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sdrangel/plugins/channelrx/demoddsd/dsddemodsettings.cpp

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///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2017 Edouard Griffiths, F4EXB. //
// //
// This program is free som_udpCopyAudioftware; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#include <QColor>
#include "dsp/dspengine.h"
#include "util/simpleserializer.h"
#include "settings/serializable.h"
#include "dsddemodsettings.h"
DSDDemodSettings::DSDDemodSettings() :
m_channelMarker(nullptr),
m_rollupState(nullptr)
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{
resetToDefaults();
}
void DSDDemodSettings::resetToDefaults()
{
m_inputFrequencyOffset = 0;
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m_rfBandwidth = 12500.0;
m_fmDeviation = 3500.0;
m_demodGain = 1.0;
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m_volume = 2.0;
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m_baudRate = 4800;
m_squelchGate = 5; // 10s of ms at 48000 Hz sample rate. Corresponds to 2400 for AGC attack
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m_squelch = -40.0;
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m_audioMute = false;
m_enableCosineFiltering = false;
m_syncOrConstellation = false;
m_slot1On = true;
m_slot2On = false;
m_tdmaStereo = false;
m_pllLock = true;
m_rgbColor = QColor(0, 255, 255).rgb();
m_title = "DSD Demodulator";
m_highPassFilter = false;
m_traceLengthMutliplier = 6; // 300 ms
m_traceStroke = 100;
m_traceDecay = 200;
m_audioDeviceName = AudioDeviceManager::m_defaultDeviceName;
m_streamIndex = 0;
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m_useReverseAPI = false;
m_reverseAPIAddress = "127.0.0.1";
m_reverseAPIPort = 8888;
m_reverseAPIDeviceIndex = 0;
m_reverseAPIChannelIndex = 0;
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}
QByteArray DSDDemodSettings::serialize() const
{
SimpleSerializer s(1);
s.writeS32(1, m_inputFrequencyOffset);
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s.writeS32(2, m_rfBandwidth/100.0);
s.writeS32(3, m_demodGain*100.0);
s.writeS32(4, m_fmDeviation/100.0);
s.writeS32(5, m_squelch);
s.writeBool(6, m_pllLock);
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s.writeU32(7, m_rgbColor);
s.writeS32(8, m_squelchGate);
s.writeS32(9, m_volume*10.0);
s.writeS32(11, m_baudRate);
s.writeBool(12, m_enableCosineFiltering);
s.writeBool(13, m_syncOrConstellation);
s.writeBool(14, m_slot1On);
s.writeBool(15, m_slot2On);
s.writeBool(16, m_tdmaStereo);
if (m_channelMarker) {
s.writeBlob(17, m_channelMarker->serialize());
}
s.writeString(18, m_title);
s.writeBool(19, m_highPassFilter);
s.writeString(20, m_audioDeviceName);
s.writeS32(21, m_traceLengthMutliplier);
s.writeS32(22, m_traceStroke);
s.writeS32(23, m_traceDecay);
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s.writeBool(24, m_useReverseAPI);
s.writeString(25, m_reverseAPIAddress);
s.writeU32(26, m_reverseAPIPort);
s.writeU32(27, m_reverseAPIDeviceIndex);
s.writeU32(28, m_reverseAPIChannelIndex);
s.writeBool(29, m_audioMute);
s.writeS32(30, m_streamIndex);
if (m_rollupState) {
s.writeBlob(31, m_rollupState->serialize());
}
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return s.final();
}
bool DSDDemodSettings::deserialize(const QByteArray& data)
{
SimpleDeserializer d(data);
if (!d.isValid())
{
resetToDefaults();
return false;
}
if (d.getVersion() == 1)
{
QByteArray bytetmp;
QString strtmp;
qint32 tmp;
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uint32_t utmp;
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if (m_channelMarker)
{
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d.readBlob(17, &bytetmp);
m_channelMarker->deserialize(bytetmp);
}
d.readS32(1, &tmp, 0);
m_inputFrequencyOffset = tmp;
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d.readS32(2, &tmp, 125);
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m_rfBandwidth = tmp * 100.0;
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d.readS32(3, &tmp, 125);
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m_demodGain = tmp / 100.0;
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d.readS32(4, &tmp, 50);
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m_fmDeviation = tmp * 100.0;
d.readS32(5, &tmp, -40);
m_squelch = tmp < -100 ? tmp / 10.0 : tmp;
d.readBool(6, &m_pllLock, true);
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d.readU32(7, &m_rgbColor);
d.readS32(8, &m_squelchGate, 5);
d.readS32(9, &tmp, 20);
m_volume = tmp / 10.0;
d.readS32(11, &m_baudRate, 4800);
d.readBool(12, &m_enableCosineFiltering, false);
d.readBool(13, &m_syncOrConstellation, false);
d.readBool(14, &m_slot1On, false);
d.readBool(15, &m_slot2On, false);
d.readBool(16, &m_tdmaStereo, false);
d.readString(18, &m_title, "DSD Demodulator");
d.readBool(19, &m_highPassFilter, false);
d.readString(20, &m_audioDeviceName, AudioDeviceManager::m_defaultDeviceName);
d.readS32(21, &tmp, 6);
m_traceLengthMutliplier = tmp < 2 ? 2 : tmp > 30 ? 30 : tmp;
d.readS32(22, &tmp, 100);
m_traceStroke = tmp < 0 ? 0 : tmp > 255 ? 255 : tmp;
d.readS32(23, &tmp, 200);
m_traceDecay = tmp < 0 ? 0 : tmp > 255 ? 255 : tmp;
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d.readBool(24, &m_useReverseAPI, false);
d.readString(25, &m_reverseAPIAddress, "127.0.0.1");
d.readU32(26, &utmp, 0);
if ((utmp > 1023) && (utmp < 65535)) {
m_reverseAPIPort = utmp;
} else {
m_reverseAPIPort = 8888;
}
d.readU32(27, &utmp, 0);
m_reverseAPIDeviceIndex = utmp > 99 ? 99 : utmp;
d.readU32(28, &utmp, 0);
m_reverseAPIChannelIndex = utmp > 99 ? 99 : utmp;
d.readBool(29, &m_audioMute, false);
d.readS32(30, &m_streamIndex, 0);
if (m_rollupState)
{
d.readBlob(31, &bytetmp);
m_rollupState->deserialize(bytetmp);
}
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return true;
}
else
{
resetToDefaults();
return false;
}
}