185 lines
6.3 KiB
C++
185 lines
6.3 KiB
C++
#include <netinet/tcp.h>
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#include <misc/endianness.h>
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#include <LicenseRequest.pb.h>
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#include <LicenseManager.pb.h>
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#include <shared/crypt.h>
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#include <shared/License.h>
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#include <misc/std_unique_ptr.h>
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#include "ServerConnection.h"
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using namespace std;
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using namespace std::chrono;
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using namespace license;
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using namespace license::manager;
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#define LERROR(message) \
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do { \
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FLERROR(this->listener.future_connect, message); \
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return; \
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} while(0)
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void ServerConnection::handleMessage(const std::string& message) {
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auto& packet = this->network.current_packet;
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if(packet) {
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auto left = packet->header.length - packet->data.size();
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if(left >= message.length()) {
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packet->data += message;
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} else {
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packet->data += message.substr(0, left);
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this->network.overhead = message.substr(left);
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}
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} else {
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if(message.length() < sizeof(protocol::packet::header)) {
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if(this->verbose)
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cout << "Invalid packet header size!" << endl;
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return;
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}
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packet = std::make_unique<protocol::packet>(protocol::PACKET_DISCONNECT, "");
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memcpy(packet.get(), message.data(), sizeof(protocol::packet::header));
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packet->data = message.substr(sizeof(protocol::packet::header));
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}
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if(packet->data.length() < packet->header.length)
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return;
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if(!this->protocol.crypt_key.empty())
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xorBuffer((char*) packet->data.data(), packet->data.length(), this->protocol.crypt_key.data(), this->protocol.crypt_key.length());
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switch (packet->header.packetId) {
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case protocol::PACKET_SERVER_HANDSHAKE:
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this->handlePacketHandshake(packet->data);
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break;
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case protocol::PACKET_SERVER_AUTH_RESPONSE:
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this->handlePacketAuthResponse(packet->data);
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break;
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case protocol::PACKET_DISCONNECT:
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this->handlePacketDisconnect(packet->data);
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break;
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case protocol::PACKET_SERVER_LICENSE_CREATE_RESPONSE:
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this->handlePacketCreateResponse(packet->data);
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break;
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case protocol::PACKET_SERVER_LIST_RESPONSE:
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this->handlePacketListResponse(packet->data);
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break;
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case protocol::PACKET_CLIENT_DELETE_RESPONSE:
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this->handlePacketDeleteResponse(packet->data);
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break;
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default:
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if(this->verbose)
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cout << "Invalid packet type: " << packet->header.packetId << endl;
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}
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packet.reset();
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if(!this->network.overhead.empty()) {
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auto oh = this->network.overhead;
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this->network.overhead = "";
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this->handleMessage(oh);
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}
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}
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void ServerConnection::handlePacketDisconnect(const std::string& message) {
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if(this->verbose)
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cout << "Got disconnect: " << message << endl;
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this->closeConnection();
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}
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void ServerConnection::handlePacketHandshake(const std::string& data) {
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if(this->protocol.state != protocol::HANDSCHAKE) LERROR("Protocol state mismatch");
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if(data.length() < 3) LERROR("Invalid packet size");
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if((uint8_t) data[0] != 0xAF || (uint8_t) data[1] != 0xFE) LERROR("Invalid handshake");
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if((uint8_t) data[2] != 2) LERROR("Invalid license protocol version. Please update this client!");
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auto key_length = be2le16(data.data(), 3);
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if(data.length() < key_length + 3) LERROR("Invalid packet size");
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this->protocol.crypt_key = data.substr(5, key_length);
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FLSUCCESS(this->listener.future_connect, true);
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this->protocol.state = protocol::MANAGER_AUTHORIZATION;
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}
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void ServerConnection::handlePacketAuthResponse(const std::string& data) {
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if(this->protocol.state != protocol::MANAGER_AUTHORIZATION) {
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FLERROR(this->listener.future_login, "Invalid state");
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return;
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}
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ts::proto::license::AuthorizationResponse pkt;
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if(!pkt.ParseFromString(data)) {
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FLERROR(this->listener.future_login, "Invalid response");
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return;
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}
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if(pkt.has_success() && pkt.success()) {
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FLSUCCESS(this->listener.future_login, true);
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} else {
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FLERROR(this->listener.future_login, pkt.has_message() ? "Login error: " + pkt.message() : "invalid login");
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}
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}
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void ServerConnection::handlePacketCreateResponse(const std::string& data) {
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ts::proto::license::LicenseCreateResponse pkt;
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if(!pkt.ParseFromString(data)) {
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FLERROR(this->listener.future_register, "Invalid response");
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return;
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}
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if(!pkt.has_error()) {
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auto info = make_shared<LicenseInfo>();
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info->first_name = pkt.license().first_name();
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info->last_name = pkt.license().last_name();
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info->username = pkt.license().username();
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info->email = pkt.license().email();
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info->type = static_cast<LicenseType>(pkt.license().type());
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info->start = system_clock::time_point() + milliseconds(pkt.license().begin());
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info->creation = system_clock::time_point() + milliseconds(pkt.license().created());
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info->end = system_clock::time_point() + milliseconds(pkt.license().end());
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string error;
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auto license = license::readLocalLicence(pkt.exported_key(), error);
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if(!license) FLERROR(this->listener.future_register, "Failed to read license!");
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if(this->listener.future_register) {
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auto l = this->listener.future_register.release();
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l->executionSucceed({license, info});
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delete l;
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}
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} else {
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FLERROR(this->listener.future_register, pkt.error());
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}
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}
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void ServerConnection::handlePacketListResponse(const std::string& data) {
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ts::proto::license::LicenseListResponse pkt;
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if(!pkt.ParseFromString(data)) {
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FLERROR(this->listener.future_list, "Invalid response");
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return;
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}
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std::map<std::string, std::shared_ptr<license::LicenseInfo>> response;
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for(const auto& entry : pkt.entries()) {
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auto info = make_shared<LicenseInfo>();
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info->first_name = entry.first_name();
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info->last_name = entry.last_name();
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info->username = entry.username();
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info->email = entry.email();
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info->type = static_cast<LicenseType>(entry.type());
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info->start = system_clock::time_point() + milliseconds(entry.begin());
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info->creation = system_clock::time_point() + milliseconds(entry.created());
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info->end = system_clock::time_point() + milliseconds(entry.end());
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response[entry.key()] = info;
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}
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FLSUCCESS(this->listener.future_list, response);
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}
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void ServerConnection::handlePacketDeleteResponse(const std::string& data) {
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ts::proto::license::LicenseDeleteResponse pkt;
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if(!pkt.ParseFromString(data)) {
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FLERROR(this->listener.future_list, "Invalid response");
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return;
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}
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FLSUCCESS(this->listener.future_delete, pkt.succeed());
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} |