Teaspeak-Server/server/src/client/DataClient.cpp

252 lines
12 KiB
C++

#include <log/LogUtils.h>
#include <src/client/voice/VoiceClient.h>
#include <misc/sassert.h>
#include <misc/hex.h>
#include "DataClient.h"
#include "ConnectedClient.h"
#include "src/server/file/FileServer.h"
#include "src/InstanceHandler.h"
#include "misc/base64.h"
using namespace std;
using namespace ts;
using namespace ts::server;
using namespace ts::permission;
extern ts::server::InstanceHandler* serverInstance;
DataClient::DataClient(sql::SqlManager* database, const std::shared_ptr<TSServer>& server) : server(server), sql(database) {
assert(database);
this->_properties = std::make_shared<Properties>();
DatabaseHelper::assign_default_properties_client(this->_properties.get(), ClientType::CLIENT_INTERNAL);
}
DataClient::~DataClient() {
this->clientPermissions = nullptr;
this->_properties = nullptr;
}
bool DataClient::loadDataForCurrentServer() { //TODO for query
if(this->getUid().empty()) return false;
properties()[property::CLIENT_DATABASE_ID] = 0;
properties()[property::CLIENT_CREATED] = 0;
properties()[property::CLIENT_TOTALCONNECTIONS] = 0;
sql::command(this->sql, "SELECT `cldbid`,`firstConnect`,`connections` FROM `clients` WHERE `serverId` = :sid AND `clientUid`=:uid LIMIT 1", variable{":sid", this->server ? this->server->getServerId() : 0}, variable{":uid", this->getUid()}).query([&](DataClient* cl, int length, string* values, string* names){
for (int index = 0; index < length; index++) {
logTrace(this->server ? this->server->getServerId() : 0, "Reading client (" + this->getUid() + ") property from client database table. (Key: " + names[index] + ", Value: " + values[index] + ")");
if (names[index] == "cldbid") {
cl->properties()[property::CLIENT_DATABASE_ID] = string(values[index]);
} else if (names[index] == "firstConnect") {
cl->properties()[property::CLIENT_CREATED] = values[index];
} else if (names[index] == "connections") {
cl->properties()[property::CLIENT_TOTALCONNECTIONS] = values[index];
} else {
debugMessage(lstream << "Unknown row name '" << names[index] << "'" << endl);
}
}
return 0;
}, this);
//Load general properties
deque<ts::PropertyWrapper> copied;
for(const auto& prop : this->_properties->list_properties()){
if((prop.type().flags & property::FLAG_GLOBAL) == 0) continue;
if(prop.type().default_value == prop.value()) continue;
copied.push_back(prop);
}
if(this->getClientDatabaseId() == 0) return false;
if(!this->server) {
if(this->getType() == ClientType::CLIENT_WEB || this->getType() == ClientType::CLIENT_TEAMSPEAK)
logCritical("Got a voice or web manager, which is unbound to any server!");
return false;
}
auto clType = this->getType();
if(this->getType() == CLIENT_TEAMSPEAK || this->server) {
this->_properties = serverInstance->databaseHelper()->loadClientProperties(this->server, this->getClientDatabaseId(), clType);
} else {
this->_properties = std::make_shared<Properties>();
DatabaseHelper::assign_default_properties_client(this->_properties.get(), clType);
this->_properties->registerNotifyHandler([&](Property& prop){
std::string query;
if(prop.type() == property::CLIENT_TOTALCONNECTIONS)
query = "UPDATE `clients` SET `connections` = :value WHERE `serverId` = :sid AND `cldbid` = :cldbid";
else if(prop.type() == property::CLIENT_NICKNAME)
query = "UPDATE `clients` SET `lastName` = :value WHERE `serverId` = :sid AND `cldbid` = :cldbid";
else if(prop.type() == property::CLIENT_LASTCONNECTED)
query = "UPDATE `clients` SET `lastConnect` = :value WHERE `serverId` = :sid AND `cldbid` = :cldbid";
if(query.empty()) return;
debugMessage("[SQL] " + query + " - " + to_string(0) + " - " + prop.value() + " - " + to_string(this->getClientDatabaseId()));
sql::command(this->sql, query, variable{":sid", 0}, variable{":cldbid", this->getClientDatabaseId()}, variable{":value", prop.value()}).executeLater().waitAndGetLater(LOG_SQL_CMD, {1, "future failed"});
});
}
this->_properties->toggleSave(false);
for(const auto& e : copied) {
auto p = this->properties()->find(e.type().type_property, e.type().property_index);
p = e.value();
p.setModified(false);
}
this->_properties->toggleSave(true);
/*
* //TODO What did this?
