A lot of updates
This commit is contained in:
parent
1de3eee117
commit
aaea9b9339
2
music
2
music
@ -1 +1 @@
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Subproject commit 6bdb628586efd7f61c6746391c664c335b8b6d44
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Subproject commit 7beec96f4b9f00b3e63bc6d092ce6c671ea3c0d5
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@ -62,7 +62,7 @@ set(SERVER_SOURCE_FILES
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src/client/command_handler/misc.cpp
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src/client/ConnectedClientNotifyHandler.cpp
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src/ServerManager.cpp
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src/VirtualServerManager.cpp
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src/server/file/FileServer.cpp
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src/channel/ServerChannel.cpp
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src/channel/ClientChannelView.cpp
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@ -235,7 +235,7 @@ target_link_libraries(PermMapHelper
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SET(CPACK_PACKAGE_VERSION_MAJOR "1")
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SET(CPACK_PACKAGE_VERSION_MINOR "4")
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SET(CPACK_PACKAGE_VERSION_PATCH "6")
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SET(CPACK_PACKAGE_VERSION_PATCH "7")
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if (BUILD_TYPE_NAME EQUAL OFF)
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SET(CPACK_PACKAGE_VERSION_DATA "beta")
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elseif (BUILD_TYPE_NAME STREQUAL "")
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@ -48,14 +48,32 @@ namespace ts {
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UNKNOWN
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};
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constexpr static std::array<category::value, 16> lookup_table{
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VOICE, /* Voice */
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VOICE, /* VoiceWhisper */
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COMMAND, /* Command */
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COMMAND, /* CommandLow */
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ACK, /* Ping */
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ACK, /* Pong */
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ACK, /* Ack */
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ACK, /* AckLow */
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COMMAND, /* */
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UNKNOWN,
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UNKNOWN,
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UNKNOWN,
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UNKNOWN,
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UNKNOWN,
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UNKNOWN
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};
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/* much faster than a switch */
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inline static category::value from_type(uint8_t type){
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return lookup_table[type & 0xFU];
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}
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inline static category::value from_type(const protocol::PacketTypeInfo& type){
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if(type == protocol::PacketTypeInfo::Command || type == protocol::PacketTypeInfo::CommandLow)
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return value::COMMAND;
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else if(type == protocol::PacketTypeInfo::Ack || type == protocol::PacketTypeInfo::AckLow)
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return value::ACK;
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else if(type == protocol::PacketTypeInfo::Voice || type == protocol::PacketTypeInfo::VoiceWhisper)
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return value::VOICE;
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return value::UNKNOWN;
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return from_type(type.type());
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}
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};
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explicit ConnectionStatistics(const std::shared_ptr<ConnectionStatistics>& /* root */, bool /* spawn properties */);
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@ -378,7 +378,7 @@ FwIDAQAB
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}
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}
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this->voiceServerManager = new ServerManager(this);
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this->voiceServerManager = new VirtualServerManager(this);
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if (!this->voiceServerManager->initialize(true)) {
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logCritical(LOG_INSTANCE, "Could not load servers!");
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delete this->voiceServerManager;
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@ -2,7 +2,7 @@
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#include <sql/SqlQuery.h>
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#include <Properties.h>
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#include "ServerManager.h"
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#include "VirtualServerManager.h"
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#include "../../license/shared/LicenseRequest.h"
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#include "lincense/LicenseHelper.h"
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#include <ssl/SSLManager.h>
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@ -38,7 +38,7 @@ namespace ts {
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std::shared_ptr<ts::ServerChannelTree> getChannelTree() { return this->default_tree; }
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std::shared_mutex& getChannelTreeLock() { return this->default_tree_lock; }
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ServerManager* getVoiceServerManager(){ return this->voiceServerManager; }
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VirtualServerManager* getVoiceServerManager(){ return this->voiceServerManager; }
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FileServer* getFileServer(){ return fileServer; }
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QueryServer* getQueryServer(){ return queryServer; }
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DatabaseHelper* databaseHelper(){ return this->dbHelper; }
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@ -107,7 +107,7 @@ namespace ts {
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FileServer* fileServer = nullptr;
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QueryServer* queryServer = nullptr;
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ServerManager* voiceServerManager = nullptr;
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VirtualServerManager* voiceServerManager = nullptr;
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DatabaseHelper* dbHelper = nullptr;
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BanManager* banMgr = nullptr;
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ssl::SSLManager* sslMgr = nullptr;
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@ -1,7 +1,7 @@
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#include <algorithm>
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#include <utility>
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#include <log/LogUtils.h>
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#include "ServerManager.h"
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#include "VirtualServerManager.h"
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#include "src/server/VoiceServer.h"
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#include "InstanceHandler.h"
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@ -3,7 +3,7 @@
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#include <log/LogUtils.h>
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#include <misc/std_unique_ptr.h>
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#include <Properties.h>
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#include "ServerManager.h"
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#include "VirtualServerManager.h"
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#include "src/server/VoiceServer.h"
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#include "InstanceHandler.h"
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#include "InstanceHandler.h"
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@ -163,9 +163,9 @@ struct SnapshotPermissionEntry {
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}
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};
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std::shared_ptr<VirtualServer> ServerManager::createServerFromSnapshot(shared_ptr<VirtualServer> old, std::string host,
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uint16_t port, const ts::Command &arguments,
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std::string &error) {
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std::shared_ptr<VirtualServer> VirtualServerManager::createServerFromSnapshot(shared_ptr<VirtualServer> old, std::string host,
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uint16_t port, const ts::Command &arguments,
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std::string &error) {
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ServerId serverId = 0;
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map<ClientDbId, map<ChannelId, ClientDbId>> channelGroupRelations; //cid is the new cgid
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map<GroupId, GroupId> channelGroupMapping;
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@ -767,7 +767,7 @@ struct DatabaseMusicbot {
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std::string bot_unique_id;
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};
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bool ServerManager::createServerSnapshot(Command &cmd, shared_ptr<VirtualServer> server, int version, std::string &error) {
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bool VirtualServerManager::createServerSnapshot(Command &cmd, shared_ptr<VirtualServer> server, int version, std::string &error) {
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int index = 0;
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@ -2,7 +2,7 @@
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#include <breakpad/client/linux/handler/exception_handler.h>
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#include "VirtualServer.h"
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#include "SignalHandler.h"
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#include "ServerManager.h"
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#include "VirtualServerManager.h"
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#include "InstanceHandler.h"
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#include "ShutdownHelper.h"
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#include <csignal>
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@ -575,17 +575,6 @@ OnlineClientReport VirtualServer::onlineStats() {
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return response;
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}
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std::shared_ptr<ConnectedClient> VirtualServer::findClient(sockaddr_in *addr) {
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lock_guard lock(this->clients.lock);
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for(const auto& elm : this->clients.clients) {
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if(elm && elm->isAddressV4())
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if(elm->getAddressV4()->sin_addr.s_addr == addr->sin_addr.s_addr)
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if(elm->getAddressV4()->sin_port == addr->sin_port)
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return elm;
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}
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return nullptr;
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}
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std::shared_ptr<ConnectedClient> VirtualServer::findClient(uint16_t client_id) {
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lock_guard lock(this->clients.lock);
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if(this->clients.clients.size() > client_id)
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@ -134,7 +134,7 @@ namespace ts {
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friend class SpeakingClient;
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friend class music::MusicBotManager;
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friend class InstanceHandler;
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friend class ServerManager;
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friend class VirtualServerManager;
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public:
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VirtualServer(ServerId serverId, sql::SqlManager*);
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~VirtualServer();
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@ -149,7 +149,6 @@ namespace ts {
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size_t onlineClients();
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OnlineClientReport onlineStats();
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size_t onlineChannels(){ return this->channelTree->channel_count(); }
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std::shared_ptr<ConnectedClient> findClient(sockaddr_in* addr);
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std::shared_ptr<ConnectedClient> findClient(ClientId clientId);
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std::deque<std::shared_ptr<ConnectedClient>> findClientsByCldbId(ClientDbId cldbId);
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std::deque<std::shared_ptr<ConnectedClient>> findClientsByUid(ClientUid uid);
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@ -1,16 +1,17 @@
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#include <algorithm>
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#include <log/LogUtils.h>
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#include "ServerManager.h"
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#include "VirtualServerManager.h"
