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sdrangel/sdrgui/device/deviceuiset.h

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///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
// written by Christian Daniel //
// Copyright (C) 2015-2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
// Copyright (C) 2015 John Greb <hexameron@spam.no> //
// Copyright (C) 2022-2023 Jon Beniston, M7RCE <jon@beniston.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef SDRGUI_DEVICE_DEVICEUISET_H_
#define SDRGUI_DEVICE_DEVICEUISET_H_
#include <QObject>
#include <QTimer>
#include <QByteArray>
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#include "settings/serializableinterface.h"
#include "export.h"
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class SpectrumVis;
class GLSpectrum;
class GLSpectrumGUI;
class MainSpectrumGUI;
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class DeviceAPI;
class DeviceSet;
class DSPDeviceSourceEngine;
class DSPDeviceSinkEngine;
class DSPDeviceMIMOEngine;
class ChannelMarker;
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class PluginAPI;
class DeviceGUI;
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class ChannelAPI;
class ChannelGUI;
class Preset;
class Workspace;
namespace SWGSDRangel {
class SWGGLSpectrum;
class SWGSpectrumServer;
class SWGSuccessResponse;
};
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class SDRGUI_API DeviceUISet : public QObject, public SerializableInterface
{
Q_OBJECT
public:
SpectrumVis *m_spectrumVis;
GLSpectrum *m_spectrum;
GLSpectrumGUI *m_spectrumGUI;
MainSpectrumGUI *m_mainSpectrumGUI;
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DeviceAPI *m_deviceAPI;
DeviceGUI *m_deviceGUI;
DSPDeviceSourceEngine *m_deviceSourceEngine;
DSPDeviceSinkEngine *m_deviceSinkEngine;
DSPDeviceMIMOEngine *m_deviceMIMOEngine;
QByteArray m_mainWindowState;
QString m_selectedDeviceId;
QString m_selectedDeviceSerial;
int m_selectedDeviceSequence;
int m_selectedDeviceItemImdex;
DeviceUISet(int deviceSetIndex, DeviceSet *deviceSet);
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~DeviceUISet() final;
void setIndex(int deviceSetIndex);
int getIndex() const { return m_deviceSetIndex; }
GLSpectrum *getSpectrum() { return m_spectrum; } //!< Direct spectrum getter
void setSpectrumScalingFactor(float scalef);
void addChannelMarker(ChannelMarker* channelMarker); //!< Add channel marker to spectrum
void removeChannelMarker(ChannelMarker* channelMarker); //!< Remove channel marker from spectrum
int getNumberOfChannels() const { return m_channelInstanceRegistrations.size(); }
void freeChannels();
void deleteChannel(int channelIndex);
ChannelAPI *getChannelAt(int channelIndex);
ChannelGUI *getChannelGUIAt(int channelIndex);
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QByteArray serialize() const override;
bool deserialize(const QByteArray& data) override;
void loadDeviceSetSettings(
const Preset* preset,
PluginAPI *pluginAPI,
QList<Workspace*> *workspaces,
Workspace *currentWorkspace
);
void saveDeviceSetSettings(Preset* preset) const;
void registerRxChannelInstance(ChannelAPI *channelAPI, ChannelGUI* channelGUI);
void registerTxChannelInstance(ChannelAPI *channelAPI, ChannelGUI* channelGUI);
void registerChannelInstance(ChannelAPI *channelAPI, ChannelGUI* channelGUI);
void unregisterChannelInstanceAt(int channelIndex);
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// These are the number of channel types available for selection
void setNumberOfAvailableRxChannels(int number) { m_nbAvailableRxChannels = number; }
void setNumberOfAvailableTxChannels(int number) { m_nbAvailableTxChannels = number; }
void setNumberOfAvailableMIMOChannels(int number) { m_nbAvailableMIMOChannels = number; }
int getNumberOfAvailableRxChannels() const { return m_nbAvailableRxChannels; }
int getNumberOfAvailableTxChannels() const { return m_nbAvailableTxChannels; }
int getNumberOfAvailableMIMOChannels() const { return m_nbAvailableMIMOChannels; }
// REST API
int webapiSpectrumSettingsGet(SWGSDRangel::SWGGLSpectrum& response, QString& errorMessage) const;
int webapiSpectrumSettingsPutPatch(
bool force,
const QStringList& spectrumSettingsKeys,
SWGSDRangel::SWGGLSpectrum& response, // query + response
QString& errorMessage);
int webapiSpectrumServerGet(SWGSDRangel::SWGSpectrumServer& response, QString& errorMessage) const;
int webapiSpectrumServerPost(SWGSDRangel::SWGSuccessResponse& response, QString& errorMessage);
int webapiSpectrumServerDelete(SWGSDRangel::SWGSuccessResponse& response, QString& errorMessage);
private:
struct ChannelInstanceRegistration
{
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ChannelAPI *m_channelAPI;
ChannelGUI* m_gui;
int m_channelType;
ChannelInstanceRegistration() :
m_channelAPI(nullptr),
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m_gui(nullptr),
m_channelType(0)
{ }
ChannelInstanceRegistration(ChannelAPI *channelAPI, ChannelGUI* channelGUI, int channelType) :
m_channelAPI(channelAPI),
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m_gui(channelGUI),
m_channelType(channelType)
{ }
bool operator<(const ChannelInstanceRegistration& other) const;
};
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using ChannelInstanceRegistrations = QList<ChannelInstanceRegistration>;
ChannelInstanceRegistrations m_channelInstanceRegistrations;
int m_deviceSetIndex;
DeviceSet *m_deviceSet;
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int m_nbAvailableRxChannels; //!< Number of Rx channels available for selection
int m_nbAvailableTxChannels; //!< Number of Tx channels available for selection
int m_nbAvailableMIMOChannels; //!< Number of MIMO channels available for selection
void loadRxChannelSettings(const Preset* preset, PluginAPI *pluginAPI, QList<Workspace*> *workspaces, Workspace *currentWorkspace);
void loadTxChannelSettings(const Preset* preset, PluginAPI *pluginAPI, QList<Workspace*> *workspaces, Workspace *currentWorkspace);
void loadMIMOChannelSettings(const Preset* preset, PluginAPI *pluginAPI, QList<Workspace*> *workspaces, Workspace *currentWorkspace);
void saveRxChannelSettings(Preset* preset) const;
void saveTxChannelSettings(Preset* preset) const;
void saveMIMOChannelSettings(Preset* preset) const;
private slots:
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void handleChannelGUIClosing(const ChannelGUI* channelGUI);
void handleDeleteChannel(ChannelAPI *channelAPI) const;
void onTimeSelected(int deviceSetIndex, float time);
};
#endif /* SDRGUI_DEVICE_DEVICEUISET_H_ */