Fixed error spam and a memory leak
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parent
707ede7a6f
commit
fb28e613cd
@ -1371,14 +1371,15 @@ std::deque<std::shared_ptr<EntryBinding>> config::create_bindings() {
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{
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{
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CREATE_BINDING("not_allowed_message", FLAG_RELOADABLE);
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CREATE_BINDING("not_allowed_message", FLAG_RELOADABLE);
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BIND_STRING(config::server::clients::teamspeak_not_allowed_message, "");
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BIND_STRING(config::server::clients::teamspeak_not_allowed_message, "");
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ADD_DESCRIPTION("Chaneg the message, displayed when denying the access to the server");
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ADD_DESCRIPTION("Change the message, displayed when denying the access to the server");
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ADD_NOTE_RELOADABLE();
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ADD_NOTE_RELOADABLE();
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}
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}
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{
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{
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CREATE_BINDING("teamspeak_message", 0); /* No reload flag else we could just manipulate the licensing thing */
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CREATE_BINDING("teamspeak_message", 0); /* No reload flag else we could just manipulate the licensing thing */
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BIND_STRING(config::server::clients::extra_welcome_message_teamspeak, "");
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BIND_STRING(config::server::clients::extra_welcome_message_teamspeak, "");
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ADD_DESCRIPTION("Add an extra welcome message for TeamSpeak client users");
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ADD_DESCRIPTION("Add an extra welcome message for TeamSpeak client users");
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ADD_NOTE_RELOADABLE();
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/* Don't make the reloadable else you could just disable the outdated client server join message */
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//ADD_NOTE_RELOADABLE();
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}
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}
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{
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{
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CREATE_BINDING("teamspeak_message_type", 0); /* No reload flag else we could just manipulate the licensing thing */
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CREATE_BINDING("teamspeak_message_type", 0); /* No reload flag else we could just manipulate the licensing thing */
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@ -1387,7 +1388,8 @@ std::deque<std::shared_ptr<EntryBinding>> config::create_bindings() {
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ADD_DESCRIPTION(std::to_string(WelcomeMessageType::WELCOME_MESSAGE_TYPE_NONE) + " - None, do nothing");
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ADD_DESCRIPTION(std::to_string(WelcomeMessageType::WELCOME_MESSAGE_TYPE_NONE) + " - None, do nothing");
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ADD_DESCRIPTION(std::to_string(WelcomeMessageType::WELCOME_MESSAGE_TYPE_CHAT) + " - Message, sends this message before the server welcome message");
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ADD_DESCRIPTION(std::to_string(WelcomeMessageType::WELCOME_MESSAGE_TYPE_CHAT) + " - Message, sends this message before the server welcome message");
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ADD_DESCRIPTION(std::to_string(WelcomeMessageType::WELCOME_MESSAGE_TYPE_POKE) + " - Message, pokes the client with the message when he enters the server");
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ADD_DESCRIPTION(std::to_string(WelcomeMessageType::WELCOME_MESSAGE_TYPE_POKE) + " - Message, pokes the client with the message when he enters the server");
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ADD_NOTE_RELOADABLE();
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/* Don't make the reloadable else you could just disable the outdated client server join message */
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//ADD_NOTE_RELOADABLE();
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}
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}
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/* TeaSpeak */
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/* TeaSpeak */
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@ -931,7 +931,7 @@ bool ConnectedClient::handleCommandFull(Command& cmd, bool disconnectOnFail) {
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}
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}
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bool generateReturnStatus = false;
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bool generateReturnStatus = false;
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if(result.has_error() || this->getType() == ClientType::CLIENT_QUERY || this->getType() == ClientType::CLIENT_TEAMSPEAK){
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if(result.has_error() || this->getType() == ClientType::CLIENT_QUERY){
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generateReturnStatus = true;
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generateReturnStatus = true;
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} else if(cmd["return_code"].size() > 0) {
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} else if(cmd["return_code"].size() > 0) {
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generateReturnStatus = !cmd["return_code"].string().empty();
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generateReturnStatus = !cmd["return_code"].string().empty();
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@ -1001,9 +1001,10 @@ void Conversation::register_message(ts::ClientDbId sender_database_id, const std
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{
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{
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lock_guard lock(this->_last_messages_lock);
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lock_guard lock(this->_last_messages_lock);
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this->_last_messages.push_back(entry);
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this->_last_messages.push_back(entry);
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while(this->_last_messages.size() > this->_last_messages_limit)
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while(this->_last_messages.size() > this->_last_messages_limit) {
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this->_last_messages.pop_front(); /* TODO: Use a iterator for delete to improve performance */
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this->_last_messages.pop_front(); /* TODO: Use a iterator for delete to improve performance */
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}
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}
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}
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if(!this->volatile_only()) {
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if(!this->volatile_only()) {
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{
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{
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