mirror of
https://github.com/f4exb/sdrangel.git
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162 lines
5.3 KiB
C
162 lines
5.3 KiB
C
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///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2015-2018 Edouard Griffiths, F4EXB //
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// Copyright (C) 2020 Jon Beniston, M7RCE //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_AUDIOINPUT_H
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#define INCLUDE_AUDIOINPUT_H
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#include <inttypes.h>
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#include <QString>
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#include <QByteArray>
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#include <QNetworkRequest>
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#include "dsp/devicesamplesource.h"
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#include "audio/audioinput.h"
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#include "audio/audiofifo.h"
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#include "audioinputsettings.h"
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class QNetworkAccessManager;
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class QNetworkReply;
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class DeviceAPI;
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class AudioInputThread;
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// AudioInput is used in sdrbase/audio/audioinput.h
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namespace AudioInputSource {
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class AudioInput : public DeviceSampleSource {
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Q_OBJECT
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public:
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class MsgConfigureAudioInput : public Message {
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MESSAGE_CLASS_DECLARATION
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public:
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const AudioInputSettings& getSettings() const { return m_settings; }
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bool getForce() const { return m_force; }
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static MsgConfigureAudioInput* create(const AudioInputSettings& settings, bool force)
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{
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return new MsgConfigureAudioInput(settings, force);
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}
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private:
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AudioInputSettings m_settings;
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bool m_force;
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MsgConfigureAudioInput(const AudioInputSettings& settings, bool force) :
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Message(),
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m_settings(settings),
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m_force(force)
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{ }
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};
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class MsgStartStop : public Message {
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MESSAGE_CLASS_DECLARATION
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public:
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bool getStartStop() const { return m_startStop; }
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static MsgStartStop* create(bool startStop) {
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return new MsgStartStop(startStop);
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}
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protected:
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bool m_startStop;
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MsgStartStop(bool startStop) :
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Message(),
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m_startStop(startStop)
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{ }
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};
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AudioInput(DeviceAPI *deviceAPI);
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virtual ~AudioInput();
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virtual void destroy();
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virtual void init();
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virtual bool start();
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virtual void stop();
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virtual QByteArray serialize() const;
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virtual bool deserialize(const QByteArray& data);
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virtual void setMessageQueueToGUI(MessageQueue *queue) { m_guiMessageQueue = queue; }
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virtual const QString& getDeviceDescription() const;
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virtual int getSampleRate() const;
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virtual void setSampleRate(int sampleRate) { (void) sampleRate; }
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virtual quint64 getCenterFrequency() const;
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virtual void setCenterFrequency(qint64 centerFrequency);
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virtual bool handleMessage(const Message& message);
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virtual int webapiSettingsGet(
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SWGSDRangel::SWGDeviceSettings& response,
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QString& errorMessage);
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virtual int webapiSettingsPutPatch(
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bool force,
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const QStringList& deviceSettingsKeys,
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SWGSDRangel::SWGDeviceSettings& response, // query + response
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QString& errorMessage);
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virtual int webapiRunGet(
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SWGSDRangel::SWGDeviceState& response,
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QString& errorMessage);
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virtual int webapiRun(
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bool run,
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SWGSDRangel::SWGDeviceState& response,
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QString& errorMessage);
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static void webapiFormatDeviceSettings(
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SWGSDRangel::SWGDeviceSettings& response,
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const AudioInputSettings& settings);
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static void webapiUpdateDeviceSettings(
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AudioInputSettings& settings,
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const QStringList& deviceSettingsKeys,
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SWGSDRangel::SWGDeviceSettings& response);
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private:
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DeviceAPI *m_deviceAPI;
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::AudioInput m_audioInput;
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AudioFifo m_fifo;
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QMutex m_mutex;
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AudioInputSettings m_settings;
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AudioInputThread* m_thread;
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QString m_deviceDescription;
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bool m_running;
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QNetworkAccessManager *m_networkManager;
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QNetworkRequest m_networkRequest;
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bool openDevice();
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void closeDevice();
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bool openAudioDevice(QString deviceName, int sampleRate);
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void applySettings(const AudioInputSettings& settings, bool force);
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void webapiReverseSendSettings(QList<QString>& deviceSettingsKeys, const AudioInputSettings& settings, bool force);
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void webapiReverseSendStartStop(bool start);
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private slots:
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void networkManagerFinished(QNetworkReply *reply);
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};
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}
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#endif // INCLUDE_AUDIOINPUT_H
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