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sdrangel/sdrbase/gui/glscopegui.cpp

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#include "gui/glscopegui.h"
#include "dsp/scopevis.h"
#include "dsp/dspcommands.h"
#include "gui/glscope.h"
#include "util/simpleserializer.h"
#include "ui_glscopegui.h"
#include <iostream>
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#include <cstdio>
const qreal GLScopeGUI::amps[11] = { 0.2, 0.1, 0.05, 0.02, 0.01, 0.005, 0.002, 0.001, 0.0005, 0.0002, 0.0001 };
GLScopeGUI::GLScopeGUI(QWidget* parent) :
QWidget(parent),
ui(new Ui::GLScopeGUI),
m_messageQueue(NULL),
m_scopeVis(NULL),
m_glScope(NULL),
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m_sampleRate(1),
m_displayData(GLScope::ModeIQ),
m_displayOrientation(Qt::Horizontal),
m_displays(GLScope::DisplayBoth),
m_timeBase(1),
m_timeOffset(0),
m_amplification(0),
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m_ampOffset(0),
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m_displayGridIntensity(1),
m_triggerChannel(ScopeVis::TriggerFreeRun),
m_triggerLevelCoarse(0),
m_triggerLevelFine(0),
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m_triggerPositiveEdge(true),
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m_triggerBothEdges(false),
m_triggerPre(0),
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m_triggerDelay(0),
m_traceLenMult(20)
{
ui->setupUi(this);
}
GLScopeGUI::~GLScopeGUI()
{
delete ui;
}
void GLScopeGUI::setBuddies(MessageQueue* messageQueue, ScopeVis* scopeVis, GLScope* glScope)
{
m_messageQueue = messageQueue;
m_scopeVis = scopeVis;
m_glScope = glScope;
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connect(m_glScope, SIGNAL(traceSizeChanged(int)), this, SLOT(on_scope_traceSizeChanged(int)));
connect(m_glScope, SIGNAL(sampleRateChanged(int)), this, SLOT(on_scope_sampleRateChanged(int)));
applySettings();
}
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void GLScopeGUI::setSampleRate(int sampleRate)
{
m_sampleRate = sampleRate;
}
void GLScopeGUI::resetToDefaults()
{
m_displayData = GLScope::ModeIQ;
m_displayOrientation = Qt::Horizontal;
m_timeBase = 1;
m_timeOffset = 0;
m_amplification = 0;
m_displayGridIntensity = 5;
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m_triggerChannel = ScopeVis::TriggerFreeRun;
m_triggerLevelCoarse = 0;
m_triggerLevelFine = 0;
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m_triggerPositiveEdge = true;
m_triggerPre = 0;
m_triggerDelay = 0;
m_traceLenMult = 20;
applySettings();
}
QByteArray GLScopeGUI::serialize() const
{
SimpleSerializer s(1);
s.writeS32(1, m_displayData);
s.writeS32(2, m_displayOrientation);
s.writeS32(3, m_timeBase);
s.writeS32(4, m_timeOffset);
s.writeS32(5, m_amplification);
s.writeS32(6, m_displayGridIntensity);
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s.writeS32(7, m_ampOffset);
s.writeS32(8, m_displays);
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s.writeS32(9, m_triggerChannel);
s.writeS32(10, m_triggerLevelCoarse);
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s.writeBool(11, m_triggerPositiveEdge);
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s.writeS32(12, m_displayTraceIntensity);
s.writeS32(13, m_triggerPre);
s.writeS32(14, m_traceLenMult);
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s.writeS32(15, m_triggerDelay);
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s.writeBool(16, m_triggerBothEdges);
s.writeS32(17, m_triggerLevelFine);
return s.final();
}
bool GLScopeGUI::deserialize(const QByteArray& data)
{
SimpleDeserializer d(data);
if(!d.isValid()) {
resetToDefaults();
return false;
}
if(d.getVersion() == 1) {
