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										 |  |  | ///////////////////////////////////////////////////////////////////////////////////
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							|  |  |  | // Copyright (C) 2020 kasper93                                                   //
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							|  |  |  | // written by Kacper Michajłow and Edouard Griffiths                             //
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							|  |  |  | //                                                                               //
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							|  |  |  | // This program is free software; you can redistribute it and/or modify          //
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							|  |  |  | // it under the terms of the GNU General Public License as published by          //
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							|  |  |  | // the Free Software Foundation as version 3 of the License, or                  //
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							|  |  |  | // (at your option) any later version.                                           //
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							|  |  |  | //                                                                               //
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							|  |  |  | // This program is distributed in the hope that it will be useful,               //
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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							|  |  |  | // GNU General Public License V3 for more details.                               //
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							|  |  |  | //                                                                               //
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							|  |  |  | // You should have received a copy of the GNU General Public License             //
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							|  |  |  | // along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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							|  |  |  | ///////////////////////////////////////////////////////////////////////////////////
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							|  |  |  | #include "firfilter.h"
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										 |  |  | namespace FirFilterGenerators | 
					
						
							|  |  |  | { | 
					
						
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							|  |  |  | void generateLowPassFilter(int nTaps, double sampleRate, double cutoff, std::vector<Real> &taps) | 
					
						
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											2020-10-31 21:30:45 +01:00
										 |  |  | { | 
					
						
							|  |  |  |     if (!(nTaps & 1)) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         qDebug("Filter has to have an odd number of taps"); | 
					
						
							|  |  |  |         nTaps++; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     double Wc = (2.0 * M_PI * cutoff) / sampleRate; | 
					
						
							|  |  |  |     int halfTaps = nTaps / 2 + 1; | 
					
						
							|  |  |  |     taps.resize(halfTaps); | 
					
						
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							|  |  |  |     for (int i = 0; i < halfTaps; ++i) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         if (i == halfTaps - 1) | 
					
						
							|  |  |  |         { | 
					
						
							|  |  |  |             taps[i] = Wc / M_PI; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else | 
					
						
							|  |  |  |         { | 
					
						
							|  |  |  |             int n = i - (nTaps - 1) / 2; | 
					
						
							|  |  |  |             taps[i] = sin(n * Wc) / (n * M_PI); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     // Blackman window
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							|  |  |  |     for (int i = 0; i < halfTaps; i++) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         int n = i - (nTaps - 1) / 2; | 
					
						
							|  |  |  |         taps[i] *= 0.42 + 0.5 * cos((2.0 * M_PI * n) / nTaps) + 0.08 * cos((4.0 * M_PI * n) / nTaps); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     Real sum = 0; | 
					
						
							|  |  |  |     size_t i; | 
					
						
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							|  |  |  |     for (i = 0; i < taps.size() - 1; ++i) { | 
					
						
							|  |  |  |         sum += taps[i] * 2.0; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     sum += taps[i]; | 
					
						
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							|  |  |  |     for (i = 0; i < taps.size(); ++i) { | 
					
						
							|  |  |  |         taps[i] /= sum; | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | } |