#pragma once #include namespace ts { namespace connection { class RawUdpSocket { public: RawUdpSocket(); ~RawUdpSocket(); bool setup(sockaddr_in*); int read(char* buffer, size_t size); int write(const char* buffer, size_t size); uint16_t buildCheckSum(uint16_t* buffer, size_t size); int getSocketDescriptor(){ return socketDescriptor; } private: int socketDescriptor; sockaddr_in* remoteAdress = nullptr; sockaddr_in* localAdress = nullptr; }; typedef RawUdpSocket UdpSocket; } }