d.readS32(1, &m_displayData, GLScope::ModeIQ);
d.readS32(2, &m_displayOrientation, Qt::Horizontal);
d.readS32(3, &m_timeBase, 1);
d.readS32(4, &m_timeOffset, 0);
d.readS32(5, &m_amplification, 0);
d.readS32(6, &m_displayGridIntensity, 5);
if(m_timeBase < 0)
m_timeBase = 1;
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d.readS32(7, &m_ampOffset, 0);
d.readS32(8, &m_displays, GLScope::DisplayBoth);
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d.readS32(9, &m_triggerChannel, ScopeVis::TriggerFreeRun);
ui->trigMode->setCurrentIndex(m_triggerChannel);
d.readS32(10, &m_triggerLevelCoarse, 0);
ui->trigLevelCoarse->setValue(m_triggerLevelCoarse);
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d.readBool(11, &m_triggerPositiveEdge, true);
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d.readS32(12, &m_displayTraceIntensity, 50);
d.readS32(13, &m_triggerPre, 0);
ui->trigPre->setValue(m_triggerPre);
setTrigPreDisplay();
d.readS32(14, &m_traceLenMult, 20);
ui->traceLen->setValue(m_traceLenMult);
setTraceLenDisplay();
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d.readS32(15, &m_triggerDelay, 0);
ui->trigDelay->setValue(m_triggerDelay);
setTrigDelayDisplay();
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d.readBool(16, &m_triggerBothEdges, false);
if (m_triggerBothEdges) {
ui->slopePos->setChecked(false);
ui->slopeNeg->setChecked(false);
ui->slopeBoth->setChecked(true);
} else {
ui->slopeBoth->setChecked(false);
ui->slopePos->setChecked(m_triggerPositiveEdge);
ui->slopeNeg->setChecked(!m_triggerPositiveEdge);
}
d.readS32(17, &m_triggerLevelFine, 0);
ui->trigLevelFine->setValue(m_triggerLevelFine);
setTrigLevelDisplay();
applySettings();
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applyTriggerSettings();
return true;
} else {
resetToDefaults();
return false;
}
}
void GLScopeGUI::applySettings()
{
ui->dataMode->setCurrentIndex(m_displayData);
if (m_displays == GLScope::DisplayBoth)
{
if(m_displayOrientation == Qt::Horizontal) {
m_glScope->setOrientation(Qt::Horizontal);
ui->horizView->setChecked(true);
ui->vertView->setChecked(false);
ui->onlyPrimeView->setChecked(false);
ui->onlySecondView->setChecked(false);
} else {
m_glScope->setOrientation(Qt::Vertical);
ui->horizView->setChecked(false);
ui->vertView->setChecked(true);
ui->onlyPrimeView->setChecked(false);
ui->onlySecondView->setChecked(false);
}
}
else if (m_displays == GLScope::DisplayFirstOnly)
{
m_glScope->setDisplays(GLScope::DisplayFirstOnly);
ui->onlyPrimeView->setChecked(true);
ui->horizView->setChecked(false);
ui->vertView->setChecked(false);
ui->onlySecondView->setChecked(false);
}
else if (m_displays == GLScope::DisplaySecondOnly)
{
m_glScope->setDisplays(GLScope::DisplaySecondOnly);
ui->onlySecondView->setChecked(true);
ui->onlyPrimeView->setChecked(false);
ui->horizView->setChecked(false);
ui->vertView->setChecked(false);
}
ui->time->setValue(m_timeBase);
ui->timeOfs->setValue(m_timeOffset);
ui->amp->setValue(m_amplification);
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ui->ampOfs->setValue(m_ampOffset);
ui->gridIntensity->setSliderPosition(m_displayGridIntensity);
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ui->traceIntensity->setSliderPosition(m_displayTraceIntensity);
}
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void GLScopeGUI::applyTriggerSettings()
{
qreal t = (m_triggerLevelCoarse / 100.0) + (m_triggerLevelFine / 20000.0); // [-1.0, 1.0]
qreal triggerLevel;
quint32 preTriggerSamples = (m_glScope->getTraceSize() * m_triggerPre) / 100;
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if (m_triggerChannel == ScopeVis::TriggerMagDb) {
