spdlog/include/spdlog/sinks/wincolor_sink.h

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//
// Copyright(c) 2016 spdlog
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
//
#pragma once
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#include "../fmt/fmt.h"
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#include "spdlog/common.h"
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#include "spdlog/details/console_globals.h"
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#include "spdlog/details/null_mutex.h"
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#include "spdlog/sinks/sink.h"
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#include <memory>
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#include <mutex>
#include <string>
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#include <unordered_map>
#include <wincon.h>
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namespace spdlog {
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namespace sinks {
/*
* Windows color console sink. Uses WriteConsoleA to write to the console with colors
*/
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template<class OutHandle, class ConsoleMutex>
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class wincolor_sink : public sink
{
public:
const WORD BOLD = FOREGROUND_INTENSITY;
const WORD RED = FOREGROUND_RED;
const WORD GREEN = FOREGROUND_GREEN;
const WORD CYAN = FOREGROUND_GREEN | FOREGROUND_BLUE;
const WORD WHITE = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
const WORD YELLOW = FOREGROUND_RED | FOREGROUND_GREEN;
wincolor_sink()
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: out_handle_(OutHandle::handle())
, mutex_(ConsoleMutex::console_mutex())
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{
colors_[level::trace] = WHITE;
colors_[level::debug] = CYAN;
colors_[level::info] = GREEN;
colors_[level::warn] = YELLOW | BOLD;
colors_[level::err] = RED | BOLD; // red bold
colors_[level::critical] = BACKGROUND_RED | WHITE | BOLD; // white bold on red background
colors_[level::off] = 0;
}
~wincolor_sink() override
{
this->flush();
}
wincolor_sink(const wincolor_sink &other) = delete;
wincolor_sink &operator=(const wincolor_sink &other) = delete;
// change the color for the given level
void set_color(level::level_enum level, WORD color)
{
std::lock_guard<mutex_t> lock(mutex_);
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colors_[level] = color;
}
void log(const details::log_msg &msg) SPDLOG_FINAL override
{
std::lock_guard<mutex_t> lock(mutex_);
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fmt::memory_buffer formatted;
formatter_->format(msg, formatted);
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if (msg.color_range_end > msg.color_range_start)
{
// before color range
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print_range_(formatted, 0, msg.color_range_start);
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// in color range
auto orig_attribs = set_console_attribs(colors_[msg.level]);
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print_range_(formatted, msg.color_range_start, msg.color_range_end);
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::SetConsoleTextAttribute(out_handle_, orig_attribs); // reset to orig colors
// after color range
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print_range_(formatted, msg.color_range_end, formatted.size());
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}
else // print without colors if color range is invalid
{
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print_range_(formatted, 0, formatted.size());
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}
}
void flush() SPDLOG_FINAL override
{
// windows console always flushed?
}
private:
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using mutex_t = typename ConsoleMutex::mutex_t;
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// set color and return the orig console attributes (for resetting later)
WORD set_console_attribs(WORD attribs)
{
CONSOLE_SCREEN_BUFFER_INFO orig_buffer_info;
::GetConsoleScreenBufferInfo(out_handle_, &orig_buffer_info);
WORD back_color = orig_buffer_info.wAttributes;
// retrieve the current background color
back_color &= static_cast<WORD>(~(FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY));
// keep the background color unchanged
::SetConsoleTextAttribute(out_handle_, attribs | back_color);
return orig_buffer_info.wAttributes; // return orig attribs
}
// print a range of formatted message to console
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void print_range_(const fmt::memory_buffer &formatted, size_t start, size_t end)
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{
auto size = static_cast<DWORD>(end - start);
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::WriteConsoleA(out_handle_, formatted.data() + start, size, nullptr, nullptr);
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}
HANDLE out_handle_;
mutex_t &mutex_;
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std::unordered_map<level::level_enum, WORD, level::level_hasher> colors_;
};
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using wincolor_stdout_sink_mt = wincolor_sink<details::console_stdout_stream, details::console_global_mutex>;
using wincolor_stdout_sink_st = wincolor_sink<details::console_stdout_stream, details::console_global_nullmutex>;
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using wincolor_stderr_sink_mt = wincolor_sink<details::console_stderr_stream, details::console_global_mutex>;
using wincolor_stderr_sink_st = wincolor_sink<details::console_stderr_stream, details::console_global_nullmutex>;
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} // namespace sinks
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} // namespace spdlog