);
|
|
|
|
data_ptr->casted_value = ts::converter<T>::from_string(data_ptr->value);
|
|
return std::any_cast<T>(data_ptr->casted_value);
|
|
}
|
|
};
|
|
|
|
template <>
|
|
struct PropertyAccess<std::string> {
|
|
inline static std::string get(PropertyData* data_ptr) { return data_ptr->value; }
|
|
};
|
|
|
|
struct PropertyWrapper {
|
|
friend class Properties;
|
|
public:
|
|
bool operator==(const PropertyWrapper& other) {
|
|
if(this->data_ptr == other.data_ptr)
|
|
return true;
|
|
|
|
return this->data_ptr->value == other.data_ptr->value;
|
|
}
|
|
|
|
template <typename T>
|
|
bool operator==(const T& other){
|
|
return this->as<T>() == other;
|
|
}
|
|
template <typename T>
|
|
bool operator!=(const T& other){
|
|
return !operator==(other);
|
|
}
|
|
|
|
//Math operators
|
|
PropertyWrapper&operator++(){ return operator=(as<int64_t>() + 1); }
|
|
PropertyWrapper&operator++(int){ return operator=(as<int64_t>() + 1); }
|
|
PropertyWrapper&operator+=(uint16_t val){ return operator=(as<uint16_t>() + val); }
|
|
PropertyWrapper&operator+=(int64_t val){ return operator=(as<int64_t>() + val); }
|
|
PropertyWrapper&operator+=(uint64_t val){ return operator=(as<uint64_t>() + val); }
|
|
|
|
bool hasDbReference() const { return this->data_ptr->flag_db_reference; }
|
|
void setDbReference(bool flag){ this->data_ptr->flag_db_reference = flag; }
|
|
|
|
bool isModified() const { return this->data_ptr->flag_modified; }
|
|
void setModified(bool flag){ this->data_ptr->flag_modified = flag; }
|
|
|
|
template <typename T>
|
|
T as() const {
|
|
static_assert(ts::converter<T>::supported, "as<T> isn't supported for type");
|
|
|
|
return PropertyAccess<T>::get(this->data_ptr);
|
|
}
|
|
|
|
|
|
template <typename T>
|
|
operator T(){ return this->as<T>(); }
|
|
|
|
template <typename T>
|
|
T as_save() const {
|
|
try {
|
|
std::lock_guard lock(this->data_ptr->value_lock);
|
|
if(this->data_ptr->casted_value.type() == typeid(T))
|
|
return std::any_cast<T>(this->data_ptr->casted_value);
|
|
|
|
this->data_ptr->casted_value = ts::converter<T>::from_string(this->data_ptr->value);
|
|
return std::any_cast<T>(this->data_ptr->casted_value);
|
|
} catch(std::exception&) {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
const property::PropertyDescription& type() const { return *this->data_ptr->description; }
|
|
std::string value() const {
|
|
std::lock_guard lock(this->data_ptr->value_lock);
|
|
return this->data_ptr->value;
|
|
}
|
|
|
|
void value(const std::string &value, bool trigger_update = true){
|
|
{
|
|
std::lock_guard lock(this->data_ptr->value_lock);
|
|
if(this->data_ptr->value == value)
|
|
return;
|
|
this->data_ptr->casted_value.reset();
|
|
this->data_ptr->value = value;
|
|
}
|
|
if(trigger_update)
|
|
this->trigger_update();
|
|
}
|
|
|
|
std::string default_value() const {
|
|
return this->type().default_value;
|
|
}
|
|
|
|
template <typename T>
|
|
PropertyWrapper& operator=(const T& value) {
|
|
static_assert(ts::converter<T>::supported, "type isn't supported for type");
|
|
|
|
{
|
|
std::any any_value{value};
|
|
auto value_string = ts::converter<T>::to_string(any_value);
|
|
|
|
std::lock_guard lock(this->data_ptr->value_lock);
|
|
if(value_string == this->data_ptr->value)
|
|
return *this;
|
|
this->data_ptr->casted_value = any_value;
|
|
this->data_ptr->value = value_string;
|
|
}
|
|
this->trigger_update();
|
|
|
|
return *this;
|
|
}
|
|
|
|
|
|
PropertyWrapper& operator=(const std::string& value) {
|
|
this->value(value);
|
|
return *this;
|
|
}
|
|
PropertyWrapper& operator=(const char* value) {
|
|
this->value(value);
|
|
return *this;
|
|
}
|
|
|
|
template <int N>
|
|
PropertyWrapper& operator=(char(value)[N]) {
|
|
this->value(value);
|
|
return *this;
|
|
}
|
|
|
|
void trigger_update();