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#include "src/server/VoiceServer.h"
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#include "InstanceHandler.h"
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#include "src/server/file/FileServer.h"
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#include "src/client/ConnectedClient.h"
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#include <ThreadPool/ThreadHelper.h>
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using namespace std;
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using namespace std::chrono;
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using namespace ts::server;
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ServerManager::ServerManager(InstanceHandler* handle) : handle(handle) {
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VirtualServerManager::VirtualServerManager(InstanceHandler* handle) : handle(handle) {
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this->puzzles = new protocol::PuzzleManager();
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this->handshakeTickers = new threads::Scheduler(1, "handshake ticker");
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this->execute_loop = new event::EventExecutor("executor #");
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@ -20,7 +21,7 @@ ServerManager::ServerManager(InstanceHandler* handle) : handle(handle) {
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this->handshakeTickers->schedule("ticker", [&](){ this->tickHandshakeClients(); }, seconds(1));
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}
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ServerManager::~ServerManager() {
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VirtualServerManager::~VirtualServerManager() {
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this->state = State::STOPPED;
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{
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threads::MutexLock lock(this->instanceLock);
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@ -29,9 +30,10 @@ ServerManager::~ServerManager() {
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{
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this->acknowledge.condition.notify_all();
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if(this->acknowledge.thread)
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this->acknowledge.thread->join();
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delete this->acknowledge.thread;
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if(!threads::timed_join(this->acknowledge.executor,std::chrono::seconds{2})) {
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logCritical(LOG_GENERAL, "Failed to shutdown packet resend thread.");
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this->acknowledge.executor.detach();
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}
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}
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delete this->puzzles;
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@ -58,7 +60,7 @@ ServerManager::~ServerManager() {
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this->_ioManager = nullptr;
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}
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bool ServerManager::initialize(bool autostart) {
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bool VirtualServerManager::initialize(bool autostart) {
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this->execute_loop->initialize(1);
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this->state = State::STARTING;
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@ -83,7 +85,7 @@ bool ServerManager::initialize(bool autostart) {
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auto beg = system_clock::now();
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size_t server_count = 0;
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sql::command(this->handle->getSql(), "SELECT `serverId`, `host`, `port` FROM `servers`").query([&](ServerManager* mgr, int length, std::string* values, std::string* columns){
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sql::command(this->handle->getSql(), "SELECT `serverId`, `host`, `port` FROM `servers`").query([&](VirtualServerManager* mgr, int length, std::string* values, std::string* columns){
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ServerId id = 0;
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std::string host;
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uint16_t port = 0;
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@ -158,7 +160,7 @@ bool ServerManager::initialize(bool autostart) {
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this->adjust_executor_threads();
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{
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this->acknowledge.thread = new threads::Thread(THREAD_SAVE_OPERATIONS, [&] {
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this->acknowledge.executor = std::thread([&]{
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system_clock::time_point next_execute = system_clock::now() + milliseconds(500);
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while(this->state == State::STARTED || this->state == State::STARTING) {
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unique_lock<mutex> lock(this->acknowledge.lock);
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@ -180,14 +182,14 @@ bool ServerManager::initialize(bool autostart) {
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return true;
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}
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shared_ptr<VirtualServer> ServerManager::findServerById(ServerId sid) {
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shared_ptr<VirtualServer> VirtualServerManager::findServerById(ServerId sid) {
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for(auto server : this->serverInstances())
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if(server->getServerId() == sid)
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return server;
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return nullptr;
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}
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shared_ptr<VirtualServer> ServerManager::findServerByPort(uint16_t port) {
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shared_ptr<VirtualServer> VirtualServerManager::findServerByPort(uint16_t port) {
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for(const auto& server : this->serverInstances()){
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if(server->properties()[property::VIRTUALSERVER_PORT] == port) return server;
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if(server->running() && server->getVoiceServer())
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@ -197,7 +199,7 @@ shared_ptr<VirtualServer> ServerManager::findServerByPort(uint16_t port) {
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return nullptr;
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}
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uint16_t ServerManager::next_available_port() {
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uint16_t VirtualServerManager::next_available_port() {
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auto instances = this->serverInstances();
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deque<uint16_t> unallowed_ports;
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for(const auto& instance : instances) {
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@ -227,7 +229,7 @@ uint16_t ServerManager::next_available_port() {
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return port;
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}
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ts::ServerId ServerManager::next_available_server_id(bool& success) {
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ts::ServerId VirtualServerManager::next_available_server_id(bool& success) {
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auto server_id_base = this->handle->properties()[property::SERVERINSTANCE_VIRTUAL_SERVER_ID_INDEX].as<ServerId>();
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if(server_id_base > 65530) {
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success = false;
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@ -264,7 +266,7 @@ ts::ServerId ServerManager::next_available_server_id(bool& success) {
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return serverId;
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}
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ServerReport ServerManager::report() {
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ServerReport VirtualServerManager::report() {
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ServerReport result{};
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for(const auto& sr : this->serverInstances()) {
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result.avariable++;
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@ -279,7 +281,7 @@ ServerReport ServerManager::report() {
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return result;
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}
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OnlineClientReport ServerManager::clientReport() {
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OnlineClientReport VirtualServerManager::clientReport() {
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OnlineClientReport result{};
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for(const auto& server : this->serverInstances()) {
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if(!server->running()) continue;
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@ -292,21 +294,21 @@ OnlineClientReport ServerManager::clientReport() {
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return result;
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}
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size_t ServerManager::runningServers() {
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size_t VirtualServerManager::runningServers() {
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size_t res = 0;
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for(const auto& sr : this->serverInstances())
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if(sr->running()) res++;
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return res;
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}
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size_t ServerManager::usedSlots() {
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size_t VirtualServerManager::usedSlots() {
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size_t res = 0;
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for(const auto& sr : this->serverInstances())
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res += sr->properties()[property::VIRTUALSERVER_MAXCLIENTS].as<size_t>();
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return res;
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}
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shared_ptr<VirtualServer> ServerManager::createServer(std::string hosts, uint16_t port) {
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shared_ptr<VirtualServer> VirtualServerManager::createServer(std::string hosts, uint16_t port) {
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bool sid_success = false;
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ServerId serverId = this->next_available_server_id(sid_success);
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@ -337,7 +339,7 @@ shared_ptr<VirtualServer> ServerManager::createServer(std::string hosts, uint16_
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return server;
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}
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bool ServerManager::deleteServer(shared_ptr<VirtualServer> server) {
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bool VirtualServerManager::deleteServer(shared_ptr<VirtualServer> server) {
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{
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threads::MutexLock l(this->instanceLock);
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bool found = false;
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@ -389,7 +391,7 @@ bool ServerManager::deleteServer(shared_ptr<VirtualServer> server) {
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return true;
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}
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void ServerManager::executeAutostart() {
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void VirtualServerManager::executeAutostart() {
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threads::MutexLock l(this->instanceLock);
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auto lastStart = system_clock::time_point();
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for(const auto& server : this->instances){
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@ -408,7 +410,7 @@ void ServerManager::executeAutostart() {
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}
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}
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void ServerManager::shutdownAll(const std::string& msg) {
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void VirtualServerManager::shutdownAll(const std::string& msg) {
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for(const auto &server : this->serverInstances())
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server->preStop(msg);
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for(const auto &server : this->serverInstances()){
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@ -418,7 +420,7 @@ void ServerManager::shutdownAll(const std::string& msg) {
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this->execute_loop->shutdown();
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}
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void ServerManager::tickHandshakeClients() {
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void VirtualServerManager::tickHandshakeClients() {
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for(const auto& server : this->serverInstances()) {
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auto vserver = server->getVoiceServer();
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if(vserver)
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@ -18,7 +18,7 @@ namespace ts {
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size_t onlineClients;
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size_t onlineChannels;
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};
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class ServerManager {
