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sdrangel/sdrgui/gui/audiodialog.h

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#ifndef INCLUDE_AUDIODIALOG_H
#define INCLUDE_AUDIODIALOG_H
#include <QDialog>
class AudioDeviceInfo;
namespace Ui {
class AudioDialog;
}
class AudioDialog : public QDialog {
Q_OBJECT
public:
explicit AudioDialog(AudioDeviceInfo* audioDeviceInfo, QWidget* parent = NULL);
~AudioDialog();
private:
Ui::AudioDialog* ui;
AudioDeviceInfo* m_audioDeviceInfo;
float m_inputVolume;
private slots:
void accept();
void on_inputVolume_valueChanged(int value);
};
#endif // INCLUDE_AUDIODIALOG_H