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76 lines
2.1 KiB
C++
76 lines
2.1 KiB
C++
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///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2020 Edouard Griffiths, F4EXB //
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// //
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// This program is free software, you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY, without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include "ctcssfrequencies.h"
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// The 51 tones from various standards (https://en.wikipedia.org/wiki/Continuous_Tone-Coded_Squelch_System)
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const float CTCSSFrequencies::m_Freqs[] = {
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67.0, // 0
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69.3,
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71.9,
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74.4,
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77.0,
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79.7,
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82.5,
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85.4,
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88.5,
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91.5,
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94.8, // 10
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97.4,
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100.0,
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103.5,
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107.2,
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110.9,
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114.8,
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118.8,
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123.0,
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127.3,
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131.8, // 20
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136.5,
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141.3,
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146.2,
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150.0,
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151.4,
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156.7,
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159.8,
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162.2,
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165.5,
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167.9, // 30
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171.3,
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173.8,
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177.3,
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179.9,
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183.5,
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186.2,
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189.9,
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192.8,
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196.6,
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199.5, // 40
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203.5,
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206.5,
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210.7,
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218.1,
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225.7,
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229.1,
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233.6,
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241.8,
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250.3,
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254.1, // 50
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};
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const int CTCSSFrequencies::m_nbFreqs = 51;
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