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class VirtualServerManager {
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public:
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enum State {
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STOPPED,
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@ -27,8 +27,8 @@ namespace ts {
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STOPPING
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};
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explicit ServerManager(InstanceHandler*);
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~ServerManager();
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explicit VirtualServerManager(InstanceHandler*);
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~VirtualServerManager();
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bool initialize(bool execute_autostart = true);
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@ -57,8 +57,6 @@ namespace ts {
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bool createServerSnapshot(Command &cmd, std::shared_ptr<VirtualServer> server, int version, std::string &error);
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std::shared_ptr<VirtualServer> createServerFromSnapshot(std::shared_ptr<VirtualServer> old, std::string, uint16_t, const ts::Command &, std::string &);
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size_t maxSlotLimit(){ return 254; }
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protocol::PuzzleManager* rsaPuzzles() { return this->puzzles; }
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event::EventExecutor* get_join_loop() { return this->join_loop; }
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@ -90,7 +88,7 @@ namespace ts {
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io::VoiceIOManager* _ioManager = nullptr;
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struct {
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threads::Thread* thread = nullptr;
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std::thread executor{};
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std::condition_variable condition;
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std::mutex lock;
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} acknowledge;
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@ -68,7 +68,7 @@ namespace ts {
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friend class SpeakingClient;
|
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friend class connection::VoiceClientConnection;
|
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friend class ts::GroupManager;
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friend class ServerManager;
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friend class VirtualServerManager;
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public:
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explicit ConnectedClient(sql::SqlManager*, const std::shared_ptr<VirtualServer>& server);
|
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~ConnectedClient() override;
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|
@ -642,8 +642,8 @@ bool ConnectedClient::handle_text_command(
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auto id = vc->getConnection()->getPacketIdManager().currentPacketId(type);
|
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auto gen = vc->getConnection()->getPacketIdManager().generationId(type);
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send_message(_this.lock(), " OUT " + type.name() + " => generation: " + to_string(gen) + " id: " + to_string(id));
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auto& buffer = vc->getConnection()->packet_buffers()[type.type()];
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send_message(_this.lock(), " IN " + type.name() + " => generation: " + to_string(buffer.generation(0)) + " id: " + to_string(buffer.current_index()));
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//auto& buffer = vc->getConnection()->packet_buffers()[type.type()];
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//send_message(_this.lock(), " IN " + type.name() + " => generation: " + to_string(buffer.generation(0)) + " id: " + to_string(buffer.current_index()));
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}
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return true;
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} else if(TARG(0, "disconnect")) {
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@ -1,6 +1,6 @@
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#include "SpeakingClient.h"
|
||||
#include <misc/endianness.h>
|
||||
#include <src/ServerManager.h>
|
||||
#include <src/VirtualServerManager.h>
|
||||
#include <netinet/tcp.h>
|
||||
#include <src/InstanceHandler.h>
|
||||
#include <misc/base64.h>
|
||||
|
@ -2,7 +2,7 @@
|
||||
#include "query/Command.h"
|
||||
#include <algorithm>
|
||||
#include <src/server/QueryServer.h>
|
||||
#include <src/ServerManager.h>
|
||||
#include <src/VirtualServerManager.h>
|
||||
#include <src/InstanceHandler.h>
|
||||
#include <log/LogUtils.h>
|
||||
#include <misc/digest.h>
|
||||
@ -576,7 +576,7 @@ command_result QueryClient::handleCommandServerCreate(Command& cmd) {
|
||||
CMD_RESET_IDLE;
|
||||
ACTION_REQUIRES_INSTANCE_PERMISSION(permission::b_virtualserver_create, 1);
|
||||
|
||||
if(serverInstance->getVoiceServerManager()->getState() != ServerManager::STARTED) {
|
||||
if(serverInstance->getVoiceServerManager()->getState() != VirtualServerManager::STARTED) {
|
||||
return command_result{error::vs_critical, "Server manager isn't started yet or not finished starting"};
|
||||
}
|
||||
|
||||
@ -653,7 +653,7 @@ command_result QueryClient::handleCommandServerDelete(Command& cmd) {
|
||||
CMD_RESET_IDLE;
|
||||
ACTION_REQUIRES_INSTANCE_PERMISSION(permission::b_virtualserver_delete, 1);
|
||||
|
||||
if(serverInstance->getVoiceServerManager()->getState() != ServerManager::STARTED)
|
||||
if(serverInstance->getVoiceServerManager()->getState() != VirtualServerManager::STARTED)
|
||||
return command_result{error::vs_critical, "Server manager isn't started yet or not finished starting"};
|
||||
|
||||
auto server = serverInstance->getVoiceServerManager()->findServerById(cmd["sid"]);
|
||||
@ -665,7 +665,7 @@ command_result QueryClient::handleCommandServerDelete(Command& cmd) {
|
||||
command_result QueryClient::handleCommandServerStart(Command& cmd) {
|
||||
CMD_RESET_IDLE;
|
||||
|
||||
if(serverInstance->getVoiceServerManager()->getState() != ServerManager::STARTED)
|
||||
if(serverInstance->getVoiceServerManager()->getState() != VirtualServerManager::STARTED)
|
||||
return command_result{error::vs_critical, "Server manager isn't started yet or not finished starting"};
|
||||
|
||||
auto server = serverInstance->getVoiceServerManager()->findServerById(cmd["sid"]);
|
||||
@ -683,7 +683,7 @@ command_result QueryClient::handleCommandServerStart(Command& cmd) {
|
||||
command_result QueryClient::handleCommandServerStop(Command& cmd) {
|
||||
CMD_RESET_IDLE;
|
||||
|
||||
if(serverInstance->getVoiceServerManager()->getState() != ServerManager::STARTED)
|
||||
if(serverInstance->getVoiceServerManager()->getState() != VirtualServerManager::STARTED)
|
||||
return command_result{error::vs_critical, "Server manager isn't started yet or not finished starting"};
|
||||
|
||||
auto server = serverInstance->getVoiceServerManager()->findServerById(cmd["sid"]);
|
||||
|
@ -2,7 +2,7 @@
|
||||
#include "query/Command.h"
|
||||
#include <algorithm>
|
||||
#include <src/server/QueryServer.h>
|
||||
#include <src/ServerManager.h>
|
||||
#include <src/VirtualServerManager.h>
|
||||
#include <src/InstanceHandler.h>
|
||||
#include "QueryClient.h"
|
||||
|
||||
|
@ -264,7 +264,7 @@ void VoiceClient::finalDisconnect() {
|
||||
}
|
||||
|
||||
void VoiceClient::execute_handle_packet(const std::chrono::system_clock::time_point &time) {
|
||||
this->connection->execute_handle_packet(time);
|
||||
this->connection->execute_handle_command_packets(time);
|
||||
}
|
||||
|
||||
void VoiceClient::send_voice_packet(const pipes::buffer_view &voice_buffer, const SpeakingClient::VoicePacketFlags &flags) {
|
||||
|
@ -11,7 +11,7 @@
|
||||
#include <EventLoop.h>
|
||||
#include "../SpeakingClient.h"
|
||||
#include "../ConnectedClient.h"
|
||||
#include "protocol/CryptionHandler.h"
|
||||
#include "protocol/CryptHandler.h"
|
||||
#include "VoiceClientConnection.h"
|
||||
#include "PrecomputedPuzzles.h"
|
||||
#include "../../lincense/TeamSpeakLicense.h"
|
||||
@ -73,11 +73,11 @@ namespace ts {
|
||||
void initialize();
|
||||
virtual void tick(const std::chrono::system_clock::time_point &time) override;
|
||||
|
||||
void handlePacketCommand(const std::unique_ptr<protocol::ClientPacket>&);
|
||||
void handlePacketAck(const std::unique_ptr<protocol::ClientPacket>&);
|
||||
void handlePacketVoice(const std::unique_ptr<protocol::ClientPacket>&);
|
||||
void handlePacketPing(const std::unique_ptr<protocol::ClientPacket>&);
|
||||
void handlePacketInit(const std::unique_ptr<protocol::ClientPacket>&);
|
||||
void handlePacketCommand(const pipes::buffer_view&);
|
||||
void handlePacketAck(const protocol::IncomingClientPacketParser&);
|
||||
void handlePacketVoice(const protocol::IncomingClientPacketParser&);
|
||||
void handlePacketPing(const protocol::IncomingClientPacketParser&);
|
||||
void handlePacketInit(const protocol::IncomingClientPacketParser&);
|
||||
|
||||
//Handshake helpers
|
||||
|
||||
@ -109,7 +109,7 @@ namespace ts {
|
||||
|
||||
//General TS3 manager commands
|
||||
command_result handleCommandClientInitIv(Command&);
|
||||
command_result handleCommandClientEk(const std::unique_ptr<protocol::ClientPacket>&, Command&);
|
||||
command_result handleCommandClientEk(Command&);
|
||||
command_result handleCommandClientInit(Command&) override;
|
||||
command_result handleCommandClientDisconnect(Command&);
|
||||
|
||||
|
@ -13,8 +13,8 @@
|
||||
//#define LOG_AUTO_ACK_AUTORESPONSE
|
||||
//#define FUZZING_TESTING_INCOMMING
|
||||
//#define FUZZING_TESTING_OUTGOING
|
||||
#define FIZZING_TESTING_DISABLE_HANDSHAKE
|
||||
#define FUZZING_TESTING_DROP 5
|
||||
//#define FIZZING_TESTING_DISABLE_HANDSHAKE
|
||||
#define FUZZING_TESTING_DROP 8
|
||||
#define FUZZING_TESTING_DROP_MAX 10
|
||||
|
||||
//#define CONNECTION_NO_STATISTICS
|
||||
@ -65,7 +65,7 @@ void VoiceClientConnection::triggerWrite() {
|
||||
|
||||
//Message handle methods
|
||||
|
||||
void VoiceClientConnection::handleDatagramReceived(const pipes::buffer_view& buffer) {
|
||||
void VoiceClientConnection::handle_incoming_datagram(const pipes::buffer_view& buffer) {
|
||||
#ifdef FUZZING_TESTING_INCOMMING
|
||||
#ifdef FIZZING_TESTING_DISABLE_HANDSHAKE
|
||||
if (this->client->state == ConnectionState::CONNECTED) {
|
||||
@ -79,226 +79,171 @@ void VoiceClientConnection::handleDatagramReceived(const pipes::buffer_view& buf
|
||||
#endif
|
||||
#endif
|
||||
|
||||
auto packet = ClientPacket::from_buffer(buffer);
|
||||
|
||||
auto packet_type = packet->type();
|
||||
auto packet_id = packet->packetId();
|
||||
auto ordered = packet_type.type() == protocol::COMMAND || packet_type.type() == protocol::COMMAND_LOW;
|
||||
|
||||
if(packet_type.type() < 0 || packet_type.type() >= this->_packet_buffers.size()) {
|
||||
logError(this->client->getServerId(), "{} Received invalid packet. Invalid packet type {}. Dropping packet.", CLIENT_STR_LOG_PREFIX_(this->client), packet_type.type());
|
||||
IncomingClientPacketParser packet_parser{buffer};
|
||||
if(!packet_parser.valid()) {
|
||||
logTrace(this->client->getServerId(), "{} Received invalid packet. Dropping.", CLIENT_STR_LOG_PREFIX_(this->client));
|
||||
return;
|
||||
}
|
||||
assert(packet_parser.type() >= 0 && packet_parser.type() < this->incoming_generation_estimators.size());
|
||||
packet_parser.set_estimated_generation(this->incoming_generation_estimators[packet_parser.type()].visit_packet(packet_parser.packet_id()));
|
||||
|
||||
auto& read_queue = this->_packet_buffers[packet_type.type()];
|
||||
packet->generationId(read_queue.generation(packet_id));
|
||||
auto is_command = packet_parser.type() == protocol::COMMAND || packet_parser.type() == protocol::COMMAND_LOW;
|
||||
/* pretest if the packet is worth the effort of decoding it */
|
||||
if(is_command) {
|
||||
/* handle the order stuff */
|
||||
auto& fragment_buffer = this->_command_fragment_buffers[command_fragment_buffer_index(packet_parser.type())];
|
||||
|
||||
if(ordered) {
|
||||
unique_lock queue_lock(read_queue.buffer_lock);
|
||||
auto result = read_queue.accept_index(packet_id);
|
||||
unique_lock queue_lock(fragment_buffer.buffer_lock);
|
||||
auto result = fragment_buffer.accept_index(packet_parser.packet_id());
|
||||
if(result != 0) { /* packet index is ahead buffer index */
|
||||
debugMessage(this->client->getServerId(), "{} Got packet of type {} which is out of the buffer range of {} ({}). Packet ID: {}, Current index: {}. Dropping packet",
|
||||
CLIENT_STR_LOG_PREFIX_(this->client),
|
||||
packet_type.name(),
|
||||
read_queue.capacity(),
|
||||
debugMessage(this->client->getServerId(), "{} Dropping command packet because command assembly buffer has an {} ({}|{})",
|
||||
CLIENT_STR_LOG_PREFIX_(this->client),
|
||||
result == -1 ? "underflow" : "overflow",
|
||||
packet_id,
|
||||
read_queue.current_index()
|
||||
fragment_buffer.capacity(),
|
||||
fragment_buffer.current_index()
|
||||
);
|
||||
|
||||
if(result == -1) { /* underflow */
|
||||
/* we've already got the packet, but the client dosnt know that so we've to send the acknowledge again */
|
||||
if(this->client->crypto.protocol_encrypted && (packet->type() == PacketTypeInfo::Command || packet->type() == PacketTypeInfo::CommandLow)){ //needs an acknowledge
|
||||
this->client->sendAcknowledge(packet->packetId(), packet->type() == PacketTypeInfo::CommandLow);
|
||||
}
|
||||
/* we've already got the packet, but the client dosn't know that so we've to send the acknowledge again */
|
||||
if(this->client->crypto.protocol_encrypted)
|
||||
this->client->sendAcknowledge(packet_parser.packet_id(), packet_parser.type() == protocol::COMMAND_LOW);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
packet->setEncrypted(!packet->has_flag(PacketFlag::Unencrypted)); // && packet->type() != PacketType::Init1
|
||||
if(packet->type() == PacketTypeInfo::Command || packet->type() == PacketTypeInfo::CommandLow){
|
||||
packet->setCompressed(packet->has_flag(PacketFlag::Compressed));
|
||||
}
|
||||
//NOTICE I found out that the Compressed flag is set if the packet contains an audio header
|
||||
|
||||
string error = "success";
|
||||
if(this->client->state == ConnectionState::INIT_LOW && packet->type() != PacketTypeInfo::Init1){
|
||||
//Sends command packet as legacy support (skip step 1-3 | Direct clientinit with default key)
|
||||
if(this->client->state == ConnectionState::INIT_LOW && packet_parser.type() != protocol::INIT1)
|
||||
return;
|
||||
}
|
||||
|
||||
if(!this->crypt_handler.progressPacketIn(packet.get(), error, false)){
|
||||
//FIXME Only try to decrypt by default when its no flood attack!
