Make set_color public in wincolor_sink to retain configurability

This commit is contained in:
Benjamin Schindler 2018-02-08 09:14:45 +01:00
parent 5ab033fba5
commit 05b2aabe0e

View File

@ -50,6 +50,13 @@ public:
wincolor_sink(const wincolor_sink& other) = delete;
wincolor_sink& operator=(const wincolor_sink& other) = delete;
// change the color for the given level
void set_color(level::level_enum level, WORD color)
{
std::lock_guard<Mutex> lock(base_sink<Mutex>::_mutex);
colors_[level] = color;
}
protected:
virtual void _sink_it(const details::log_msg& msg) override
{
@ -64,13 +71,6 @@ protected:
// windows console always flushed?
}
// change the color for the given level
void set_color(level::level_enum level, WORD color)
{
std::lock_guard<Mutex> lock(base_sink<Mutex>::_mutex);
colors_[level] = color;
}
private:
HANDLE out_handle_;
std::unordered_map<level::level_enum, WORD, level::level_hasher> colors_;