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#ifndef INCLUDE_GLSPECTRUMGUI_H
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#define INCLUDE_GLSPECTRUMGUI_H
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#include <QWidget>
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#include "dsp/dsptypes.h"
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#include "export.h"
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#include "settings/serializable.h"
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#include "util/messagequeue.h"
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namespace Ui {
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class GLSpectrumGUI;
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}
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class SpectrumVis;
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class GLSpectrum;
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class SDRGUI_API GLSpectrumGUI : public QWidget, public Serializable {
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Q_OBJECT
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public:
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enum AveragingMode
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{
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AvgModeNone,
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AvgModeMoving,
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AvgModeFixed,
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AvgModeMax
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};
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explicit GLSpectrumGUI(QWidget* parent = NULL);
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~GLSpectrumGUI();
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void setBuddies(MessageQueue* messageQueue, SpectrumVis* spectrumVis, GLSpectrum* glSpectrum);
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void resetToDefaults();
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virtual QByteArray serialize() const;
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virtual bool deserialize(const QByteArray& data);
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private:
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Ui::GLSpectrumGUI* ui;
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MessageQueue* m_messageQueueToVis;
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SpectrumVis* m_spectrumVis;
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GLSpectrum* m_glSpectrum;
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MessageQueue m_messageQueue;
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qint32 m_fftSize;
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qint32 m_fftOverlap;
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qint32 m_fftWindow;
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Real m_refLevel;
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Real m_powerRange;
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int m_decay;
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int m_decayDivisor;
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int m_histogramStroke;
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int m_displayGridIntensity;
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int m_displayTraceIntensity;
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bool m_displayWaterfall;
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bool m_invertedWaterfall;
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bool m_displayMaxHold;
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bool m_displayCurrent;
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bool m_displayHistogram;
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bool m_displayGrid;
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bool m_invert;
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AveragingMode m_averagingMode;
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int m_averagingIndex;
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int m_averagingMaxScale; //!< Max power of 10 multiplier to 2,5,10 base ex: 2 -> 2,5,10,20,50,100,200,500,1000
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unsigned int m_averagingNb;
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bool m_linear; //!< linear else logarithmic scale
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void applySettings();
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void applySettingsVis();
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int getAveragingIndex(int averaging) const;
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int getAveragingValue(int averagingIndex) const;
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void setAveragingCombo();
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void setNumberStr(int n, QString& s);
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void setNumberStr(float v, int decimalPlaces, QString& s);
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void setAveragingToolitp();
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bool handleMessage(const Message& message);
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private slots:
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void on_fftWindow_currentIndexChanged(int index);
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void on_fftSize_currentIndexChanged(int index);
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void on_refLevel_currentIndexChanged(int index);
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void on_levelRange_currentIndexChanged(int index);
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void on_decay_valueChanged(int index);
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void on_decayDivisor_valueChanged(int index);
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void on_stroke_valueChanged(int index);
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void on_gridIntensity_valueChanged(int index);
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void on_traceIntensity_valueChanged(int index);
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void on_averagingMode_currentIndexChanged(int index);
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void on_averaging_currentIndexChanged(int index);
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void on_linscale_toggled(bool checked);
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void on_waterfall_toggled(bool checked);
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void on_histogram_toggled(bool checked);
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void on_maxHold_toggled(bool checked);
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void on_current_toggled(bool checked);
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void on_invert_toggled(bool checked);
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void on_grid_toggled(bool checked);
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void on_clearSpectrum_clicked(bool checked);
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void handleInputMessages();
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};
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#endif // INCLUDE_GLSPECTRUMGUI_H
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