TeaSpeakLibrary/src/protocol/AcknowledgeManager.h

51 lines
1.3 KiB
C++

#pragma once
#include <memory>
#include <protocol/Packet.h>
#define DEBUG_ACKNOWLEDGE
namespace ts {
namespace connection {
class VoiceClientConnection;
class AcknowledgeManager {
struct Entry {
uint16_t packet_id = 0;
uint8_t packet_type = 0xFF;
uint8_t resend_count = 0;
bool acknowledged : 1;
uint8_t send_count : 7;
pipes::buffer buffer;
std::chrono::system_clock::time_point first_send;
std::chrono::system_clock::time_point next_resend;
std::chrono::milliseconds resend_period;
std::unique_ptr<threads::Future<bool>> acknowledge_listener;
};
public:
AcknowledgeManager();
virtual ~AcknowledgeManager();
size_t awaiting_acknowledge();
void reset();
void process_packet(ts::protocol::BasicPacket& /* packet */);
bool process_acknowledge(const ts::protocol::BasicPacket& /* packet */, std::string& /* error */);
ssize_t execute_resend(
const std::chrono::system_clock::time_point& /* now */,
std::chrono::system_clock::time_point& /* next resend */,
std::deque<pipes::buffer>& /* buffers to resend */,
std::string& /* error */
);
private:
std::recursive_mutex entry_lock;
std::deque<std::shared_ptr<Entry>> entries;
std::chrono::milliseconds resend_delay{500};
double average_response = 20;
};
}
}