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								///////////////////////////////////////////////////////////////////////////////////
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								// Copyright (C) 2015-2018 Edouard Griffiths, F4EXB                              //
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								// Copyright (C) 2020 Jon Beniston, M7RCE                                        //
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								//                                                                               //
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								// This program is free software; you can redistribute it and/or modify          //
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								// it under the terms of the GNU General Public License as published by          //
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								// the Free Software Foundation as version 3 of the License, or                  //
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								// (at your option) any later version.                                           //
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								//                                                                               //
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								// This program is distributed in the hope that it will be useful,               //
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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								// GNU General Public License V3 for more details.                               //
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								//                                                                               //
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								// You should have received a copy of the GNU General Public License             //
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								// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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								///////////////////////////////////////////////////////////////////////////////////
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								#ifndef INCLUDE_AUDIOINPUT_H
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								#define INCLUDE_AUDIOINPUT_H
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								#include <inttypes.h>
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								#include <QString>
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								#include <QByteArray>
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								#include <QNetworkRequest>
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								#include <QThread>
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								#include "dsp/devicesamplesource.h"
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								#include "audio/audioinputdevice.h"
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								#include "audio/audiofifo.h"
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								#include "audioinputsettings.h"
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								class QNetworkAccessManager;
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								class QNetworkReply;
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								class DeviceAPI;
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								class AudioInputWorker;
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								class AudioInput : public DeviceSampleSource {
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								    Q_OBJECT
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								public:
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								    class MsgConfigureAudioInput : public Message {
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								        MESSAGE_CLASS_DECLARATION
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								    public:
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								        const AudioInputSettings& getSettings() const { return m_settings; }
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								        bool getForce() const { return m_force; }
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								        static MsgConfigureAudioInput* create(const AudioInputSettings& settings, bool force)
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								        {
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								            return new MsgConfigureAudioInput(settings, force);
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								        }
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								    private:
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								        AudioInputSettings m_settings;
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								        bool m_force;
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								        MsgConfigureAudioInput(const AudioInputSettings& settings, bool force) :
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								            Message(),
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								            m_settings(settings),
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								            m_force(force)
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								        { }
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								    };
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								    class MsgStartStop : public Message {
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								        MESSAGE_CLASS_DECLARATION
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								    public:
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								        bool getStartStop() const { return m_startStop; }
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								        static MsgStartStop* create(bool startStop) {
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								            return new MsgStartStop(startStop);
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								        }
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								    protected:
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								        bool m_startStop;
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								        MsgStartStop(bool startStop) :
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								            Message(),
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								            m_startStop(startStop)
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								        { }
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								    };
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								    AudioInput(DeviceAPI *deviceAPI);
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								    virtual ~AudioInput();
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								    virtual void destroy();
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								    virtual void init();
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								    virtual bool start();
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								    virtual void stop();
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								    virtual QByteArray serialize() const;
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								    virtual bool deserialize(const QByteArray& data);
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								    virtual void setMessageQueueToGUI(MessageQueue *queue) { m_guiMessageQueue = queue; }
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								    virtual const QString& getDeviceDescription() const;
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								    virtual int getSampleRate() const;
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								    virtual void setSampleRate(int sampleRate) { (void) sampleRate; }
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								    virtual quint64 getCenterFrequency() const;
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								    virtual void setCenterFrequency(qint64 centerFrequency) { (void) centerFrequency; }
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								    virtual bool handleMessage(const Message& message);
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								    virtual int webapiSettingsGet(
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								                SWGSDRangel::SWGDeviceSettings& response,
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								                QString& errorMessage);
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								    virtual int webapiSettingsPutPatch(
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								                bool force,
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								                const QStringList& deviceSettingsKeys,
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								                SWGSDRangel::SWGDeviceSettings& response, // query + response
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								                QString& errorMessage);
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								    virtual int webapiRunGet(
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								            SWGSDRangel::SWGDeviceState& response,
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								            QString& errorMessage);
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								    virtual int webapiRun(
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								            bool run,
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								            SWGSDRangel::SWGDeviceState& response,
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								            QString& errorMessage);
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								    static void webapiFormatDeviceSettings(
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								            SWGSDRangel::SWGDeviceSettings& response,
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								            const AudioInputSettings& settings);
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								    static void webapiUpdateDeviceSettings(
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								            AudioInputSettings& settings,
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								            const QStringList& deviceSettingsKeys,
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								            SWGSDRangel::SWGDeviceSettings& response);
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								private:
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								    DeviceAPI *m_deviceAPI;
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								    AudioInputDevice m_audioInput;
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								    AudioFifo m_fifo;
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								    QMutex m_mutex;
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								    AudioInputSettings m_settings;
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								    AudioInputWorker* m_worker;
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								    QThread m_workerThread;
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								    QString m_deviceDescription;
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								    bool m_running;
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								    int m_sampleRate;
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								    qint64 m_centerFrequency;
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								    QNetworkAccessManager *m_networkManager;
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								    QNetworkRequest m_networkRequest;
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								    bool openDevice();
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								    void closeDevice();
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								    bool openAudioDevice(QString deviceName, int sampleRate);
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								    void applySettings(const AudioInputSettings& settings, bool force, bool starting=false);
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								    void webapiReverseSendSettings(QList<QString>& deviceSettingsKeys, const AudioInputSettings& settings, bool force);
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								    void webapiReverseSendStartStop(bool start);
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								private slots:
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								    void networkManagerFinished(QNetworkReply *reply);
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								};
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								#endif // INCLUDE_AUDIOINPUT_H
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