|
||||
if(!this->client->crypto.client_init && !this->crypt_handler.use_default()) {
|
||||
if(!this->crypt_handler.progressPacketIn(packet.get(), error, true)){
|
||||
debugMessage(
|
||||
this->client->getServerId(),
|
||||
"{} Cant decrypt packet even with default key! Type: {}, Error: {}, Packet ID: {}, Generation: {}",
|
||||
CLIENT_STR_LOG_PREFIX_(this->client),
|
||||
packet->type().name(),
|
||||
error,
|
||||
packet_id,
|
||||
packet->generationId()
|
||||
);
|
||||
return;
|
||||
} else {
|
||||
debugMessage(
|
||||
this->client->getServerId(),
|
||||
"{} Cant decrypt packet with configured key {}. Error: {}. Succeeded with default key!",
|
||||
CLIENT_STR_LOG_PREFIX_(this->client),
|
||||
packet->type().name(),
|
||||
error
|
||||
);
|
||||
}
|
||||
/* decrypt the packet if needed */
|
||||
if(packet_parser.is_encrypted()) {
|
||||
std::string error;
|
||||
|
||||
CryptHandler::key_t crypt_key{};
|
||||
CryptHandler::nonce_t crypt_nonce{};
|
||||
|
||||
auto data = (uint8_t*) packet_parser.mutable_data_ptr();
|
||||
bool use_default_key{!this->client->crypto.protocol_encrypted}, decrypt_result;
|
||||
|
||||
decrypt_packet:
|
||||
if(use_default_key) {
|
||||
crypt_key = CryptHandler::default_key;
|
||||
crypt_nonce = CryptHandler::default_nonce;
|
||||
} else {
|
||||
bool succeeded = false;
|
||||
if(packet_type == PacketTypeInfo::Voice) {
|
||||
/* FIXME: This try and error should not happen! */
|
||||
packet->generationId(packet->generationId() + 1);
|
||||
succeeded = this->crypt_handler.progressPacketIn(packet.get(), error, false);
|
||||
}
|
||||
if(succeeded) {
|
||||
auto old_packet_id = read_queue.current_index();
|
||||
read_queue.set_generation_packet(packet->generationId(), packet->packetId());
|
||||
|
||||
logWarning(this->client->getServerId(), "{} Voice packet generation counter missed generation increasement. From {} to {} from packet id {} to {}",
|
||||
CLIENT_STR_LOG_PREFIX_(this->client),
|
||||
packet->generationId() - 1,
|
||||
packet->generationId(),
|
||||
old_packet_id,
|
||||
packet->packetId()
|
||||
);
|
||||
} else {
|
||||
debugMessage(
|
||||
this->client->getServerId(),
|
||||
"{} Cant decrypt packet of type {}. Packet ID: {}, Estimated generation: {}, Full counter: {}. Dropping packet. Error: {}",
|
||||
CLIENT_STR_LOG_PREFIX_(this->client),
|
||||
packet->type().name(),
|
||||
packet->packetId(),
|
||||
packet->generationId(),
|
||||
read_queue.full_index(),
|
||||
error
|
||||
);
|
||||
if(!this->crypt_handler.generate_key_nonce(true, packet_parser.type(), packet_parser.packet_id(), packet_parser.estimated_generation(), crypt_key, crypt_nonce)) {
|
||||
logError(this->client->getServerId(), "{} Failed to generate crypt key/nonce. This should never happen! Dropping packet.", CLIENT_STR_LOG_PREFIX_(this->client));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(packet->type() == PacketTypeInfo::Command || packet->type() == PacketTypeInfo::CommandLow){
|
||||
if(packet->has_flag(PacketFlag::Unencrypted) && this->client->state != ConnectionState::INIT_HIGH){
|
||||
this->client->disconnect("Invalid packet. Command should not be unencrypted!");
|
||||
logger::logger(this->client->getServer()->getServerId())->error("{} Voice manager {}/{} tried to send a unencrypted command packet.", CLIENT_STR_LOG_PREFIX_(this->client), client->getDisplayName(), this->client->getLoggingPeerIp());
|
||||
return;
|
||||
decrypt_result = this->crypt_handler.decrypt(
|
||||
data + IncomingClientPacketParser::kHeaderOffset, IncomingClientPacketParser::kHeaderLength,
|
||||
data + IncomingClientPacketParser::kPayloadOffset, packet_parser.payload_length(),
|
||||
data,
|
||||
crypt_key, crypt_nonce,
|
||||
error
|
||||
);
|
||||
|
||||
if(!decrypt_result) {
|
||||
if(!this->client->crypto.client_init) {
|
||||
if(use_default_key) {
|
||||
logTrace(this->client->getServerId(), "{} Failed to decrypt packet with default key ({}). Dropping packet.", CLIENT_STR_LOG_PREFIX_(this->client), error);
|
||||
return;
|
||||
} else {
|
||||
logTrace(this->client->getServerId(), "{} Failed to decrypt packet ({}). Trying with default key.", CLIENT_STR_LOG_PREFIX_(this->client), error);
|
||||
use_default_key = true;
|
||||
goto decrypt_packet;
|
||||
}
|
||||
} else {
|
||||
logTrace(this->client->getServerId(), "{} Failed to decrypt packet ({}). Dropping packet.", CLIENT_STR_LOG_PREFIX_(this->client), error);
|
||||
return;
|
||||
}
|
||||
}
|
||||
packet_parser.set_decrypted();
|
||||
} else if(is_command && this->client->state != ConnectionState::INIT_HIGH) {
|
||||
logTrace(this->client->getServerId(), "{} Voice client {}/{} tried to send a unencrypted command packet. Dropping packet.", CLIENT_STR_LOG_PREFIX_(this->client), client->getDisplayName(), this->client->getLoggingPeerIp());
|
||||
return;
|
||||
}
|
||||
|
||||
#ifndef CONNECTION_NO_STATISTICS
|
||||
if(this->client && this->client->getServer())
|
||||
this->client->connectionStatistics->logIncomingPacket(*packet);
|
||||
this->client->connectionStatistics->logIncomingPacket(stats::ConnectionStatistics::category::from_type(packet_parser.type()), buffer.length());
|
||||
#endif
|
||||
|
||||
#ifdef LOG_INCOMPING_PACKET_FRAGMENTS
|
||||
debugMessage(lstream << CLIENT_LOG_PREFIX << "Recived packet. PacketId: " << packet->packetId() << " PacketType: " << packet->type().name() << " Flags: " << packet->flags() << " - " << packet->data() << endl);
|
||||
#endif
|
||||
if(packet->type() == PacketTypeInfo::Command || packet->type() == PacketTypeInfo::CommandLow){ //needs an acknowledge
|
||||
if(this->client->crypto.protocol_encrypted) {
|
||||
#ifdef LOG_AUTO_ACK_AUTORESPONSE
|
||||
logMessage(this->client->getServerId(), "{}[Ack] Sending ack for incoming command packet {}", CLIENT_STR_LOG_PREFIX_(this->client), packet->packetId());
|
||||
#endif
|
||||
this->client->sendAcknowledge(packet->packetId(), packet->type() == PacketTypeInfo::CommandLow);
|
||||
} else {
|
||||
debugMessage(this->client->getServerId(), "{}[Ack] Ignoring ack for {}", CLIENT_STR_LOG_PREFIX_(this->client), packet->packetId());
|
||||
}
|
||||
}
|
||||
if(is_command) {
|
||||
auto& fragment_buffer = this->_command_fragment_buffers[command_fragment_buffer_index(packet_parser.type())];
|
||||
CommandFragment fragment_entry{
|
||||
packet_parser.packet_id(),
|
||||
packet_parser.estimated_generation(),
|
||||
|
||||
{
|
||||
unique_lock queue_lock(read_queue.buffer_lock);
|
||||
packet_parser.flags(),
|
||||
(uint32_t) packet_parser.payload_length(),
|
||||
packet_parser.payload().own_buffer()
|
||||
};
|
||||
|
||||
if(ordered) { /* ordered */
|
||||
if(!read_queue.insert_index(packet_id, move(packet))) {
|
||||
debugMessage(this->client->getServerId(), "{} Got ordered packet of type {} which is out of the buffer range of {}. Packet ID: {}, Full index: {}. Dropping packet",
|
||||
CLIENT_STR_LOG_PREFIX_(this->client),
|
||||
packet_type.name(),
|
||||
read_queue.capacity(),
|
||||
packet_id,
|
||||
read_queue.full_index()
|
||||
);
|
||||
/* return; dont stop here because we've to progress the packets */
|
||||
}
|
||||
} else {
|
||||
//TODO: Needs rethinking because read_queue.push_back increases the index, but this has not to be the packet id
|
||||
if(!read_queue.push_back(move(packet))) {
|
||||
debugMessage(this->client->getServerId(), "{} Got unordered packet of type {} which is out of the buffer capacity of {}. Packet ID: {}. Dropping packet.",
|
||||
CLIENT_STR_LOG_PREFIX_(this->client),
|
||||
packet_type.name(),
|
||||
read_queue.capacity(),
|
||||
packet_id,
|
||||
read_queue.full_index()
|
||||
);
|
||||
}
|
||||
{
|
||||
//A max entropy of 16 packets should not happen. This indicates more that 16 or more packets got lost
|
||||
auto current_index = read_queue.current_index();
|
||||
if(current_index + 16 < packet_id)
|
||||
read_queue.set_full_index_to(packet_id);
|
||||
{
|
||||
unique_lock queue_lock(fragment_buffer.buffer_lock);
|
||||
|
||||
if(!fragment_buffer.insert_index(packet_parser.packet_id(), std::move(fragment_entry))) {
|
||||
logTrace(this->client->getServerId(), "{} Failed to insert command packet into command packet buffer.", CLIENT_STR_LOG_PREFIX_(this->client));
|
||||
return;
|
||||
}
|
||||
}
|
||||
this->client->sendAcknowledge(packet_parser.packet_id(), packet_parser.type() == protocol::COMMAND_LOW);
|
||||
|
||||
auto voice_server = this->client->voice_server;
|
||||
if(voice_server)
|
||||
voice_server->schedule_command_handling(this->client);
|
||||
} else {
|
||||
if(packet_parser.type() == protocol::VOICE || packet_parser.type() == protocol::VOICE_WHISPER)
|
||||
this->client->handlePacketVoice(packet_parser);
|
||||
else if(packet_parser.type() == protocol::ACK || packet_parser.type() == protocol::ACK_LOW)
|
||||
this->client->handlePacketAck(packet_parser);
|
||||
else if(packet_parser.type() == protocol::PING || packet_parser.type() == protocol::PONG)
|
||||
this->client->handlePacketPing(packet_parser);
|
||||
else {
|
||||
