#include #include #include #include #include #include #include #include #include #include #include #include "LicenseServer.h" #include "crypt.h" #include "UserManager.h" using namespace std; using namespace std::chrono; using namespace license; using namespace ts; LicenseServer::LicenseServer(const sockaddr_in& addr, const std::shared_ptr& manager, const shared_ptr &stats, const shared_ptr &wstats, const std::shared_ptr& user_manager) : manager(manager), statistics(stats), web_statistics(wstats), user_manager(user_manager) { this->localAddr = new sockaddr_in{}; memcpy(this->localAddr, &addr, sizeof(addr)); } LicenseServer::~LicenseServer() { this->stopServer(); delete this->localAddr; } #define SFAIL(message) \ do { \ logError(lstream << (message) << " Message: " << errno << "/" << strerror(errno)); \ this->stopServer(); \ return false; \ } while(0) static int enabled = 1; static int disabled = 0; bool LicenseServer::startServer() { { lock_guard lock(this->lock); if(this->running) return false; this->running = true; } fileDescriptor = socket(AF_INET, SOCK_STREAM, 0); if (fileDescriptor < 0) SFAIL("Could not create new socket"); if(setsockopt(this->fileDescriptor, SOL_SOCKET, SO_REUSEADDR, &enabled, sizeof(enabled)) < 0) SFAIL("could not set reuse address"); if(setsockopt(this->fileDescriptor, IPPROTO_TCP, TCP_CORK, &disabled, sizeof(disabled)) < 0) SFAIL("could not set no push"); if(bind(this->fileDescriptor, (struct sockaddr *) this->localAddr, sizeof(sockaddr_in)) < 0) SFAIL("Could not bind socket on " + string(inet_ntoa(this->localAddr->sin_addr))); if(listen(this->fileDescriptor, 32) < 0) SFAIL("Could not listen on socket"); this->evBase = event_base_new(); this->acceptEvent = event_new(this->evBase, this->fileDescriptor, EV_READ | EV_PERSIST, LicenseServer::handleEventAccept, this); this->client_cleanup = evtimer_new(this->evBase, LicenseServer::handleEventCleanup, this); event_add(this->acceptEvent, nullptr); { timeval now{1, 0}; evtimer_add(this->client_cleanup, &now); } evBaseDispatch = new threads::Thread(THREAD_SAVE_OPERATIONS, [&](){ signal(SIGPIPE, SIG_IGN); event_base_dispatch(this->evBase); }); return true; } void LicenseServer::stopServer() { { lock_guard lock(this->lock); if(!this->running) return; this->running = false; } for(const auto& client : this->getClients()) this->closeConnection(client); if(this->acceptEvent) { event_del(this->acceptEvent); event_free(this->acceptEvent); } this->acceptEvent = nullptr; if(this->client_cleanup) { event_del_block(this->client_cleanup); event_free(this->client_cleanup); this->client_cleanup = nullptr; } if(this->evBase) event_base_loopbreak(this->evBase); if(this->evBaseDispatch) this->evBaseDispatch->join(); delete this->evBaseDispatch; this->evBaseDispatch = nullptr; if(this->evBase) { event_base_loopbreak(this->evBase); /* again for some reason */ event_base_free(this->evBase); } this->evBase = nullptr; if(this->fileDescriptor != 0) { shutdown(this->fileDescriptor, SHUT_RDWR); close(this->fileDescriptor); this->fileDescriptor = 0; } } void LicenseServer::handleEventCleanup(int, short, void* ptrServer) { auto server = static_cast(ptrServer); server->cleanup_clients(); timeval next{1, 0}; if(server->client_cleanup) event_add(server->client_cleanup, &next); } //Basic IO void LicenseServer::handleEventWrite(int fd, short, void* ptrServer) { auto server = static_cast(ptrServer); auto client = server->findClient(fd); if(!client) return; buffer::RawBuffer* buffer = nullptr; { threads::MutexLock lock(client->network.lock); buffer = TAILQ_FIRST(&client->network.writeQueue); if(!buffer) return; auto writtenBytes = send(fd, &buffer->buffer[buffer->index], buffer->length - buffer->index, 0); buffer->index += writtenBytes; if(buffer->index >= buffer->length) { TAILQ_REMOVE(&client->network.writeQueue, buffer, tail); delete buffer; } if(!TAILQ_EMPTY(&client->network.writeQueue)) event_add(client->network.writeEvent, nullptr); } } void ConnectedClient::sendPacket(const