revert support for monotonic clock - it is not faster than realtime
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@ -35,20 +35,6 @@ namespace details
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namespace os
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{
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#if defined __linux__ && defined SPDLOG_CLOCK_MONOTONIC
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inline uint64_t clock_offset()
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{
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timespec ts_realtime;
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::clock_gettime(CLOCK_REALTIME, &ts_realtime);
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timespec ts_monotonic;
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::clock_gettime(CLOCK_MONOTONIC, &ts_monotonic);
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const uint64_t realtime = ts_realtime.tv_sec * 1000000000 + ts_realtime.tv_nsec;
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const uint64_t monotonic = ts_monotonic.tv_sec * 1000000000 + ts_monotonic.tv_nsec;
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return realtime - monotonic;
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}
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#endif
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inline spdlog::log_clock::time_point now()
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{
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@ -59,14 +45,7 @@ inline spdlog::log_clock::time_point now()
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std::chrono::duration_cast<typename log_clock::duration>(
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std::chrono::seconds(ts.tv_sec) + std::chrono::nanoseconds(ts.tv_nsec)));
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#elif defined __linux__ && defined SPDLOG_CLOCK_MONOTONIC
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static const auto offset = std::chrono::nanoseconds(clock_offset());
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timespec ts;
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::clock_gettime(CLOCK_MONOTONIC, &ts);
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return std::chrono::time_point<log_clock, typename log_clock::duration>(
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std::chrono::duration_cast<typename log_clock::duration>(
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offset + std::chrono::seconds(ts.tv_sec) + std::chrono::nanoseconds(ts.tv_nsec)));
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#else
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return log_clock::now();
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#endif
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@ -17,14 +17,6 @@
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///////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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// Under Linux, the much faster CLOCK_MONOTONIC clock can be used.
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// This clock is more accurate than CLOCK_REALTIME_COARSE and faster than regular clock.
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// Uncomment to use it instead of the regular clock.
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// #define SPDLOG_CLOCK_MONOTONIC
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///////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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// Uncomment if date/time logging is not needed.
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// This will prevent spdlog from quering the clock on each log call.
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