triggerLevel = 100.0 * (t - 1.0); // [-200.0, 0.0]
}
else if (m_triggerChannel == ScopeVis::TriggerMagLin) {
triggerLevel = 1.0 + t; // [0.0, 2.0]
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}
else {
triggerLevel = t; // [-1.0, 1.0]
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}
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m_glScope->setTriggerChannel((ScopeVis::TriggerChannel) m_triggerChannel);
m_glScope->setTriggerLevel(t); // [-1.0, 1.0]
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m_glScope->setTriggerPre(m_triggerPre/100.0); // [0.0, 1.0]
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m_scopeVis->configure(m_messageQueue,
(ScopeVis::TriggerChannel) m_triggerChannel,
triggerLevel,
m_triggerPositiveEdge,
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m_triggerBothEdges,
preTriggerSamples,
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m_triggerDelay,
m_traceLenMult * ScopeVis::m_traceChunkSize);
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}
void GLScopeGUI::setTrigLevelDisplay()
{
qreal t = (m_triggerLevelCoarse / 100.0) + (m_triggerLevelFine / 20000.0);
ui->trigLevelCoarse->setToolTip(QString("Trigger level coarse: %1 %").arg(m_triggerLevelCoarse));
ui->trigLevelFine->setToolTip(QString("Trigger level fine: %1 ppm").arg(m_triggerLevelFine * 50));
if (m_triggerChannel == ScopeVis::TriggerMagDb) {
ui->trigText->setText(tr("%1\ndB").arg(100.0 * (t - 1.0), 0, 'f', 1));
}
else
{
qreal a;
if (m_triggerChannel == ScopeVis::TriggerMagLin) {
a = 1.0 + t;
} else {
a = t;
}
if(fabs(a) < 0.000001)
ui->trigText->setText(tr("%1\nn").arg(a * 1000000000.0));
else if(fabs(a) < 0.001)
ui->trigText->setText(tr("%1\nµ").arg(a * 1000000.0));
else if(fabs(a) < 1.0)
ui->trigText->setText(tr("%1\nm").arg(a * 1000.0));
else
ui->trigText->setText(tr("%1").arg(a * 1.0));
}
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}
void GLScopeGUI::setAmpScaleDisplay()
{
if (m_glScope->getDataMode() == GLScope::ModeMagdBPha) {
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ui->ampText->setText(tr("%1\ndB").arg(amps[m_amplification]*500.0, 0, 'f', 1));
} else {
qreal a = amps[m_amplification]*10.0;
if(a < 0.000001)
ui->ampText->setText(tr("%1\nn").arg(a * 1000000000.0));
else if(a < 0.001)
ui->ampText->setText(tr("%1\nµ").arg(a * 1000000.0));
else if(a < 1.0)
ui->ampText->setText(tr("%1\nm").arg(a * 1000.0));
else
ui->ampText->setText(tr("%1").arg(a * 1.0));
}
}
void GLScopeGUI::setAmpOfsDisplay()
{
if (m_glScope->getDataMode() == GLScope::ModeMagdBPha) {
ui->ampOfsText->setText(tr("%1\ndB").arg(m_ampOffset/10.0 - 100.0, 0, 'f', 1));
}
else
{
qreal a;
if (m_glScope->getDataMode() == GLScope::ModeMagLinPha) {
a = m_ampOffset/2000.0;
} else {
a = m_ampOffset/1000.0;
}
if(fabs(a) < 0.000001)
ui->ampOfsText->setText(tr("%1\nn").arg(a * 1000000000.0));
else if(fabs(a) < 0.001)
ui->ampOfsText->setText(tr("%1\nµ").arg(a * 1000000.0));
else if(fabs(a) < 1.0)
ui->ampOfsText->setText(tr("%1\nm").arg(a * 1000.0));
else
ui->ampOfsText->setText(tr("%1").arg(a * 1.0));
}
}
void GLScopeGUI::on_amp_valueChanged(int value)
{
m_amplification = value;
setAmpScaleDisplay();
m_glScope->setAmp(0.2 / amps[m_amplification]);
}
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void GLScopeGUI::on_ampOfs_valueChanged(int value)
{
m_ampOffset = value;
setAmpOfsDisplay();
m_glScope->setAmpOfs(value/1000.0); // scale to [-1.0,1.0]
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}
void GLScopeGUI::on_scope_traceSizeChanged(int)
{
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setTimeScaleDisplay();
setTraceLenDisplay();
setTimeOfsDisplay();
setTrigPreDisplay();
