Fixed a crash
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aaea9b9339
commit
8acd2396d3
@ -171,10 +171,13 @@ std::deque<std::shared_ptr<ViewEntry>> ClientChannelView::insert_channels(shared
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head = head->next;
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continue;
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};
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debugMessage(this->getServerId(), "{}[CHANNELS] Insert channel {} ({} => order {}) after {} ({})",
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auto now_prv = this->find_channel(entry->previousChannelId());
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debugMessage(this->getServerId(), "{}[CHANNELS] Insert channel {} ({}) after {} ({}). Original view prv: {} ({}). Original prv: {} ({})",
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CLIENT_STR_LOG_PREFIX_(this->owner),
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channel->channelId(), channel->name(), entry->previousChannelId(),
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previous ? previous->channelId() : 0, previous_channel ? previous_channel->name() : ""
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channel->channelId(), channel->name(),
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entry->previousChannelId(), now_prv ? now_prv->channel()->name() : "",
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remote_previous ? remote_previous->entry->channelId() : 0, remote_previous ? dynamic_pointer_cast<BasicChannel>(remote_previous->entry)->name() : "",
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head->previous ? head->previous->entry->channelId() : 0, head->previous ? dynamic_pointer_cast<BasicChannel>(head->previous->entry)->name() : ""
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);
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result.push_back(entry);
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@ -338,6 +338,31 @@ bool ServerChannelTree::buildChannelTreeFromTemp() {
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return true;
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}
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inline void walk_tree(const std::shared_ptr<TreeView::LinkedTreeEntry>& parent, std::shared_ptr<TreeView::LinkedTreeEntry> head) {
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auto parent_id = parent ? parent->entry->channelId() : 0;
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std::shared_ptr<TreeView::LinkedTreeEntry> previous{nullptr};
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while(head) {
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head->entry->setParentChannelId(parent_id);
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if(head->previous != previous) {
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logCritical(0, "Detect broken channel tree!");
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} else if(previous) {
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head->entry->setPreviousChannelId(previous->entry->channelId());
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} else {
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head->entry->setPreviousChannelId(0);
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}
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if(head->child_head)
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walk_tree(head, head->child_head);
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previous = head;
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head = head->next;
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}
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}
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bool ServerChannelTree::updateOrderIds() {
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walk_tree(nullptr, this->head);
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return true;
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}
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inline ssize_t count_characters(const std::string& in) {
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size_t index = 0;
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@ -478,6 +503,7 @@ void ServerChannelTree::loadChannelsFromDatabase() {
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logMessage(this->getServerId(), "Loaded {} saved channels. Assembling...", this->tmpChannelList.size());
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this->initializeTempParents();
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this->buildChannelTreeFromTemp();
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this->updateOrderIds();
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this->validateChannelNames();
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this->validateChannelIcons();
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//this->printChannelTree();
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@ -62,6 +62,7 @@ namespace ts {
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bool initializeTempParents();
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bool buildChannelTreeFromTemp();
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bool updateOrderIds();
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bool validateChannelNames();
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bool validateChannelIcons();
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int loadChannelFromData(int argc, char** data, char** column);
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@ -685,6 +685,7 @@ void ConnectedClient::sendChannelList(bool lock_channel_tree) {
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*/
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/*
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std::deque<std::shared_ptr<ViewEntry>> entry_channels{pop_view_entry(channels, this->currentChannel->channelId())};
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while(entry_channels.front()) entry_channels.push_front(pop_view_entry(channels, entry_channels.front()->parentId()));
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entry_channels.pop_front();
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@ -693,8 +694,9 @@ void ConnectedClient::sendChannelList(bool lock_channel_tree) {
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send_channels(this, entry_channels.begin(), entry_channels.end(), true);
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this->notifyClientEnterView(_this.lock(), nullptr, "", this->currentChannel, ViewReasonId::VREASON_SYSTEM, nullptr, false); //Notify self after path is send
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*/
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send_channels(this, channels.begin(), channels.end(), false);
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this->notifyClientEnterView(_this.lock(), nullptr, "", this->currentChannel, ViewReasonId::VREASON_SYSTEM, nullptr, false); //Notify self after path is send
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this->sendCommand(Command("channellistfinished"));
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}
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@ -96,11 +96,12 @@ void VoiceClientConnection::handle_incoming_datagram(const pipes::buffer_view& b
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unique_lock queue_lock(fragment_buffer.buffer_lock);
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auto result = fragment_buffer.accept_index(packet_parser.packet_id());
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if(result != 0) { /* packet index is ahead buffer index */
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debugMessage(this->client->getServerId(), "{} Dropping command packet because command assembly buffer has an {} ({}|{})",
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debugMessage(this->client->getServerId(), "{} Dropping command packet because command assembly buffer has an {} ({}|{}|{})",
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CLIENT_STR_LOG_PREFIX_(this->client),
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result == -1 ? "underflow" : "overflow",
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fragment_buffer.capacity(),
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fragment_buffer.current_index()
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fragment_buffer.current_index(),
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packet_parser.packet_id()