vector<string> updatedProps;
if(this->server) {
auto cclient = dynamic_cast<ConnectedClient*>(this);
if(cclient){
if(cclient->state == CONNECTED)
this->server->notifyClientPropertyUpdates(dynamic_cast<ConnectedClient*>(this)->_this.lock(), updatedProps);
}
}
*/
this->clientPermissions = serverInstance->databaseHelper()->loadClientPermissionManager(this->server, this->getClientDatabaseId());
//Setup / fix stuff
if(!this->properties()[property::CLIENT_FLAG_AVATAR].as<string>().empty()){
if(
!this->server ||
!serverInstance->getFileServer()->findFile("/avatar_" + this->getAvatarId(),serverInstance->getFileServer()->avatarDirectory(this->server))) {
if(config::server::delete_missing_icon_permissions)
this->properties()[property::CLIENT_FLAG_AVATAR] = "";
}
}
if(this->server){
int ureadMessages = 0;
for(const auto &elm : this->server->letters->avariableLetters(this->getUid()))
if(!elm->read) ureadMessages++;
this->properties()[property::CLIENT_UNREAD_MESSAGES] = ureadMessages;
}
return true;
}
permission::PermissionValue DataClient::permissionValue(permission::PermissionTestType test, permission::PermissionType type, const std::shared_ptr<BasicChannel>& target, std::shared_ptr<CalculateCache> cache, std::shared_ptr<TSServer> server, bool server_defined) {
permission::PermissionValue result = permNotGranted;
if(!server_defined && !server) server = this->server;
if(server) {
return server->calculatePermission(test, this->getClientDatabaseId(), type, this->getType(), target, cache);
} else {
/* if you're not bound to a channel then you cant be bound to a server as well. */
//TODO: Implement negate flag!
for(const auto &gr : serverInstance->getGroupManager()->getServerGroups(this->getClientDatabaseId(), this->getType())){
auto group_permissions = gr->group->permissions();
auto flagged_permissions = group_permissions->permission_value_flagged(type);
if(flagged_permissions.has_value)
if(flagged_permissions.value > result || flagged_permissions.value == -1) result = flagged_permissions.value;
}
}
return result;
}
std::deque<std::pair<permission::PermissionType, permission::PermissionValue>> DataClient::permissionValues(permission::PermissionTestType test, const std::deque<permission::PermissionType>& permissions, const std::shared_ptr<BasicChannel> &channel, std::shared_ptr<CalculateCache> cache, std::shared_ptr<TSServer> server, bool server_defined) {
if(!server_defined && !server) server = this->server;
if(server) return server->calculatePermissions(test, this->getClientDatabaseId(), permissions, this->getType(), channel, cache);
deque<pair<permission::PermissionType, permission::PermissionValue>> result;
/* when you're not bound to any channel cou could only have server group permissions */
/* we're loading here all server groups */
{
auto server_groups = serverInstance->getGroupManager()->getServerGroups(this->getClientDatabaseId(), this->getType());
for(const auto& permission : permissions) {
permission::PermissionValue value = permNotGranted;
for(const auto &gr : serverInstance->getGroupManager()->getServerGroups(this->getClientDatabaseId(), this->getType())){
auto group_permissions = gr->group->permissions();
auto flagged_permissions = group_permissions->permission_value_flagged(permission);
if(flagged_permissions.has_value)
if(flagged_permissions.value > value || flagged_permissions.value == -1) value = flagged_permissions.value;
}
result.emplace_back(permission, value);
}
}
return result;
}
permission::PermissionValue DataClient::getPermissionGrantValue(permission::PermissionTestType test, permission::PermissionType type, const std::shared_ptr<BasicChannel>& target) {
permission::PermissionValue result = permNotGranted;
if(this->server) {
return this->server->calculatePermissionGrant(test, this->getClientDatabaseId(), type, this->getType(), target);
} else {
/* if you're not bound to a channel then you cant be bound to a server as well. */
//TODO: Implement negate flag!