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setTrigDelayDisplay();
applySettings();
applyTriggerSettings();
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}
void GLScopeGUI::on_scope_sampleRateChanged(int)
{
m_sampleRate = m_glScope->getSampleRate();
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setTimeScaleDisplay();
setTraceLenDisplay();
setTimeOfsDisplay();
setTrigPreDisplay();
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setTrigDelayDisplay();
applySettings();
applyTriggerSettings();
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}
void GLScopeGUI::setTimeScaleDisplay()
{
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m_sampleRate = m_glScope->getSampleRate();
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qreal t = (m_glScope->getTraceSize() * 1.0 / m_sampleRate) / (qreal)m_timeBase;
/*std::cerr << "GLScopeGUI::setTimeScaleDisplay: sample rate: "
<< m_sampleRate
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<< " traceSize: " << m_glScope->getTraceSize()
<< " timeBase: " << m_timeBase
<< " t: " << t << std::endl;*/
if(t < 0.000001)
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ui->timeText->setText(tr("%1\nns").arg(t * 1000000000.0));
else if(t < 0.001)
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ui->timeText->setText(tr("%1\nµs").arg(t * 1000000.0));
else if(t < 1.0)
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ui->timeText->setText(tr("%1\nms").arg(t * 1000.0));
else
ui->timeText->setText(tr("%1\ns").arg(t * 1.0));
}
void GLScopeGUI::setTraceLenDisplay()
{
uint n_samples = m_traceLenMult * ScopeVis::m_traceChunkSize;
if (n_samples < 1000) {
ui->traceLenText->setToolTip(tr("%1S").arg(n_samples));
} else if (n_samples < 1000000) {
ui->traceLenText->setToolTip(tr("%1kS").arg(n_samples/1000.0));
} else {
ui->traceLenText->setToolTip(tr("%1MS").arg(n_samples/1000000.0));
}
m_sampleRate = m_glScope->getSampleRate();
qreal t = (m_glScope->getTraceSize() * 1.0 / m_sampleRate);
if(t < 0.000001)
ui->traceLenText->setText(tr("%1\nns").arg(t * 1000000000.0));
else if(t < 0.001)
ui->traceLenText->setText(tr("%1\nµs").arg(t * 1000000.0));
else if(t < 1.0)
ui->traceLenText->setText(tr("%1\nms").arg(t * 1000.0));
else
ui->traceLenText->setText(tr("%1\ns").arg(t * 1.0));
}
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void GLScopeGUI::setTrigDelayDisplay()
{
uint n_samples_delay = m_traceLenMult * ScopeVis::m_traceChunkSize * m_triggerDelay;
if (n_samples_delay < 1000) {
ui->trigDelayText->setToolTip(tr("%1S").arg(n_samples_delay));
} else if (n_samples_delay < 1000000) {
ui->trigDelayText->setToolTip(tr("%1kS").arg(n_samples_delay/1000.0));
} else if (n_samples_delay < 1000000000) {
ui->trigDelayText->setToolTip(tr("%1MS").arg(n_samples_delay/1000000.0));
} else {
ui->trigDelayText->setToolTip(tr("%1GS").arg(n_samples_delay/1000000000.0));
}
m_sampleRate = m_glScope->getSampleRate();
qreal t = (n_samples_delay * 1.0 / m_sampleRate);
if(t < 0.000001)
ui->trigDelayText->setText(tr("%1\nns").arg(t * 1000000000.0));
else if(t < 0.001)
ui->trigDelayText->setText(tr("%1\nµs").arg(t * 1000000.0));
else if(t < 1.0)
ui->trigDelayText->setText(tr("%1\nms").arg(t * 1000.0));
else
ui->trigDelayText->setText(tr("%1\ns").arg(t * 1.0));
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}
void GLScopeGUI::setTimeOfsDisplay()
{
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qreal dt = m_glScope->getTraceSize() * (m_timeOffset/100.0) / m_sampleRate;
if(dt < 0.000001)
ui->timeOfsText->setText(tr("%1\nns").arg(dt * 1000000000.0));
else if(dt < 0.001)
ui->timeOfsText->setText(tr("%1\nµs").arg(dt * 1000000.0));
else if(dt < 1.0)