|
|
|
|
PropertyWrapper(Properties* /* handle */, PropertyData* /* ptr */, const std::shared_ptr<PropertyBundle>& /* bundle */);
|
|
|
|
inline Properties* get_handle() { return this->handle; }
|
|
private:
|
|
Properties* handle = nullptr;
|
|
PropertyData* data_ptr = nullptr;
|
|
std::shared_ptr<PropertyBundle> bundle_lock;
|
|
};
|
|
typedef PropertyWrapper Property;
|
|
typedef std::function<void(PropertyWrapper&)> PropertyNotifyFn;
|
|
|
|
class Properties {
|
|
friend struct PropertyWrapper;
|
|
public:
|
|
Properties();
|
|
~Properties();
|
|
Properties(const Properties&) = delete;
|
|
Properties(Properties&&) = delete;
|
|
|
|
std::vector<PropertyWrapper> list_properties(property::flag_type flagMask = ~0, property::flag_type negatedFlagMask = 0);
|
|
std::vector<PropertyWrapper> all_properties();
|
|
/*
|
|
std::deque<std::shared_ptr<Property>> listProperties(property::flag_type flagMask = ~0, property::flag_type negatedFlagMask = 0);
|
|
std::deque<std::shared_ptr<Property>> allProperties();
|
|
*/
|
|
|
|
template <typename Type>
|
|
bool register_property_type() {
|
|
constexpr auto type = property::impl::type<Type>();
|
|
return this->register_property_type(type, property::impl::length(type), property::impl::offset(type));
|
|
}
|
|
|
|
/*
|
|
template <typename PT>
|
|
std::shared_ptr<Property> registerProperty(PT property){
|
|
auto info = property::impl::info<PT>(property);
|
|
{
|
|
threads::MutexLock lock(this->propsLock);
|
|
for(const auto& elm : this->properties) {
|
|
if(*info == elm->type()){
|
|
std::cerr << "Double registration of " << elm->type().name << "\n";
|
|
return this->find(property::impl::type<PT>(), property);
|
|
}
|
|
}
|
|
|
|
properties.push_back(std::make_shared<Property>(this, info));
|
|
}
|
|
return this->find(property::impl::type<PT>(), property);
|
|
}
|
|
*/
|
|
|
|
template <typename T>
|
|
bool hasProperty(T type) { return this->has(property::impl::type<T>(), type); }
|
|
|
|
template <typename T, typename std::enable_if<std::is_enum<T>::value, int>::type = 0>
|
|
PropertyWrapper operator[](T type) {
|
|
return this->find(property::impl::type<T>(), type);
|
|
}
|
|
|
|
PropertyWrapper operator[](const property::PropertyDescription& type) {
|
|
return this->find(type.type_property, type.property_index);
|
|
}
|
|
|
|
PropertyWrapper operator[](const std::shared_ptr<property::PropertyDescription>& type) {
|
|
return this->find(type->type_property, type->property_index);
|
|
}
|
|
|
|
void registerNotifyHandler(const PropertyNotifyFn &fn){
|
|
this->notifyFunctions.push_back(fn);
|
|
}
|
|
|
|
void triggerAllModified(){
|
|
for(auto& prop : this->all_properties())
|
|
if(prop.isModified())
|
|
for(auto& elm : notifyFunctions)
|
|
elm(prop);
|
|
}
|
|
|
|
void toggleSave(bool flag) { this->save = flag; }
|
|
bool isSaveEnabled(){ return this->save; }
|
|
|
|
|
|
PropertyWrapper find(property::PropertyType type, int index);
|
|
bool has(property::PropertyType type, int index);
|
|
|
|
template <typename T, typename std::enable_if<std::is_enum<T>::value, int>::type = 0>
|
|
bool has(T type) { return this->has(property::impl::type<T>(), type); }
|
|
private:
|
|
bool register_property_type(property::PropertyType /* type */, size_t /* length */, size_t /* offset */);
|
|
|
|
bool save = true;
|
|
std::vector<std::function<void(PropertyWrapper&)>> notifyFunctions{};
|
|
std::recursive_mutex propsLock{};
|
|
//std::deque<std::shared_ptr<Property>> properties{};
|
|
|
|
size_t properties_count = 0;
|
|
std::deque<std::shared_ptr<PropertyBundle>> properties;
|
|
};
|
|
};
|
|
|
|
//DEFINE_TRANSFORMS(ts::property::PropertyType, uint8_t);
|
|
DEFINE_CONVERTER_ENUM(ts::property::PropertyType, uint8_t);
|
|
DEFINE_VARIABLE_TRANSFORM_ENUM(ts::property::PropertyType, uint8_t); |