logError(this->client->getServerId(), "{} Received hand decoded packet, but we've no method to handle it. Dropping packet.", CLIENT_STR_LOG_PREFIX_(this->client));
|
||||
}
|
||||
}
|
||||
|
||||
auto voice_server = this->client->voice_server;
|
||||
if(voice_server)
|
||||
voice_server->schedule_execute(this->client);
|
||||
}
|
||||
|
||||
bool VoiceClientConnection::verify_encryption(const pipes::buffer_view &packet /* incl. mac etc */) {
|
||||
if((packet[12] & 0x80) != 0) /* we want an encrypted packet to verify the encryption */
|
||||
return false;
|
||||
bool VoiceClientConnection::verify_encryption(const pipes::buffer_view &buffer /* incl. mac etc */) {
|
||||
IncomingClientPacketParser packet_parser{buffer};
|
||||
if(!packet_parser.valid() || !packet_parser.is_encrypted()) return false;
|
||||
|
||||
auto packet_type = (protocol::PacketType) (packet[12] & 0xF);
|
||||
if(packet_type == protocol::PING || packet_type == protocol::PONG) return false; /* these packets could never be encrypted */
|
||||
|
||||
auto packet_id = (uint16_t) be2le16(&packet[8]);
|
||||
auto generation = this->_packet_buffers[packet_type].generation(packet_id);
|
||||
return this->crypt_handler.verify_encryption(packet, packet_id, generation);
|
||||
assert(packet_parser.type() >= 0 && packet_parser.type() < this->incoming_generation_estimators.size());
|
||||
return this->crypt_handler.verify_encryption(buffer, packet_parser.packet_id(), this->incoming_generation_estimators[packet_parser.type()].generation());
|
||||
}
|
||||
|
||||
void VoiceClientConnection::execute_handle_packet(const std::chrono::system_clock::time_point& /* scheduled */) {
|
||||
void VoiceClientConnection::execute_handle_command_packets(const std::chrono::system_clock::time_point& /* scheduled */) {
|
||||
if(this->client->state == ConnectionState::DISCONNECTED || !this->client->getServer())
|
||||
return;
|
||||
|
||||
bool reexecute_handle = false;
|
||||
//TODO: Remove the buffer_execute_lock and use the one within the this->client->handlePacketCommand method
|
||||
unique_lock<std::recursive_timed_mutex> buffer_execute_lock;
|
||||
auto packet = this->next_reassembled_packet(buffer_execute_lock, reexecute_handle);
|
||||
pipes::buffer payload{};
|
||||
auto reexecute_handle = this->next_reassembled_command(buffer_execute_lock, payload);
|
||||
|
||||
if(packet){
|
||||
if(!payload.empty()){
|
||||
auto startTime = system_clock::now();
|
||||
try {
|
||||
const auto packet_type = packet->type();
|
||||
if(packet_type == PacketTypeInfo::Command || packet_type == PacketTypeInfo::CommandLow)
|
||||
this->client->handlePacketCommand(packet);
|
||||
else if(packet_type == PacketTypeInfo::Ack || packet_type == PacketTypeInfo::AckLow)
|
||||
this->client->handlePacketAck(packet);
|
||||
else if(packet_type == PacketTypeInfo::Voice || packet_type == PacketTypeInfo::VoiceWhisper)
|
||||
this->client->handlePacketVoice(packet);
|
||||
else if(packet_type == PacketTypeInfo::Ping || packet_type == PacketTypeInfo::Pong)
|
||||
this->client->handlePacketPing(packet);
|
||||
else if(packet_type == PacketTypeInfo::Init1)
|
||||
this->client->handlePacketInit(packet);
|
||||
this->client->handlePacketCommand(payload);
|
||||
} catch (std::exception& ex) {
|
||||
logCritical(this->client->getServerId(), "{} Exception reached root tree! {}", CLIENT_STR_LOG_PREFIX_(this->client), ex.what());
|
||||
}
|
||||
|
||||
auto end = system_clock::now();
|
||||
if(end - startTime > milliseconds(10)) {
|
||||
if(packet->type() != PacketTypeInfo::Command && packet->type() != PacketTypeInfo::CommandLow) {
|
||||
logError(this->client->getServerId(),
|
||||
"{} Handling of packet {} needs more than 10ms ({}ms)",
|
||||
CLIENT_STR_LOG_PREFIX_(this->client),
|
||||
packet->type().name(),
|
||||
duration_cast<milliseconds>(end - startTime).count()
|
||||
);
|
||||
}
|
||||
logError(this->client->getServerId(),
|
||||
"{} Handling of command packet needs more than 10ms ({}ms)",
|
||||
CLIENT_STR_LOG_PREFIX_(this->client),
|
||||
duration_cast<milliseconds>(end - startTime).count()
|
||||
);
|
||||
}
|
||||
}
|
||||
if(buffer_execute_lock.owns_lock())
|
||||
@ -306,24 +251,20 @@ void VoiceClientConnection::execute_handle_packet(const std::chrono::system_cloc
|
||||
|
||||
auto voice_server = this->client->voice_server;
|
||||
if(voice_server && reexecute_handle)
|
||||
this->client->voice_server->schedule_execute(this->client);
|
||||
this->client->voice_server->schedule_command_handling(this->client);
|
||||
}
|
||||
|
||||
/* buffer_execute_lock: lock for in order execution */
|
||||
unique_ptr<protocol::ClientPacket> VoiceClientConnection::next_reassembled_packet(unique_lock<std::recursive_timed_mutex>& buffer_execute_lock, bool& more) {
|
||||
packet_buffer_t* buffer = nullptr;
|
||||
bool VoiceClientConnection::next_reassembled_command(unique_lock<std::recursive_timed_mutex>& buffer_execute_lock, pipes::buffer& result) {
|
||||
command_fragment_buffer_t* buffer{nullptr};
|
||||
unique_lock<std::recursive_timed_mutex> buffer_lock; /* general buffer lock */
|
||||
|
||||
bool have_more{false};
|
||||
{
|
||||
auto base_index = this->_packet_buffers_index;
|
||||
auto select_index = base_index;
|
||||
auto max_index = this->_packet_buffers.size();
|
||||
//FIXME: Currently command low packets cant be handeled if there is a command packet stuck in reassamble
|
||||
|
||||
for(uint8_t index = 0; index < max_index; index++) {
|
||||
if(!buffer)
|
||||
select_index++;
|
||||
|
||||
auto& buf = this->_packet_buffers[base_index++ % max_index];
|
||||
/* handle commands before command low packets */
|
||||
for(auto& buf : this->_command_fragment_buffers) {
|
||||
unique_lock ring_lock(buf.buffer_lock, try_to_lock);
|
||||
if(!ring_lock.owns_lock()) continue;
|
||||
|
||||
@ -335,119 +276,94 @@ unique_ptr<protocol::ClientPacket> VoiceClientConnection::next_reassembled_packe
|
||||
buffer_lock = move(ring_lock);
|
||||
buffer = &buf;
|
||||
} else {
|
||||
more = true;
|
||||
have_more = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
this->_packet_buffers_index = static_cast<uint8_t>(select_index % max_index); /* guarantee that we will not hangup with commands! */
|
||||
}
|
||||
|
||||
if(!buffer)
|
||||
return nullptr; /* we've no packets */
|
||||
return false; /* we've no packets */
|
||||
|
||||
auto current_packet = &*buffer->slot_value(0);
|
||||
if(!current_packet) {
|
||||
logCritical(this->client->getServer()->getServerId(), "buffer->slot_value(0) returned nullptr, but set flag has been set!");
|
||||
return buffer->pop_front(); /* should be null! */
|
||||
}
|
||||
uint8_t packet_flags{0};
|
||||
pipes::buffer payload{};
|
||||
|
||||
if(current_packet->type() != PacketTypeInfo::Command && current_packet->type() != PacketTypeInfo::CommandLow) {
|
||||
auto tmp = buffer->pop_front(); /* we don't have to reassemble anything */
|
||||
more |= buffer->front_set(); /* set the more flag if we know that we have more of this packet */
|
||||
return tmp;
|
||||
}
|
||||
|
||||
unique_ptr<ClientPacket> final_packet;
|
||||
uint16_t sequence_length = 1;
|
||||
|
||||
if(current_packet->has_flag(PacketFlag::Fragmented)) {
|
||||
size_t buffer_length = ClientPacket::META_SIZE;
|
||||
/* lets find out if we've to reassemble the packet */
|
||||
if(buffer->slot_value(0).packet_flags & PacketFlag::Fragmented) {
|
||||
uint16_t sequence_length = 1;
|
||||
size_t total_payload_length{0};
|
||||
do {
|
||||
if(sequence_length >= buffer->capacity()) {
|
||||
logError(this->client->getServerId(), "{} Received fragmented packets which have a too long order. Dropping queue, which will cause a client drop.", CLIENT_STR_LOG_PREFIX_(this->client));
|
||||
logError(this->client->getServerId(), "{} Command fragment buffer is full, and there is not fragmented packet end. Dropping full buffer which will probably cause a connection loss.", CLIENT_STR_LOG_PREFIX_(this->client));
|
||||
buffer->clear();
|
||||
return nullptr; /* we've nothing to handle */
|
||||
return false; /* we've nothing to handle */
|
||||
}
|
||||
|
||||
buffer_length += current_packet->data_length();
|
||||
current_packet = &*buffer->slot_value(sequence_length++);
|
||||
} while(current_packet && !current_packet->has_flag(PacketFlag::Fragmented));
|
||||
if(!current_packet)
|
||||
return nullptr; /* we haven't found the end yet! */
|
||||
buffer_length += current_packet->data_length();
|
||||
if(!buffer->slot_set(sequence_length))
|
||||
return false; /* we need more packets */
|
||||
|
||||
/* okey we have all fragments lets reassemble */
|
||||
auto& packet = buffer->slot_value(sequence_length++);
|
||||
total_payload_length += packet.payload_length;
|
||||
if(packet.packet_flags & PacketFlag::Fragmented) {
|
||||
/* yep we find the end */
|
||||
break;
|
||||
}
|
||||
} while(true);
|
||||
/* ok we have all fragments lets reassemble */
|
||||
|
||||
/*
|
||||
* Packet sequence could never be so long. If it is so then the data_length() returned an invalid value.
