Add assignment operator to ansi color sink. Adjust default colors.
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@ -24,6 +24,9 @@ public:
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ansicolor_sink(sink_ptr sink);
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virtual ~ansicolor_sink();
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ansicolor_sink(const ansicolor_sink& other);
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ansicolor_sink& operator=(const ansicolor_sink& other);
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virtual void log(const details::log_msg& msg) override;
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virtual void flush() override;
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@ -72,10 +75,10 @@ protected:
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inline ansicolor_sink::ansicolor_sink(sink_ptr sink) : sink_(sink)
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{
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colors_[level::trace] = grey;
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colors_[level::debug] = grey;
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colors_[level::trace] = white;
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colors_[level::debug] = white;
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colors_[level::info] = white;
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colors_[level::notice] = yellow;
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colors_[level::notice] = bold + white;
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colors_[level::warn] = bold + yellow;
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colors_[level::err] = red;
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colors_[level::critical] = bold + red;
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@ -89,6 +92,22 @@ inline ansicolor_sink::~ansicolor_sink()
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flush();
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}
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inline ansicolor_sink::ansicolor_sink(const ansicolor_sink& other) : sink_(other.sink_), colors_(other.colors_)
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{
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// do nothing
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}
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inline ansicolor_sink& ansicolor_sink::operator=(const ansicolor_sink& other)
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{
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if (this == &other)
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return *this;
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sink_ = other.sink_;
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colors_ = other.colors_;
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return *this;
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}
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inline void ansicolor_sink::log(const details::log_msg& msg)
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{
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// Wrap the originally formatted message in color codes
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