// // Copyright(c) 2015 Gabi Melman. // Distributed under the MIT License (http://opensource.org/licenses/MIT) // #pragma once #include #include #include #include #include #include #if defined(_WIN32) && defined(SPDLOG_WCHAR_FILENAMES) #include #include #endif #include //visual studio does not support noexcept yet #ifndef _MSC_VER #define SPDLOG_NOEXCEPT noexcept #else #define SPDLOG_NOEXCEPT throw() #endif namespace spdlog { class formatter; namespace sinks { class sink; } // Common types across the lib using log_clock = std::chrono::system_clock; using sink_ptr = std::shared_ptr < sinks::sink >; using sinks_init_list = std::initializer_list < sink_ptr >; using formatter_ptr = std::shared_ptr; #if defined(SPDLOG_NO_ATOMIC_LEVELS) using level_t = details::null_atomic_int; #else using level_t = std::atomic_int; #endif //Log level enum namespace level { typedef enum { trace = 0, debug = 1, info = 2, notice = 3, warn = 4, err = 5, critical = 6, alert = 7, emerg = 8, off = 9 } level_enum; static const char* level_names[] { "trace", "debug", "info", "notice", "warning", "error", "critical", "alert", "emerg", "off"}; static const char* short_level_names[] { "T", "D", "I", "N", "W", "E", "C", "A", "M", "O"}; inline const char* to_str(spdlog::level::level_enum l) { return level_names[l]; } inline const char* to_short_str(spdlog::level::level_enum l) { return short_level_names[l]; } } //level // // Async overflow policy - block by default. // enum class async_overflow_policy { block_retry, // Block / yield / sleep until message can be enqueued discard_log_msg // Discard the message it enqueue fails }; // // Log exception // class spdlog_ex : public std::exception { public: spdlog_ex(const std::string& msg) :_msg(msg) {} const char* what() const SPDLOG_NOEXCEPT override { return _msg.c_str(); } private: std::string _msg; }; // // wchar support for windows file names (SPDLOG_WCHAR_FILENAMES must be defined) // #if defined(_WIN32) && defined(SPDLOG_WCHAR_FILENAMES) #define SPDLOG_FILENAME_T(s) L ## s using filename_t = std::wstring; inline std::string filename_to_str(const filename_t& filename) { std::wstring_convert, wchar_t> c; return c.to_bytes(filename); } #else #define SPDLOG_FILENAME_T(s) s using filename_t = std::string; inline std::string filename_to_str(const filename_t& filename) { return filename; } #endif } //spdlog