|
||||
* We're checking it here because we dont want to make a huge allocation
|
||||
*/
|
||||
assert(buffer_length < 512 * 1024 * 1024);
|
||||
assert(total_payload_length < 512 * 1024 * 1024);
|
||||
|
||||
pipes::buffer packet_buffer{buffer_length};
|
||||
pipes::buffer packet_buffer{total_payload_length};
|
||||
char* packet_buffer_ptr = &packet_buffer[0];
|
||||
size_t packet_count = 0;
|
||||
|
||||
unique_ptr<ClientPacket> packet;
|
||||
|
||||
/* initialize packet flags etc */
|
||||
{
|
||||
packet = buffer->pop_front();
|
||||
packet_count++;
|
||||
|
||||
if(!packet) {
|
||||
logCritical(this->client->getServer()->getServerId(), "buffer->pop_front() returned nullptr, but set flag has been set (0)!");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const auto length = packet->buffer().length();
|
||||
memcpy(packet_buffer_ptr, &packet->buffer()[0], length);
|
||||
packet_buffer_ptr += length;
|
||||
}
|
||||
|
||||
packet_flags = buffer->slot_value(0).packet_flags;
|
||||
while(packet_count < sequence_length) {
|
||||
packet = buffer->pop_front();
|
||||
auto fragment = buffer->pop_front();
|
||||
memcpy(packet_buffer_ptr, fragment.payload.data_ptr(), fragment.payload_length);
|
||||
|
||||
packet_buffer_ptr += fragment.payload_length;
|
||||
packet_count++;
|
||||
|
||||
if(!packet) {
|
||||
logCritical(this->client->getServer()->getServerId(), "buffer->pop_front() returned nullptr, but set flag has been set (1)!");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const auto length = packet->data_length();
|
||||
memcpy(packet_buffer_ptr, &packet->data()[0], length);
|
||||
packet_buffer_ptr += length;
|
||||
}
|
||||
|
||||
#ifndef _NDEBUG
|
||||
if((packet_buffer_ptr - 1) != &packet_buffer[packet_buffer.length() - 1]) {
|
||||
logCritical(this->client->getServer()->getServerId(),
|
||||
"Buffer over/underflow: packet_buffer_ptr != &packet_buffer[packet_buffer.length() - 1]; packet_buffer_ptr := {}; packet_buffer.end() := {}",
|
||||
(void*) packet_buffer_ptr,
|
||||
(void*) &packet_buffer[packet_buffer.length() - 1]
|
||||
"Buffer over/underflow: packet_buffer_ptr != &packet_buffer[packet_buffer.length() - 1]; packet_buffer_ptr := {}; packet_buffer.end() := {}",
|
||||
(void*) packet_buffer_ptr,
|
||||
(void*) &packet_buffer[packet_buffer.length() - 1]
|
||||
);
|
||||
}
|
||||
|
||||
final_packet = ClientPacket::from_buffer(packet_buffer);
|
||||
final_packet->setCompressed(final_packet->has_flag(PacketFlag::Compressed));
|
||||
#endif
|
||||
} else {
|
||||
final_packet = buffer->pop_front();
|
||||
if(!final_packet) {
|
||||
logCritical(this->client->getServer()->getServerId(), "buffer->pop_front() returned nullptr, but set flag has been set (3)!");
|
||||
return nullptr;
|
||||
}
|
||||
auto packet = buffer->pop_front();
|
||||
packet_flags = packet.packet_flags;
|
||||
payload = packet.payload;
|
||||
}
|
||||
|
||||
more |= buffer->front_set(); /* set the more flag if we have more to process */
|
||||
have_more |= buffer->front_set(); /* set the more flag if we have more to process */
|
||||
buffer_lock.unlock();
|
||||
|
||||
std::string error = "success";
|
||||
if(!this->compress_handler.progressPacketIn(&*final_packet, error)) {
|
||||
logError(this->client->getServerId(), "{} Failed to decompress received packet. Error: {}", CLIENT_STR_LOG_PREFIX_(this->client), error);
|
||||
final_packet = nullptr;
|
||||
if(packet_flags & PacketFlag::Compressed) {
|
||||
std::string error{};
|
||||
|
||||
auto decompressed_size = compression::qlz_decompressed_size(payload.data_ptr(), payload.length());
|
||||
auto buffer = buffer::allocate_buffer(decompressed_size);
|
||||
if(!compression::qlz_decompress_payload(payload.data_ptr(), buffer.data_ptr(), &decompressed_size)) {
|
||||
logTrace(this->client->getServerId(), "{} Failed to decompress received command. Dropping packet.", CLIENT_STR_LOG_PREFIX_(this->client));
|
||||
return false;
|
||||
}
|
||||
|
||||
payload = buffer.range(0, decompressed_size);
|
||||
}
|
||||
|
||||
return final_packet;
|
||||
result = std::move(payload);
|
||||
return have_more;
|
||||
}
|
||||
|
||||
|
||||
@ -499,7 +415,7 @@ bool VoiceClientConnection::prepare_packet_for_write(vector<pipes::buffer> &resu
|
||||
|
||||
string error = "success";
|
||||
|
||||
if(packet->type().compressable() && !packet->memory_state.fragment_entry) {
|
||||
if(packet->type().compressable() && !packet->memory_state.fragment_entry && false) {
|
||||
packet->enable_flag(PacketFlag::Compressed);
|
||||
if(!this->compress_handler.progressPacketOut(packet.get(), error)) {
|
||||
logError(this->getClient()->getServerId(), "{} Could not compress outgoing packet.\nThis could cause fatal failed for the client.\nError: {}", error);
|
||||
@ -560,12 +476,33 @@ bool VoiceClientConnection::prepare_packet_for_write(vector<pipes::buffer> &resu
|
||||
work_lock.unlock(); /* the rest could be unordered */
|
||||
|
||||
|
||||
CryptHandler::key_t crypt_key{};
|
||||
CryptHandler::nonce_t crypt_nonce{};
|
||||
auto statistics = this->client ? this->client->connectionStatistics : nullptr;
|
||||
for(const auto& fragment : fragments) {
|
||||
if(!this->crypt_handler.progressPacketOut(fragment.get(), error, false)){
|
||||
logError(this->client->getServerId(), "{} Failed to encrypt packet. Error: {}", CLIENT_STR_LOG_PREFIX_(this->client), error);
|
||||
return false;
|
||||
if(fragment->has_flag(PacketFlag::Unencrypted)) {
|
||||
this->crypt_handler.write_default_mac(fragment->mac().data_ptr());
|
||||
} else {
|
||||
if(!this->client->crypto.protocol_encrypted) {
|
||||
crypt_key = CryptHandler::default_key;
|
||||
crypt_nonce = CryptHandler::default_nonce;
|
||||
} else {
|
||||
if(!this->crypt_handler.generate_key_nonce(false, fragment->type().type(), fragment->packetId(), fragment->generationId(), crypt_key, crypt_nonce)) {
|
||||
logError(this->client->getServerId(), "{} Failed to generate crypt key/nonce for sending a packet. This should never happen! Dropping packet.", CLIENT_STR_LOG_PREFIX_(this->client));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
auto crypt_result = this->crypt_handler.encrypt(fragment->header().data_ptr(), fragment->header().length(),
|
||||
fragment->data().data_ptr(), fragment->data().length(),
|
||||
fragment->mac().data_ptr(),
|
||||
crypt_key, crypt_nonce, error);
|
||||
if(!crypt_result){
|
||||
logError(this->client->getServerId(), "{} Failed to encrypt packet. Error: {}", CLIENT_STR_LOG_PREFIX_(this->client), error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef CONNECTION_NO_STATISTICS
|
||||
if(statistics)
|
||||
statistics->logOutgoingPacket(*fragment);
|
||||
@ -704,7 +641,35 @@ void VoiceClientConnection::reset() {
|
||||
|
||||
{
|
||||
lock_guard buffer_lock(this->packet_buffer_lock);
|
||||
for(auto& buffer : this->_packet_buffers)
|
||||
for(auto& buffer : this->_command_fragment_buffers)
|
||||
buffer.reset();
|
||||
}
|
||||
}
|
||||
|
||||
void VoiceClientConnection::force_insert_command(const pipes::buffer_view &buffer) {
|
||||
CommandFragment fragment_entry{
|
||||
0,
|
||||
0,
|
||||
|
||||
PacketFlag::Unencrypted,
|
||||
(uint32_t) buffer.length(),
|
||||
buffer.own_buffer()
|
||||
};
|
||||
|
||||
|
||||
{
|
||||
auto& fragment_buffer = this->_command_fragment_buffers[command_fragment_buffer_index(protocol::COMMAND)];
|
||||
unique_lock queue_lock(fragment_buffer.buffer_lock);
|
||||
fragment_buffer.push_front(std::move(fragment_entry));
|
||||
}
|
||||
|
||||
auto voice_server = this->client->voice_server;
|
||||
if(voice_server)
|
||||
voice_server->schedule_command_handling(this->client);
|
||||
}
|
||||
|
||||
void VoiceClientConnection::register_initiv_packet() {
|
||||
auto& fragment_buffer = this->_command_fragment_buffers[command_fragment_buffer_index(protocol::COMMAND)];
|
||||
unique_lock buffer_lock(fragment_buffer.buffer_lock);
|
||||
fragment_buffer.set_full_index_to(1); /* the first packet (0) is already the clientinitiv packet */
|
||||
}
|
@ -2,7 +2,7 @@
|
||||
|
||||
#include <protocol/ringbuffer.h>
|
||||
#include <protocol/CompressionHandler.h>
|
||||
#include <protocol/CryptionHandler.h>
|
||||
#include <protocol/CryptHandler.h>
|
||||
#include <ThreadPool/Thread.h>
|
||||
#include <ThreadPool/Mutex.h>
|
||||
#include <protocol/buffers.h>
|
||||
@ -10,9 +10,11 @@
|
||||
#include <deque>
|
||||
#include <event.h>
|
||||
#include <condition_variable>
|
||||
#include <utility>
|
||||
#include <pipes/buffer.h>
|
||||
#include "VoiceClient.h"
|
||||
#include "protocol/AcknowledgeManager.h"
|
||||
#include <protocol/generation.h>
|
||||
|
||||
//#define LOG_ACK_SYSTEM
|
||||
#ifdef LOG_ACK_SYSTEM
|
||||
@ -36,15 +38,33 @@ namespace ts {
|
||||
friend class server::VoiceClient;
|
||||
friend class server::POWHandler;
|
||||
public:
|
||||
typedef protocol::PacketRingBuffer<protocol::ClientPacket, 32, std::unique_ptr<protocol::ClientPacket>> packet_buffer_t;
|
||||
typedef std::array<packet_buffer_t, 8> packet_buffers_t;
|
||||
struct CommandFragment {
|
||||
uint16_t packet_id{0};
|
||||
uint16_t packet_generation{0};
|
||||
|
||||
uint8_t packet_flags{0};
|
||||
uint32_t payload_length : 24;
|
||||
pipes::buffer payload{};
|
||||
|
||||
CommandFragment() { this->payload_length = 0; }
|
||||
CommandFragment(uint16_t packetId, uint16_t packetGeneration, uint8_t packetFlags, uint32_t payloadLength, pipes::buffer payload) : packet_id{packetId}, packet_generation{packetGeneration}, packet_flags{packetFlags},
|
||||
payload_length{payloadLength}, payload{std::move(payload)} {}
|
||||
|
||||
CommandFragment& operator=(const CommandFragment&) = default;
|
||||
CommandFragment(const CommandFragment& other) = default;
|
||||
CommandFragment(CommandFragment&&) = default;
|
||||
};
|
||||
static_assert(sizeof(CommandFragment) == 8 + sizeof(pipes::buffer));
|
||||
|
||||
typedef protocol::PacketRingBuffer<CommandFragment, 32, CommandFragment> command_fragment_buffer_t;
|
||||
typedef std::array<command_fragment_buffer_t, 2> command_packet_reassembler;
|
||||
|
||||
explicit VoiceClientConnection(server::VoiceClient*);
|
