39 lines
852 B
C++
39 lines
852 B
C++
#pragma once
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#include <tommath.h>
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#include <memory>
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#include <vector>
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#include <misc/spin_lock.h>
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#include <random>
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namespace ts::server::udp {
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struct Puzzle {
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mp_int x;
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mp_int n;
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int level;
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mp_int result;
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uint8_t data_x[64];
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uint8_t data_n[64];
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uint8_t data_result[64];
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};
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class PuzzleManager {
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public:
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PuzzleManager();
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~PuzzleManager();
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[[nodiscard]] bool precompute_puzzles(size_t amount);
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[[nodiscard]] size_t precomputed_puzzle_count();
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[[nodiscard]] std::shared_ptr<Puzzle> next_puzzle();
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private:
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void generate_puzzle(std::mt19937&);
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size_t cache_index{0};
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spin_lock cache_lock{};
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std::vector<std::shared_ptr<Puzzle>> cached_puzzles{};
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};
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} |