spdlog/include/spdlog/async_logger.h

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//
// Copyright(c) 2015 Gabi Melman.
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
//
#pragma once
// Very fast asynchronous logger (millions of logs per second on an average desktop)
// Uses pre allocated lockfree queue for maximum throughput even under large number of threads.
// Creates a single back thread to pop messages from the queue and log them.
//
// Upon each log write the logger:
// 1. Checks if its log level is enough to log the message
// 2. Push a new copy of the message to a queue (or block the caller until space is available in the queue)
// 3. will throw spdlog_ex upon log exceptions
// Upon destruction, logs all remaining messages in the queue before destructing..
#include "common.h"
#include "logger.h"
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#include <chrono>
#include <functional>
#include <string>
#include <memory>
namespace spdlog
{
namespace details
{
class async_log_helper;
}
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class async_logger SPDLOG_FINAL : public logger
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{
public:
template<class It>
async_logger(const std::string& logger_name,
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const It& begin,
const It& end,
size_t queue_size,
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const async_overflow_policy overflow_policy = async_overflow_policy::block_retry,
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const std::function<void()>& worker_warmup_cb = nullptr,
const std::chrono::milliseconds& flush_interval_ms = std::chrono::milliseconds::zero(),
const std::function<void()>& worker_teardown_cb = nullptr);
async_logger(const std::string& logger_name,
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sinks_init_list sinks,
size_t queue_size,
const async_overflow_policy overflow_policy = async_overflow_policy::block_retry,
const std::function<void()>& worker_warmup_cb = nullptr,
const std::chrono::milliseconds& flush_interval_ms = std::chrono::milliseconds::zero(),
const std::function<void()>& worker_teardown_cb = nullptr);
async_logger(const std::string& logger_name,
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sink_ptr single_sink,
size_t queue_size,
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const async_overflow_policy overflow_policy = async_overflow_policy::block_retry,
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const std::function<void()>& worker_warmup_cb = nullptr,
const std::chrono::milliseconds& flush_interval_ms = std::chrono::milliseconds::zero(),
const std::function<void()>& worker_teardown_cb = nullptr);
//Wait for the queue to be empty, and flush synchronously
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//Warning: this can potentially last forever as we wait it to complete
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void flush() override;
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// Error handler
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void set_error_handler(log_err_handler) override;
log_err_handler error_handler() override;
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protected:
void _sink_it(details::log_msg& msg) override;
void _set_formatter(spdlog::formatter_ptr msg_formatter) override;
void _set_pattern(const std::string& pattern, pattern_time_type pattern_time) override;
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private:
std::unique_ptr<details::async_log_helper> _async_log_helper;
};
}
#include "details/async_logger_impl.h"