protocol::packet& packet) { packet.prepare(); auto buffer = new buffer::RawBuffer(packet.data.length() + sizeof(packet.header)); memcpy(buffer->buffer, &packet.header, sizeof(packet.header)); memcpy(&buffer->buffer[sizeof(packet.header)], packet.data.data(), packet.data.length()); if(!this->protocol.cryptKey.empty()) xorBuffer(&buffer->buffer[sizeof(packet.header)], packet.data.length(), this->protocol.cryptKey.data(), this->protocol.cryptKey.length()); { threads::MutexLock lock(this->network.lock); TAILQ_INSERT_TAIL(&this->network.writeQueue, buffer, tail); } event_add(this->network.writeEvent, nullptr); } void ConnectedClient::init() { protocol.last_read = std::chrono::system_clock::now(); TAILQ_INIT(&network.writeQueue); } void ConnectedClient::uninit() { { threads::MutexLock lock(this->network.lock); ts::buffer::RawBuffer* buffer; while ((buffer = TAILQ_FIRST(&this->network.writeQueue))) { TAILQ_REMOVE(&this->network.writeQueue, buffer, tail); delete buffer; } } if(network.fileDescriptor > 0) { shutdown(this->network.fileDescriptor, SHUT_RDWR); close(this->network.fileDescriptor); network.fileDescriptor = 0; } if(this->network.readEvent) event_del(this->network.readEvent); this->network.readEvent = nullptr; if(this->network.writeEvent) event_del(this->network.writeEvent); this->network.writeEvent = nullptr; } void LicenseServer::handleEventRead(int fd, short, void* ptrServer) { auto server = static_cast(ptrServer); auto client = server->findClient(fd); if(!client) return; char buffer[1024]; sockaddr_in remoteAddress{}; socklen_t remoteAddressSize = sizeof(remoteAddress); auto read = recvfrom(fd, buffer, 1024, 0, reinterpret_cast(&remoteAddress), &remoteAddressSize); if(read < 0){ if(errno == EWOULDBLOCK) return; logError(LOG_LICENSE_CONTROLL, "Invalid read. Disconnecting remote manager. Message: {}/{}", errno, strerror(errno)); event_del_noblock(client->network.readEvent); server->closeConnection(client); return; } else if(read == 0) { logError(LOG_LICENSE_CONTROLL, "Invalid read. Disconnecting remote client"); event_del_noblock(client->network.readEvent); server->closeConnection(client); return; } client->protocol.last_read = std::chrono::system_clock::now(); server->handleMessage(client, string(buffer, read)); } void LicenseServer::handleEventAccept(int fd, short, void* ptrServer) { auto server = static_cast(ptrServer); auto client = make_shared(); client->init(); socklen_t client_len = sizeof(client->network.remoteAddr); client->network.fileDescriptor = accept(fd, (struct sockaddr *)&client->network.remoteAddr, &client_len); if(setsockopt(client->network.fileDescriptor, SOL_SOCKET, SO_REUSEADDR, &enabled, sizeof(enabled)) < 0);// CERR("could not set reuse addr"); if(setsockopt(client->network.fileDescriptor, IPPROTO_TCP, TCP_CORK, &disabled, sizeof(disabled)) < 0);// CERR("could not set no push"); if (client->network.fileDescriptor < 0) { logCritical("Could not accept new client! (" + to_string(client->network.fileDescriptor) + "|" + to_string(errno) + "|" + strerror(errno) + ")"); return; } client->protocol.state = protocol::HANDSCAKE; { lock_guard lock(server->lock); server->currentClients.push_back(client); } client->network.readEvent = event_new(server->evBase, client->network.fileDescriptor, EV_READ | EV_PERSIST, LicenseServer::handleEventRead, server); client->network.writeEvent = event_new(server->evBase, client->network.fileDescriptor, EV_WRITE, LicenseServer::handleEventWrite, server); event_add(client->network.readEvent, nullptr); logMessage(lstream << "Got new client from " << inet_ntoa(client->network.remoteAddr.sin_addr)); } void LicenseServer::disconnectClient(const std::shared_ptr& client, const std::string &reason) { client->sendPacket({protocol::PACKET_DISCONNECT, reason}); } void LicenseServer::closeConnection(const std::shared_ptr &client, bool blocking) { if(this->evBaseDispatch && threads::self::id() == *this->evBaseDispatch) { std::thread(std::bind(&LicenseServer::closeConnection, this, client, true)).detach(); return; } { unique_lock