for(const auto &gr : serverInstance->getGroupManager()->getServerGroups(this->getClientDatabaseId(), this->getType())){
auto group_permissions = gr->group->permissions();
auto flagged_permissions = group_permissions->permission_granted_flagged(type);
if(flagged_permissions.has_value)
if(flagged_permissions.value > result || flagged_permissions.value == -1) result = flagged_permissions.value;
}
}
return result;
}
bool DataClient::permissionGranted(PermissionTestType test, permission::PermissionType type, permission::PermissionValue required, const shared_ptr<BasicChannel>& target, bool force_granted, std::shared_ptr<CalculateCache> cache, std::shared_ptr<TSServer> server, bool server_defined) {
auto value = this->permissionValue(test, type, target, cache, server, server_defined);
bool result = this->permission_granted(value, required, force_granted);
#ifdef DEBUG_PERMISSION
{
auto serverId = 0;
auto client = dynamic_cast<ConnectedClient*>(this);
if(client)
serverId = client->getServerId();
debugMessage(serverId, lstream << "[Permission] Value test result for test type " << test << ".");
debugMessage(serverId, lstream << "[Permission] Permission: " << permission::resolvePermissionData(type)->name << " Required value: " << required << " Gained value: " << value << " Force required: " << force_granted << " Channel: " << (target ? target->name() : "none") << " Result: " << result);
};
#endif
return result;
}
bool DataClient::permissionGrantGranted(PermissionTestType test, permission::PermissionType type, permission::PermissionValue required, const shared_ptr<BasicChannel>& target, bool force_granted) {
auto value = this->getPermissionGrantValue(test, type, target);
bool result = this->permission_granted(value, required, force_granted);
#ifdef DEBUG_PERMISSION
{
auto serverId = 0;
auto client = dynamic_cast<ConnectedClient*>(this);
if(client)
serverId = client->getServerId();
debugMessage(serverId, lstream << "[Permission] Grant test result for test type " << test << ".");
debugMessage(serverId, lstream << "[Permission] Permission: " << permission::resolvePermissionData(type)->name << " Required value: " << required << " Gained value: " << value << " Force required: " << force_granted << " Channel: " << (target ? target->name() : "none") << " Result: " << result);
};
#endif
return result;
}
std::vector<std::shared_ptr<GroupAssignment>> DataClient::assignedServerGroups() {
if(!this->server) return serverInstance->getGroupManager()->getServerGroups(this->getClientDatabaseId(), this->getType());
return this->server->groups->getServerGroups(this->getClientDatabaseId(), this->getType());
}
std::shared_ptr<GroupAssignment> DataClient::assignedChannelGroup(const shared_ptr<BasicChannel> &channel) {
if(!this->server || !channel) return {};
return this->server->groups->getChannelGroup(this->getClientDatabaseId(), channel, true);
}
bool DataClient::serverGroupAssigned(const shared_ptr<Group> &group) {
for(const auto &gr : this->assignedServerGroups())
if(gr->group == group) return true;
return false;
}
bool DataClient::channelGroupAssigned(const shared_ptr<Group> &group, const shared_ptr<BasicChannel> &channel) {
if(!channel) return false;
auto gr = this->assignedChannelGroup(channel);
sassert(gr);
if(!gr) return false;
return gr->group == group;
}
std::string DataClient::getAvatarId() {
return hex::hex(base64::validate(this->getUid()) ? base64::decode(this->getUid()) : this->getUid(), 'a', 'q');
}