||||
virtual ~VoiceClientConnection();
|
||||
|
||||
void sendPacket(const std::shared_ptr<protocol::ServerPacket>& original_packet, bool copy = false, bool prepare_directly = false);
|
||||
|
||||
CryptionHandler* getCryptHandler(){ return &crypt_handler; }
|
||||
CryptHandler* getCryptHandler(){ return &crypt_handler; }
|
||||
|
||||
server::VoiceClient* getClient(){ return client; }
|
||||
|
||||
@ -62,12 +82,13 @@ namespace ts {
|
||||
bool wait_empty_write_and_prepare_queue(std::chrono::time_point<std::chrono::system_clock> until = std::chrono::time_point<std::chrono::system_clock>());
|
||||
|
||||
protocol::PacketIdManager& getPacketIdManager() { return this->packet_id_manager; }
|
||||
packet_buffers_t& packet_buffers() { return this->_packet_buffers; }
|
||||
|
||||
void reset();
|
||||
|
||||
void force_insert_command(const pipes::buffer_view& /* payload */);
|
||||
void register_initiv_packet();
|
||||
//buffer::SortedBufferQueue<protocol::ClientPacket>** getReadQueue() { return this->readTypedQueue; }
|
||||
protected:
|
||||
void handleDatagramReceived(const pipes::buffer_view&);
|
||||
void handle_incoming_datagram(const pipes::buffer_view &buffer);
|
||||
bool verify_encryption(const pipes::buffer_view& /* full packet */);
|
||||
|
||||
void triggerWrite();
|
||||
@ -75,13 +96,13 @@ namespace ts {
|
||||
server::VoiceClient* client = nullptr;
|
||||
|
||||
//Decryption / encryption stuff
|
||||
CryptionHandler crypt_handler;
|
||||
CryptHandler crypt_handler; /* access to CryptHandler is thread save */
|
||||
CompressionHandler compress_handler;
|
||||
AcknowledgeManager acknowledge_handler;
|
||||
|
||||
//Handle stuff
|
||||
void execute_handle_packet(const std::chrono::system_clock::time_point& /* scheduled */);
|
||||
std::unique_ptr<protocol::ClientPacket> next_reassembled_packet(std::unique_lock<std::recursive_timed_mutex>& /* packet channel execute lock */, bool& /* have more */);
|
||||
void execute_handle_command_packets(const std::chrono::system_clock::time_point& /* scheduled */);
|
||||
bool next_reassembled_command(std::unique_lock<std::recursive_timed_mutex> &buffer_execute_lock /* packet channel execute lock */, pipes::buffer & /* buffer*/);
|
||||
|
||||
|
||||
/* ---------- Write declarations ---------- */
|
||||
@ -143,9 +164,13 @@ namespace ts {
|
||||
std::atomic<uint8_t> prepare_process_count{0}; /* current thread count preparing a packet */
|
||||
bool prepare_packet_for_write(std::vector<pipes::buffer> &/* buffers which need to be transferred */, const std::shared_ptr<protocol::ServerPacket> &/* the packet */, std::unique_lock<std::mutex>& /* work lock */);
|
||||
|
||||
std::array<protocol::generation_estimator, 9> incoming_generation_estimators{}; /* implementation is thread save */
|
||||
std::recursive_mutex packet_buffer_lock;
|
||||
packet_buffers_t _packet_buffers;
|
||||
uint8_t _packet_buffers_index = 0;
|
||||
command_packet_reassembler _command_fragment_buffers;
|
||||
|
||||
static inline uint8_t command_fragment_buffer_index(uint8_t packet_index) {
|
||||
return packet_index & 0x1U; /* use 0 for command and 1 for command low */
|
||||
}
|
||||
|
||||
};
|
||||
}
|
||||
|
@ -55,12 +55,9 @@ ts::command_result VoiceClient::handleCommandClientInitIv(Command& command) {
|
||||
this->closeConnection(); /* executing final disconnect right now! */
|
||||
}
|
||||
this->connection->reset();
|
||||
{
|
||||
auto& read_queue = this->connection->packet_buffers()[protocol::COMMAND];
|
||||
unique_lock buffer_lock(read_queue.buffer_lock);
|
||||
read_queue.set_full_index_to(1); /* the first packet (0) is already the clientinitiv packet */
|
||||
}
|
||||
this->connection->register_initiv_packet();
|
||||
this->state = ConnectionState::INIT_HIGH;
|
||||
this->crypto.protocol_encrypted = false;
|
||||
|
||||
bool use_teaspeak = command.hasParm("teaspeak");
|
||||
if(use_teaspeak) {
|
||||
@ -157,30 +154,27 @@ ts::command_result VoiceClient::handleCommandClientInitIv(Command& command) {
|
||||
}
|
||||
|
||||
{
|
||||
this->connection->getCryptHandler()->block(); //Block until the key is setuped
|
||||
string error;
|
||||
if(!this->connection->getCryptHandler()->setupSharedSecret(this->crypto.alpha, this->crypto.beta, this->crypto.remote_key.get(), this->server->serverKey(), error)){
|
||||
this->connection->getCryptHandler()->unblock();
|
||||
logError(this->server->getServerId(), "Could not setup shared secret! (" + error + ")");
|
||||
return ts::command_result{error::vs_critical};
|
||||
}
|
||||
this->connection->getCryptHandler()->unblock();
|
||||
this->crypto.protocol_encrypted = true;
|
||||
}
|
||||
}
|
||||
return ts::command_result{error::ok};
|
||||
}
|
||||
|
||||
ts::command_result VoiceClient::handleCommandClientEk(const std::unique_ptr<protocol::ClientPacket>& packet, Command& cmd) {
|
||||
ts::command_result VoiceClient::handleCommandClientEk(Command& cmd) {
|
||||
this->last_packet_handshake = system_clock::now();
|
||||
debugMessage(this->getServerId(), "{} Got client ek!", CLIENT_STR_LOG_PREFIX);
|
||||
|
||||
auto client_key = base64::decode(cmd["ek"]);
|
||||
auto x = this->crypto.chain_data->chain->generatePrivateKey(this->crypto.chain_data->root_key, this->crypto.chain_data->root_index);
|
||||
auto private_key = this->crypto.chain_data->chain->generatePrivateKey(this->crypto.chain_data->root_key, this->crypto.chain_data->root_index);
|
||||
|
||||
this->connection->getCryptHandler()->setupSharedSecretNew(this->crypto.alpha, this->crypto.beta, (char*) x.data(), client_key.data());
|
||||
this->connection->getCryptHandler()->setupSharedSecretNew(this->crypto.alpha, this->crypto.beta, (char*) private_key.data(), client_key.data());
|
||||
this->connection->acknowledge_handler.reset();
|
||||
this->crypto.protocol_encrypted = true;
|
||||
this->sendAcknowledge(packet->packetId()); //Send the encrypted acknowledge
|
||||
this->sendAcknowledge(2); //Send the encrypted acknowledge (most the times the second packet; If not we're going into the resend loop)
|
||||
return ts::command_result{error::ok};
|
||||
}
|
@ -12,14 +12,14 @@ using namespace ts::protocol;
|
||||
|
||||
//#define PKT_LOG_PING
|
||||
/* should never happen! */
|
||||
void VoiceClient::handlePacketInit(const unique_ptr<ts::protocol::ClientPacket> &) {}
|
||||
void VoiceClient::handlePacketInit(const ts::protocol::IncomingClientPacketParser &) {}
|
||||
|
||||
//TODO Packet handlers -> move back to voice manager?
|
||||
void VoiceClient::handlePacketCommand(const std::unique_ptr<protocol::ClientPacket>& packet) {
|
||||
//TODO Packet handlers -> move back to voice client?
|
||||
void VoiceClient::handlePacketCommand(const pipes::buffer_view& command_string) {
|
||||
std::unique_ptr<Command> command;
|
||||
command_result result{};
|
||||
try {
|
||||
command = make_unique<Command>(Command::parse(packet->data(), true, !ts::config::server::strict_ut8_mode));
|
||||
command = make_unique<Command>(Command::parse(command_string, true, !ts::config::server::strict_ut8_mode));
|
||||
} catch(std::invalid_argument& ex) {
|
||||
result = command_result{error::parameter_convert, std::string{ex.what()}};
|
||||
goto handle_error;
|
||||
@ -29,7 +29,7 @@ void VoiceClient::handlePacketCommand(const std::unique_ptr<protocol::ClientPack
|
||||
}
|
||||
|
||||
if(command->command() == "clientek") {
|
||||
result = this->handleCommandClientEk(packet, *command);
|
||||
result = this->handleCommandClientEk(*command);
|
||||
if(result.error_code()) goto handle_error;
|
||||
} else if(command->command() == "clientinitiv") {
|
||||
result = this->handleCommandClientInitIv(*command);
|
||||
@ -42,9 +42,9 @@ void VoiceClient::handlePacketCommand(const std::unique_ptr<protocol::ClientPack
|
||||
result.release_details();
|
||||
}
|
||||
|
||||
void VoiceClient::handlePacketPing(const std::unique_ptr<protocol::ClientPacket>& packet) {
|
||||
if (packet->type() == PacketTypeInfo::Pong) {
|
||||
uint16_t id = be2le16((char*) packet->data().data_ptr());
|
||||
void VoiceClient::handlePacketPing(const protocol::IncomingClientPacketParser& packet) {
|
||||
if (packet.type() == protocol::PONG) {
|
||||
uint16_t id = be2le16((char*) packet.payload().data_ptr());
|
||||
if (this->lastPingId == id) {
|
||||
#ifdef PKT_LOG_PING
|
||||
logMessage(this->getServerId(), "{}[Ping] Got a valid pong for ping {}. Required time: {}", CLIENT_STR_LOG_PREFIX, id, duration_cast<microseconds>(system_clock::now() - this->lastPingRequest).count() / 1000.f);
|
||||
@ -64,22 +64,22 @@ void VoiceClient::handlePacketPing(const std::unique_ptr<protocol::ClientPacket>
|
||||
logMessage(this->getServerId(), "{}[Ping] Sending pong for client requested ping {}", CLIENT_STR_LOG_PREFIX, packet->packetId());
|
||||
#endif
|
||||
char buffer[2];
|
||||
le2be16(packet->packetId(), buffer);
|
||||
le2be16(packet.packet_id(), buffer);
|
||||
auto pkt = make_shared<ServerPacket>(PacketTypeInfo::Pong, pipes::buffer_view{buffer, 2});
|
||||
pkt->enable_flag(PacketFlag::Unencrypted);
|
||||
this->connection->sendPacket(pkt);
|
||||
}
|
||||
|
||||
void VoiceClient::handlePacketVoice(const std::unique_ptr<protocol::ClientPacket>& packet) {
|
||||
if (packet->type() == PacketTypeInfo::Voice) {
|
||||
SpeakingClient::handlePacketVoice(packet->data(), packet->has_flag(PacketFlag::Compressed), packet->has_flag(PacketFlag::Fragmented));
|
||||
} else if(packet->type() == PacketTypeInfo::VoiceWhisper) {
|
||||
SpeakingClient::handlePacketVoiceWhisper(packet->data(), packet->has_flag(PacketFlag::NewProtocol));
|
||||
void VoiceClient::handlePacketVoice(const protocol::IncomingClientPacketParser& packet) {
|
||||
if (packet.type() == protocol::VOICE) {
|
||||
SpeakingClient::handlePacketVoice(packet.payload(), (packet.flags() & PacketFlag::Compressed) > 0, (packet.flags() & PacketFlag::Fragmented) > 0);
|
||||
} else if(packet.type() == protocol::VOICE_WHISPER) {
|
||||
SpeakingClient::handlePacketVoiceWhisper(packet.payload(), (packet.flags() & PacketFlag::NewProtocol) > 0);
|
||||
}
|
||||
}
|
||||
|
||||
void VoiceClient::handlePacketAck(const std::unique_ptr<protocol::ClientPacket>& packet) {