lock(client->network.lock); if(!TAILQ_EMPTY(&client->network.writeQueue)) { lock.unlock(); if(!blocking) { std::thread(std::bind(&LicenseServer::closeConnection, this, client, true)).detach(); return; } auto start = system_clock::now(); while(system_clock::now() - start < seconds(5)){ { lock.lock(); if(TAILQ_EMPTY(&client->network.writeQueue)) break; lock.unlock(); } threads::self::sleep_for(milliseconds(5)); } } } this->unregisterClient(client); } void LicenseServer::unregisterClient(const std::shared_ptr &client) { { lock_guard lock(this->lock); auto it = find(this->currentClients.begin(), this->currentClients.end(), client); if(it != this->currentClients.end()) this->currentClients.erase(it); } client->protocol.state = protocol::UNCONNECTED; client->uninit(); } void LicenseServer::cleanup_clients() { unique_lock lock(this->lock); auto clients = this->currentClients; lock.unlock(); for(const auto& client : clients) { if(client->protocol.last_read + minutes(1) < system_clock::now()) { if(client->protocol.state != protocol::DISCONNECTING && client->protocol.state != protocol::UNCONNECTED) { this->disconnectClient(client, "timeout"); this->closeConnection(client); client->protocol.state = protocol::DISCONNECTING; } else { auto it = find(this->currentClients.begin(), this->currentClients.end(), client); if(it != this->currentClients.end()) this->currentClients.erase(it); } } } debugMessage("Client's cleaned up"); } std::shared_ptr LicenseServer::findClient(int fileDescriptor) { lock_guard lock(this->lock); for(const auto& cl : this->currentClients) if(cl->network.fileDescriptor == fileDescriptor) return cl; return nullptr; } #define ERR(message) \ do { \ logError(lstream << message); \ this->closeConnection(client); \ return; \ } while(0) void LicenseServer::handleMessage(shared_ptr& client, const std::string& message) { if(message.length() < sizeof(protocol::packet::header)) ERR("A client tried to send a invalid packet (too small header)"); protocol::packet packet{protocol::PACKET_DISCONNECT, ""}; memcpy(&packet.header, message.data(), sizeof(protocol::packet::header)); packet.data = message.substr(sizeof(protocol::packet::header), packet.header.length); if(!client->protocol.cryptKey.empty()) xorBuffer((char*) packet.data.data(), packet.data.length(), client->protocol.cryptKey.data(), client->protocol.cryptKey.length()); bool success = false; string error; try { if(packet.header.packetId == protocol::PACKET_CLIENT_HANDSHAKE) { success = this->handleHandshake(client, packet, error); } else if(packet.header.packetId == protocol::PACKET_DISCONNECT) { success = this->handleDisconnect(client, packet, error); } else if(packet.header.packetId == protocol::PACKET_CLIENT_SERVER_VALIDATION) { success = this->handleServerValidation(client, packet, error); } else if(packet.header.packetId == protocol::PACKET_CLIENT_PROPERTY_ADJUSTMENT) { success = this->handlePacketPropertyUpdate(client, packet, error); } else if(packet.header.packetId == protocol::PACKET_CLIENT_AUTH_REQUEST) { success = this->handlePacketAuth(client, packet, error); } else if(packet.header.packetId == protocol::PACKET_CLIENT_LICENSE_CREATE_REQUEST) { success = this->handlePacketLicenseCreate(client, packet, error); } else if(packet.header.packetId == protocol::PACKET_CLIENT_LIST_REQUEST) { success = this->handlePacketLicenseList(client, packet, error); } else if(packet.header.packetId == protocol::PACKET_CLIENT_DELETE_REQUEST) { success = this->handlePacketLicenseDelete(client, packet, error); } else if(packet.header.packetId == protocol::PACKET_PING) { /* nothing todo */ } else error = "Invalid packet id!"; } catch (std::exception& ex) { success = false; error = "Caught exception while handle packet: " + string(ex.what()); } if(!success) { logError("[CLIENT][" + client->address() + "] Failed to handle packet. message: " + error); this->disconnectClient(client, error); } }