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);
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if(result == -1) { /* underflow */
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@ -227,7 +228,8 @@ void VoiceClientConnection::execute_handle_command_packets(const std::chrono::sy
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//TODO: Remove the buffer_execute_lock and use the one within the this->client->handlePacketCommand method
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unique_lock<std::recursive_timed_mutex> buffer_execute_lock;
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pipes::buffer payload{};
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auto reexecute_handle = this->next_reassembled_command(buffer_execute_lock, payload);
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uint16_t packet_id{};
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auto reexecute_handle = this->next_reassembled_command(buffer_execute_lock, payload, packet_id);
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if(!payload.empty()){
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auto startTime = system_clock::now();
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@ -255,7 +257,7 @@ void VoiceClientConnection::execute_handle_command_packets(const std::chrono::sy
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}
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/* buffer_execute_lock: lock for in order execution */
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bool VoiceClientConnection::next_reassembled_command(unique_lock<std::recursive_timed_mutex>& buffer_execute_lock, pipes::buffer& result) {
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bool VoiceClientConnection::next_reassembled_command(unique_lock<std::recursive_timed_mutex>& buffer_execute_lock, pipes::buffer& result, uint16_t& packet_id) {
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command_fragment_buffer_t* buffer{nullptr};
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unique_lock<std::recursive_timed_mutex> buffer_lock; /* general buffer lock */
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@ -290,9 +292,11 @@ bool VoiceClientConnection::next_reassembled_command(unique_lock<std::recursive_
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pipes::buffer payload{};
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/* lets find out if we've to reassemble the packet */
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if(buffer->slot_value(0).packet_flags & PacketFlag::Fragmented) {
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uint16_t sequence_length = 1;
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size_t total_payload_length{0};
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auto& first_buffer = buffer->slot_value(0);
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packet_id = first_buffer.packet_id;
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if(first_buffer.packet_flags & PacketFlag::Fragmented) {
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uint16_t sequence_length{1};
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size_t total_payload_length{first_buffer.payload_length};
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do {
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if(sequence_length >= buffer->capacity()) {
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logError(this->client->getServerId(), "{} Command fragment buffer is full, and there is not fragmented packet end. Dropping full buffer which will probably cause a connection loss.", CLIENT_STR_LOG_PREFIX_(this->client));
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@ -320,7 +324,7 @@ bool VoiceClientConnection::next_reassembled_command(unique_lock<std::recursive_
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pipes::buffer packet_buffer{total_payload_length};
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char* packet_buffer_ptr = &packet_buffer[0];
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size_t packet_count = 0;
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size_t packet_count{0};
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packet_flags = buffer->slot_value(0).packet_flags;
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while(packet_count < sequence_length) {
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@ -340,6 +344,7 @@ bool VoiceClientConnection::next_reassembled_command(unique_lock<std::recursive_
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);
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}
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#endif
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payload = packet_buffer;
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} else {
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auto packet = buffer->pop_front();
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packet_flags = packet.packet_flags;
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@ -415,7 +420,7 @@ bool VoiceClientConnection::prepare_packet_for_write(vector<pipes::buffer> &resu
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string error = "success";
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if(packet->type().compressable() && !packet->memory_state.fragment_entry && false) {
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if(packet->type().compressable() && !packet->memory_state.fragment_entry) {
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packet->enable_flag(PacketFlag::Compressed);
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if(!this->compress_handler.progressPacketOut(packet.get(), error)) {
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logError(this->getClient()->getServerId(), "{} Could not compress outgoing packet.\nThis could cause fatal failed for the client.\nError: {}", error);
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@ -102,7 +102,7 @@ namespace ts {
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//Handle stuff
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void execute_handle_command_packets(const std::chrono::system_clock::time_point& /* scheduled */);
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bool next_reassembled_command(std::unique_lock<std::recursive_timed_mutex> &buffer_execute_lock /* packet channel execute lock */, pipes::buffer & /* buffer*/);
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bool next_reassembled_command(std::unique_lock<std::recursive_timed_mutex> &buffer_execute_lock /* packet channel execute lock */, pipes::buffer & /* buffer*/, uint16_t& /* packet id */);
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/* ---------- Write declarations ---------- */
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@ -175,6 +175,6 @@ ts::command_result VoiceClient::handleCommandClientEk(Command& cmd) {
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this->connection->getCryptHandler()->setupSharedSecretNew(this->crypto.alpha, this->crypto.beta, (char*) private_key.data(), client_key.data());
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this->connection->acknowledge_handler.reset();
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this->crypto.protocol_encrypted = true;
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this->sendAcknowledge(2); //Send the encrypted acknowledge (most the times the second packet; If not we're going into the resend loop)
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this->sendAcknowledge(1); //Send the encrypted acknowledge (most the times the second packet; If not we're going into the resend loop)
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return ts::command_result{error::ok};
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}
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@ -112,6 +112,7 @@ namespace ts {
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virtual void set_self_ref(const std::shared_ptr<Playlist>& /* playlist */);
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std::atomic<SongId> current_id;
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/* channel id's are here client database ids! */
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std::shared_ptr<permission::PermissionManager> _permissions;
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std::shared_ptr<Properties> _properties;
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std::weak_ptr<MusicBotManager> manager;
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