|
||||
void VoiceClient::handlePacketAck(const protocol::IncomingClientPacketParser& packet) {
|
||||
string error;
|
||||
if(!this->connection->acknowledge_handler.process_acknowledge(*packet, error))
|
||||
if(!this->connection->acknowledge_handler.process_acknowledge(packet.type(), packet.payload(), error))
|
||||
debugMessage(this->getServerId(), "{} Failed to handle acknowledge: {}", CLIENT_STR_LOG_PREFIX, error);
|
||||
}
|
@ -108,7 +108,7 @@ void WebClient::enqueue_raw_packet(const pipes::buffer_view &msg) {
|
||||
|
||||
void WebClient::registerMessageProcess() {
|
||||
auto weakLock = this->_this;
|
||||
if(serverInstance->getVoiceServerManager()->getState() == ServerManager::STARTED)
|
||||
if(serverInstance->getVoiceServerManager()->getState() == VirtualServerManager::STARTED)
|
||||
serverInstance->getVoiceServerManager()->get_executor_loop()->schedule(this->event_handle_packet);
|
||||
}
|
||||
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include <log/LogUtils.h>
|
||||
#include <misc/endianness.h>
|
||||
#include <src/client/voice/VoiceClient.h>
|
||||
#include <src/ServerManager.h>
|
||||
#include <src/VirtualServerManager.h>
|
||||
#include <netinet/tcp.h>
|
||||
#include <src/InstanceHandler.h>
|
||||
#include <misc/memtracker.h>
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "POWHandler.h"
|
||||
#include "src/InstanceHandler.h"
|
||||
#include "src/ServerManager.h"
|
||||
#include "src/VirtualServerManager.h"
|
||||
#include "src/client/voice/VoiceClient.h"
|
||||
#include <misc/endianness.h>
|
||||
#include <log/LogUtils.h>
|
||||
@ -138,7 +138,7 @@ void POWHandler::send_data(const std::shared_ptr<ts::server::POWHandler::Client>
|
||||
le2be16(101, &datagram->data[8]);
|
||||
|
||||
/* 1 byte flags and type */
|
||||
datagram->data[10] = (uint8_t) (0x08 | 0x80);
|
||||
datagram->data[10] = (uint8_t) (0x08U | 0x80U);
|
||||
|
||||
memcpy(&datagram->data[11], buffer.data_ptr(), buffer.length());
|
||||
this->server->send_datagram(client->socket, datagram);
|
||||
@ -275,27 +275,7 @@ void POWHandler::handle_puzzle_solve(const std::shared_ptr<ts::server::POWHandle
|
||||
|
||||
auto voice_client = this->register_verified_client(client);
|
||||
if(voice_client) {
|
||||
auto& read_queue = voice_client->connection->packet_buffers()[protocol::COMMAND];
|
||||
|
||||
auto packet = make_unique<protocol::ClientPacket>(protocol::PacketTypeInfo::Command, command);
|
||||
packet->memory_state.id_branded = false;
|
||||
packet->applyPacketId(0, 0); /* first packet */
|
||||
|
||||
{
|
||||
unique_lock buffer_lock(read_queue.buffer_lock);
|
||||
if(read_queue.current_index() == 0) {
|
||||
if(!read_queue.insert_index(0, move(packet))) {
|
||||
#ifdef POW_ERROR
|
||||
debugMessage(this->get_server_id(), "[POW][{}][Puzzle] Failed to insert command packet into buffer!", net::to_string(client->address));
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
read_queue.push_front(move(packet));
|
||||
}
|
||||
}
|
||||
|
||||
this->server->schedule_execute(&*voice_client);
|
||||
voice_client->connection->force_insert_command(command);
|
||||
client->state = LowHandshakeState::COMPLETED;
|
||||
} else {
|
||||
#ifdef POW_ERROR
|
||||
|
@ -8,8 +8,7 @@
|
||||
#include "VoiceServer.h"
|
||||
#include "src/VirtualServer.h"
|
||||
|
||||
namespace ts {
|
||||
namespace server {
|
||||
namespace ts::server {
|
||||
class POWHandler {
|
||||
public:
|
||||
enum LowHandshakeState : uint8_t {
|
||||
@ -66,4 +65,3 @@ namespace ts {
|
||||
void reset_client(const std::shared_ptr<Client> &client /* client */);
|
||||
};
|
||||
}
|
||||
}
|
@ -68,15 +68,6 @@ namespace ts {
|
||||
|
||||
void unregisterConnection(const std::shared_ptr<QueryClient> &);
|
||||
|
||||
/*
|
||||
std::string createQueryLogin(const std::string &name, ClientUid uid, std::string = "");
|
||||
bool renameQueryLogin(ClientUid uid, const std::string &targetName);
|
||||
std::string resetQueryPassword(const std::shared_ptr<QueryLoginCredentials>&, std::string = "");
|
||||
|
||||
std::shared_ptr<QueryLoginCredentials> findQueryLoginByName(const std::string &name);
|
||||
std::shared_ptr<QueryLoginCredentials> findQueryLoginByUid(const std::string &uid);
|
||||
*/
|
||||
|
||||
std::deque<std::shared_ptr<QueryAccount>> list_query_accounts(OptionalServerId /* server */);
|
||||
std::shared_ptr<QueryAccount> create_query_account(const std::string& /* name */, ServerId /* server */, const std::string& /* owner unique id */, const std::string& /* password */);
|
||||
std::shared_ptr<PasswortedQueryAccount> load_password(const std::shared_ptr<QueryAccount>& /* account */);
|
||||
|
@ -10,7 +10,7 @@
|
||||
#include <log/LogUtils.h>
|
||||
#include "src/VirtualServer.h"
|
||||
#include <misc/endianness.h>
|
||||
#include "../ServerManager.h"
|
||||
#include "src/VirtualServerManager.h"
|
||||
#include "../InstanceHandler.h"
|
||||
#include <ThreadPool/Timer.h>
|
||||
#include <pipes/buffer.h>
|
||||
@ -120,7 +120,7 @@ void VoiceServer::triggerWrite(const std::shared_ptr<VoiceClient>& client) {
|
||||
this->io->invoke_write(client);
|
||||
}
|
||||
|
||||
void VoiceServer::schedule_execute(const ts::server::VoiceClient *client) {
|
||||
void VoiceServer::schedule_command_handling(const ts::server::VoiceClient *client) {
|
||||
auto vmanager = serverInstance->getVoiceServerManager();
|
||||
if(!vmanager)
|
||||
return;
|
||||
@ -161,8 +161,9 @@ void VoiceServer::execute_resend(const std::chrono::system_clock::time_point &no
|
||||
|
||||
if(client->state == ConnectionState::CONNECTED) {
|
||||
client->disconnect(ViewReasonId::VREASON_TIMEOUT, config::messages::timeout::packet_resend_failed, nullptr, true);
|
||||
} else
|
||||
} else {
|
||||
client->closeConnection(system_clock::now() + seconds(1));
|
||||
}
|
||||
} else if(!buffers.empty()) {
|
||||
{
|
||||
lock_guard client_write_lock(connection->write_queue_lock);
|
||||
@ -348,16 +349,7 @@ void VoiceServer::handleMessageRead(int fd, short events, void *_event_handle) {
|
||||
auto new_address = net::to_string(remote_address);
|
||||
|
||||
auto command = "dummy_ipchange old_ip=" + old_address + " new_ip=" + new_address;
|
||||
auto packet = make_unique<protocol::ClientPacket>(protocol::PacketTypeInfo::Command, pipes::buffer_view{command.data(), command.length()});
|
||||
packet->memory_state.id_branded = false;
|
||||
packet->applyPacketId(0, 0);
|
||||
|
||||
{
|
||||
auto& buffer = client->connection->packet_buffers()[protocol::COMMAND];
|
||||
unique_lock buffer_lock(buffer.buffer_lock);
|
||||
buffer.push_front(move(packet));
|
||||
}
|
||||
|
||||
client->connection->force_insert_command(pipes::buffer_view{command.data(), command.length()});
|
||||
memcpy(&client->remote_address, &remote_address, sizeof(remote_address));
|
||||
io::DatagramPacket::extract_info(message, client->address_info);
|
||||
}
|
||||
@ -367,15 +359,7 @@ void VoiceServer::handleMessageRead(int fd, short events, void *_event_handle) {
|
||||
}
|
||||
|
||||
if(client->state != ConnectionState::DISCONNECTED){
|
||||
#ifdef VC_USE_READ_QUEUE
|
||||
{
|
||||
lock_guard<recursive_mutex> lock(client->connection->queueLock);
|
||||
client->connection->readQueue.push_back(read_buffer.view(0, readBytes).dup(buffer::allocate_buffer(readBytes)));
|
||||
}
|
||||
while(client->state != ConnectionState::DISCONNECTED && client->connection->handleNextDatagram());
|
||||
#else
|
||||
client->connection->handleDatagramReceived(read_buffer.view(0, bytes_read));
|
||||
#endif
|
||||
client->connection->handle_incoming_datagram(read_buffer.view(0, bytes_read));
|
||||
client = nullptr;
|
||||
}
|
||||
}
|
||||
|
@ -72,7 +72,7 @@ namespace ts {
|
||||
std::deque<std::shared_ptr<VoiceClient>> activeConnections;
|
||||
public: //lib event
|
||||
void triggerWrite(const std::shared_ptr<VoiceClient> &);
|
||||
void schedule_execute(VoiceClient const *);
|
||||
void schedule_command_handling(VoiceClient const *client);
|
||||
|
||||
void tickHandshakingClients();
|
||||
void execute_resend(const std::chrono::system_clock::time_point& /* now */, std::chrono::system_clock::time_point& /* next resend */);
|
||||
|
@ -2,7 +2,7 @@
|
||||
#include <src/SignalHandler.h>
|
||||
#include <src/VirtualServer.h>
|
||||
#include <src/client/ConnectedClient.h>
|
||||
#include <src/ServerManager.h>
|
||||
#include <src/VirtualServerManager.h>
|
||||
#include <src/InstanceHandler.h>
|
||||
#include <log/LogUtils.h>
|
||||
#include <src/ShutdownHelper.h>
|
||||
|
@ -112,15 +112,12 @@ void WebListManager::tick() {
|
||||
logError(_entry->server->getServerId(), "[WebList] Status update failed. Error: " + error);
|
||||
|
||||
if(_entry->fail_count == 1 && retry) {
|
||||
logMessage(_entry->server->getServerId(), "[WebList] Scheduling next update attempt in 5 seconds.");
|
||||
_entry->scheduled_request = now + seconds(5);
|
||||
} else if(_entry->fail_count == 2 && retry) {
|
||||
logMessage(_entry->server->getServerId(), "[WebList] Scheduling next update attempt in 30 seconds.");
|
||||
_entry->scheduled_request = now + seconds(30);
|
||||
} else if(_entry->fail_count == 3 && retry) {
|
||||
logMessage(_entry->server->getServerId(), "[WebList] Scheduling next update attempt in 1 minute.");
|
||||
_entry->scheduled_request = now + seconds(60);
|
||||
} else if(_entry->fail_count >= 4) {
|
||||
} else if(_entry->fail_count == 2 && retry) {
|
||||
logMessage(_entry->server->getServerId(), "[WebList] Scheduling next update attempt in 5 minutes.");
|
||||
_entry->scheduled_request = now + seconds(5 * 60);
|
||||
} else if(_entry->fail_count >= 3) {
|
||||
logMessage(_entry->server->getServerId(), "[WebList] Scheduling next update attempt in 10 minutes.");
|
||||
_entry->scheduled_request = now + minutes(10);
|
||||
}
|
||||
|
2
shared
2
shared
@ -1 +1 @@
|
||||
Subproject commit c9bd9054f6ff4507cb3d919b544beb3a450e7f39
|
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Subproject commit d13c1e6d6812aa568b6cc7215100828016b92582
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Reference in New Issue
Block a user