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sdrangel/include/plugin/pluginapi.h

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#ifndef INCLUDE_PLUGINAPI_H
#define INCLUDE_PLUGINAPI_H
#include <QObject>
#include "util/export.h"
class QDockWidget;
class QAction;
class PluginManager;
class PluginInterface;
class SampleSource;
class SampleSink;
class DSPEngine;
class AudioFifo;
class MessageQueue;
class MainWindow;
class ChannelMarker;
class PluginGUI;
class SDRANGELOVE_API PluginAPI : public QObject {
Q_OBJECT
public:
// MainWindow access
QDockWidget* createMainWindowDock(Qt::DockWidgetArea dockWidgetArea, const QString& title);
MessageQueue* getMainWindowMessageQueue();
void setInputGUI(QWidget* inputGUI);
// Channel stuff
void registerChannel(const QString& channelName, PluginInterface* plugin, QAction* action);
void registerChannelInstance(const QString& channelName, PluginGUI* pluginGUI);
void addChannelRollup(QWidget* pluginGUI);
void removeChannelInstance(PluginGUI* pluginGUI);
void addChannelMarker(ChannelMarker* channelMarker);
void removeChannelMarker(ChannelMarker* channelMarker);
// DSPEngine access
void setSampleSource(SampleSource* sampleSource);
void addSampleSink(SampleSink* sampleSink);
void removeSampleSink(SampleSink* sampleSink);
MessageQueue* getDSPEngineMessageQueue();
void addAudioSource(AudioFifo* audioFifo);
void removeAudioSource(AudioFifo* audioFifo);
// Sample Source stuff
void registerSampleSource(const QString& sourceName, PluginInterface* plugin);
protected:
PluginManager* m_pluginManager;
MainWindow* m_mainWindow;
DSPEngine* m_dspEngine;
PluginAPI(PluginManager* pluginManager, MainWindow* mainWindow, DSPEngine* dspEngine);
friend class PluginManager;
};
#endif // INCLUDE_PLUGINAPI_H