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			102 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			102 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								///////////////////////////////////////////////////////////////////////////////////
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								// Copyright (C) 2022 Jon Beniston, M7RCE <jon@beniston.com>                     //
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								//                                                                               //
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								// This program is free software; you can redistribute it and/or modify          //
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								// it under the terms of the GNU General Public License as published by          //
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								// the Free Software Foundation as version 3 of the License, or                  //
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								// (at your option) any later version.                                           //
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								//                                                                               //
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								// This program is distributed in the hope that it will be useful,               //
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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								// GNU General Public License V3 for more details.                               //
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								//                                                                               //
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								// You should have received a copy of the GNU General Public License             //
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								// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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								///////////////////////////////////////////////////////////////////////////////////
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								#include <QJsonDocument>
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								#include "websocketserver.h"
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								WebSocketServer::WebSocketServer(QObject *parent) :
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								    QObject(parent),
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								    m_socket("", QWebSocketServer::NonSecureMode, this),
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								    m_client(nullptr)
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								{
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								    connect(&m_socket, &QWebSocketServer::newConnection, this, &WebSocketServer::onNewConnection);
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								    int port = 0;
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								    if (!m_socket.listen(QHostAddress::Any, port)) {
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								        qCritical() << "WebSocketServer - Unable to listen on port " << port;
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								    }
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								}
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								quint16 WebSocketServer::serverPort()
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								{
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								    return m_socket.serverPort();
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								}
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								void WebSocketServer::onNewConnection()
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								{
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								    QWebSocket *socket = m_socket.nextPendingConnection();
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								    connect(socket, &QWebSocket::textMessageReceived, this, &WebSocketServer::processTextMessage);
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								    connect(socket, &QWebSocket::binaryMessageReceived, this, &WebSocketServer::processBinaryMessage);
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								    connect(socket, &QWebSocket::disconnected, this, &WebSocketServer::socketDisconnected);
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								    m_client = socket;
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								    emit connected();
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								}
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								void WebSocketServer::processTextMessage(QString message)
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								{
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								    //QWebSocket *client = qobject_cast<QWebSocket *>(sender());
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								    //qDebug() << "WebSocketServer::processTextMessage - Received text " << message;
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								    QJsonParseError error;
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								    QJsonDocument doc = QJsonDocument::fromJson(message.toUtf8(), &error);
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								    if (!doc.isNull() && doc.isObject()) {
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								        emit received(doc.object());
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								    } else {
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								        qDebug() << "WebSocketServer::processTextMessage: " << error.errorString();
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								    }
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								}
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								void WebSocketServer::processBinaryMessage(QByteArray message)
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								{
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								    //QWebSocket *client = qobject_cast<QWebSocket *>(sender());
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								    // Shouldn't receive any binary messages for now
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								    qDebug() << "WebSocketServer::processBinaryMessage - Received binary " << message;
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								}
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								void WebSocketServer::socketDisconnected()
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								{
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								    QWebSocket *client = qobject_cast<QWebSocket *>(sender());
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								    if (client) {
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								        client->deleteLater();
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								        m_client = nullptr;
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								    }
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								}
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								bool WebSocketServer::isConnected()
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								{
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								    return m_client != nullptr;
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								}
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								void WebSocketServer::send(const QJsonObject &obj)
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								{
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								    if (m_client)
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								    {
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								        QJsonDocument doc(obj);
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								        QByteArray bytes = doc.toJson();
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								        qint64 bytesSent = m_client->sendTextMessage(bytes);
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								        m_client->flush(); // Try to reduce latency
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								        if (bytesSent != bytes.size()) {
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								            qDebug() << "WebSocketServer::update - Sent only " << bytesSent << " bytes out of " << bytes.size();
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								        }
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								        //qDebug() << obj;
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								    }
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								}
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