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								#ifndef INCLUDE_GLSPECTRUMGUI_H
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								#define INCLUDE_GLSPECTRUMGUI_H
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								#include <QWidget>
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								#include "dsp/dsptypes.h"
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								#include "export.h"
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								#include "settings/serializable.h"
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								#include "util/messagequeue.h"
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								namespace Ui {
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									class GLSpectrumGUI;
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								}
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								class SpectrumVis;
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								class GLSpectrum;
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								class SDRGUI_API GLSpectrumGUI : public QWidget, public Serializable {
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									Q_OBJECT
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								public:
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								    enum AveragingMode
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								    {
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								        AvgModeNone,
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								        AvgModeMoving,
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								        AvgModeFixed,
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								        AvgModeMax
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								    };
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									explicit GLSpectrumGUI(QWidget* parent = NULL);
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									~GLSpectrumGUI();
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									void setBuddies(MessageQueue* messageQueue, SpectrumVis* spectrumVis, GLSpectrum* glSpectrum);
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									void resetToDefaults();
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									virtual QByteArray serialize() const;
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									virtual bool deserialize(const QByteArray& data);
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								private:
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									Ui::GLSpectrumGUI* ui;
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									MessageQueue* m_messageQueueToVis;
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									SpectrumVis* m_spectrumVis;
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									GLSpectrum* m_glSpectrum;
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									MessageQueue m_messageQueue;
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									qint32 m_fftSize;
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									qint32 m_fftOverlap;
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									qint32 m_fftWindow;
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									Real m_refLevel;
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									Real m_powerRange;
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									int m_decay;
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									int m_decayDivisor;
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									int m_histogramStroke;
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									int m_displayGridIntensity;
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									int m_displayTraceIntensity;
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									bool m_displayWaterfall;
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									bool m_invertedWaterfall;
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									bool m_displayMaxHold;
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									bool m_displayCurrent;
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									bool m_displayHistogram;
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									bool m_displayGrid;
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									bool m_invert;
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									AveragingMode m_averagingMode;
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									int m_averagingIndex;
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									int m_averagingMaxScale; //!< Max power of 10 multiplier to 2,5,10 base ex: 2 -> 2,5,10,20,50,100,200,500,1000
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									unsigned int m_averagingNb;
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									bool m_linear; //!< linear else logarithmic scale
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									void applySettings();
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									void applySettingsVis();
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									int getAveragingIndex(int averaging) const;
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									int getAveragingValue(int averagingIndex) const;
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									void setAveragingCombo();
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									void setNumberStr(int n, QString& s);
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									void setNumberStr(float v, int decimalPlaces, QString& s);
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									void setAveragingToolitp();
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									bool handleMessage(const Message& message);
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								private slots:
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									void on_fftWindow_currentIndexChanged(int index);
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									void on_fftSize_currentIndexChanged(int index);
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									void on_refLevel_currentIndexChanged(int index);
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									void on_levelRange_currentIndexChanged(int index);
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									void on_decay_valueChanged(int index);
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									void on_decayDivisor_valueChanged(int index);
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									void on_stroke_valueChanged(int index);
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									void on_gridIntensity_valueChanged(int index);
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									void on_traceIntensity_valueChanged(int index);
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									void on_averagingMode_currentIndexChanged(int index);
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								    void on_averaging_currentIndexChanged(int index);
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								    void on_linscale_toggled(bool checked);
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									void on_waterfall_toggled(bool checked);
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									void on_histogram_toggled(bool checked);
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									void on_maxHold_toggled(bool checked);
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									void on_current_toggled(bool checked);
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									void on_invert_toggled(bool checked);
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									void on_grid_toggled(bool checked);
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									void on_clearSpectrum_clicked(bool checked);
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									void handleInputMessages();
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								};
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								#endif // INCLUDE_GLSPECTRUMGUI_H
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