ui->timeOfsText->setText(tr("%1\nms").arg(dt * 1000.0));
else
ui->timeOfsText->setText(tr("%1\ns").arg(dt * 1.0));
//ui->timeOfsText->setText(tr("%1").arg(value/100.0, 0, 'f', 2));
}
void GLScopeGUI::setTrigPreDisplay()
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{
qreal dt = m_glScope->getTraceSize() * (m_triggerPre/100.0) / m_sampleRate;
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if(dt < 0.000001)
ui->trigPreText->setText(tr("%1\nns").arg(dt * 1000000000.0));
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else if(dt < 0.001)
ui->trigPreText->setText(tr("%1\nµs").arg(dt * 1000000.0));
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else if(dt < 1.0)
ui->trigPreText->setText(tr("%1\nms").arg(dt * 1000.0));
else
ui->trigPreText->setText(tr("%1\ns").arg(dt * 1.0));
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}
void GLScopeGUI::on_time_valueChanged(int value)
{
m_timeBase = value;
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setTimeScaleDisplay();
m_glScope->setTimeBase(m_timeBase);
}
void GLScopeGUI::on_traceLen_valueChanged(int value)
{
if ((value < 1) || (value > 100)) {
return;
}
m_traceLenMult = value;
setTraceLenDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_timeOfs_valueChanged(int value)
{
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if ((value < 0) || (value > 100)) {
return;
}
m_timeOffset = value;
setTimeOfsDisplay();
m_glScope->setTimeOfsProMill(value*10);
}
void GLScopeGUI::on_trigPre_valueChanged(int value)
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{
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if ((value < 0) || (value > 100)) {
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return;
}
m_triggerPre = value;
setTrigPreDisplay();
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applyTriggerSettings();
}
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void GLScopeGUI::on_trigDelay_valueChanged(int value)
{
if ((value < 0) || (value > 100)) {
return;
}
m_triggerDelay = value;
setTrigDelayDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_dataMode_currentIndexChanged(int index)
{
m_displayData = index;
switch(index) {
case 0: // i+q
m_glScope->setMode(GLScope::ModeIQ);
break;
case 1: // mag(lin)+pha
m_glScope->setMode(GLScope::ModeMagLinPha);
break;
case 2: // mag(dB)+pha
m_glScope->setMode(GLScope::ModeMagdBPha);
break;
case 3: // derived1+derived2
m_glScope->setMode(GLScope::ModeDerived12);
break;
case 4: // clostationary
m_glScope->setMode(GLScope::ModeCyclostationary);
break;
default:
break;
}
setAmpScaleDisplay();
setAmpOfsDisplay();
}
void GLScopeGUI::on_horizView_clicked()
{
m_displayOrientation = Qt::Horizontal;
m_displays = GLScope::DisplayBoth;
if(ui->horizView->isChecked()) {
ui->vertView->setChecked(false);
ui->onlyPrimeView->setChecked(false);
ui->onlySecondView->setChecked(false);
m_glScope->setOrientation(Qt::Horizontal);
m_glScope->setDisplays(GLScope::DisplayBoth);
} else {
ui->horizView->setChecked(true);
m_glScope->setOrientation(Qt::Horizontal);
m_glScope->setDisplays(GLScope::DisplayBoth);
}
}
void GLScopeGUI::on_vertView_clicked()
{
m_displayOrientation = Qt::Vertical;
m_displays = GLScope::DisplayBoth;
if(ui->vertView->isChecked()) {
ui->horizView->setChecked(false);
ui->onlyPrimeView->setChecked(false);
ui->onlySecondView->setChecked(false);
m_glScope->setOrientation(Qt::Vertical);
m_glScope->setDisplays(GLScope::DisplayBoth);
} else {
ui->vertView->setChecked(true);
m_glScope->setOrientation(Qt::Vertical);
m_glScope->setDisplays(GLScope::DisplayBoth);
}
}
void GLScopeGUI::on_onlyPrimeView_clicked()
{
m_displays = GLScope::DisplayFirstOnly;
if(ui->onlyPrimeView->isChecked()) {
ui->horizView->setChecked(false);
ui->vertView->setChecked(false);
ui->onlySecondView->setChecked(false);
m_glScope->setDisplays(GLScope::DisplayFirstOnly);
} else {
ui->onlyPrimeView->setChecked(true);
m_glScope->setDisplays(GLScope::DisplayFirstOnly);
}
}
void GLScopeGUI::on_onlySecondView_clicked()
{
m_displays = GLScope::DisplaySecondOnly;
if(ui->onlySecondView->isChecked()) {
ui->horizView->setChecked(false);
ui->vertView->setChecked(false);
ui->onlyPrimeView->setChecked(false);
m_glScope->setDisplays(GLScope::DisplaySecondOnly);
} else {
ui->onlySecondView->setChecked(true);
m_glScope->setDisplays(GLScope::DisplaySecondOnly);
}
}
void GLScopeGUI::on_gridIntensity_valueChanged(int index)
{
m_displayGridIntensity = index;
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ui->gridIntensity->setToolTip(QString("Grid intensity: %1").arg(m_displayGridIntensity));
if(m_glScope != NULL)
m_glScope->setDisplayGridIntensity(m_displayGridIntensity);
}
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void GLScopeGUI::on_traceIntensity_valueChanged(int index)
{
m_displayTraceIntensity = index;
ui->traceIntensity->setToolTip(QString("Trace intensity: %1").arg(m_displayTraceIntensity));
if(m_glScope != NULL)
m_glScope->setDisplayTraceIntensity(m_displayTraceIntensity);
}
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void GLScopeGUI::on_trigMode_currentIndexChanged(int index)
{
m_triggerChannel = index;
setTrigLevelDisplay();
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applyTriggerSettings();
}
void GLScopeGUI::on_trigLevelCoarse_valueChanged(int value)
{
m_triggerLevelCoarse = value;
setTrigLevelDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_trigLevelFine_valueChanged(int value)
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{
m_triggerLevelFine = value;
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setTrigLevelDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_slopePos_clicked()
{
m_triggerPositiveEdge = true;
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m_triggerBothEdges = false;
ui->slopeBoth->setChecked(false);
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if(ui->slopePos->isChecked()) {
ui->slopeNeg->setChecked(false);
} else {
ui->slopePos->setChecked(true);
}
applyTriggerSettings();
}
void GLScopeGUI::on_slopeNeg_clicked()
{
m_triggerPositiveEdge = false;
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m_triggerBothEdges = false;
ui->slopeBoth->setChecked(false);
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if(ui->slopeNeg->isChecked()) {
ui->slopePos->setChecked(false);
} else {
ui->slopeNeg->setChecked(true);
}
applyTriggerSettings();
}
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void GLScopeGUI::on_slopeBoth_clicked()
{
std::cerr << "GLScopeGUI::on_slopeBoth_clicked" << std::endl;
ui->slopePos->setChecked(false);
ui->slopeNeg->setChecked(false);
ui->slopeBoth->setChecked(true);
m_triggerBothEdges = true;
applyTriggerSettings();
}
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void GLScopeGUI::on_oneShot_clicked()
{
m_scopeVis->setOneShot(ui->oneShot->isChecked());
}
bool GLScopeGUI::handleMessage(Message* cmd)
{
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return false;
/*
if(DSPSignalNotification::match(cmd))
{
DSPSignalNotification* signal = (DSPSignalNotification*)cmd;
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//fprintf(stderr, "GLScopeGUI::handleMessage: %d samples/sec, %lld Hz offset", signal->getSampleRate(), signal->getFrequencyOffset());
m_sampleRate = signal->getSampleRate();
cmd->completed();
return true;
}
else
{
return false;
}
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*/
}