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sdrangel/wdsp/unit.cpp

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/* unit.hpp
This file is part of a program that implements a Software-Defined Radio.
Copyright (C) 2013 Warren Pratt, NR0V
Copyright (C) 2024 Edouard Griffiths, F4EXB Adapted to SDRangel
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
The author can be reached by email at
warren@wpratt.com
*/
#include <algorithm>
#include "unit.hpp"
namespace WDSP {
Unit::Unit(
int _in_rate, // input samplerate
int _out_rate, // output samplerate
int _dsp_rate, // sample rate for mainstream dsp processing
int _dsp_size // number complex samples processed per buffer in mainstream dsp processing
) :
in_rate{_in_rate},
out_rate(_out_rate),
dsp_rate(_dsp_rate),
dsp_size(_dsp_size)
{
if (_in_rate >= _dsp_rate)
dsp_insize = _dsp_size * (_in_rate / _dsp_rate);
else
dsp_insize = _dsp_size / (_dsp_rate / _in_rate);
if (_out_rate >= _dsp_rate)
dsp_outsize = _dsp_size * (_out_rate / _dsp_rate);
else
dsp_outsize = _dsp_size / (_dsp_rate / _out_rate);
// buffers
inbuff = new float[1 * dsp_insize * 2];
outbuff = new float[1 * dsp_outsize * 2];
midbuff = new float[2 * dsp_size * 2];
}
Unit::~Unit()
{
delete[] inbuff;
delete[] outbuff;
delete[] midbuff;
}
void Unit::flushBuffers()
{
std::fill(inbuff, inbuff + 1 * dsp_insize * 2, 0);
std::fill(outbuff, outbuff + 1 * dsp_outsize * 2, 0);
std::fill(midbuff, midbuff + 2 * dsp_size * 2, 0);
}
void Unit::setBuffersInputSamplerate(int _in_rate)
{
if (_in_rate >= dsp_rate)
dsp_insize = dsp_size * (_in_rate / dsp_rate);
else
dsp_insize = dsp_size / (dsp_rate / _in_rate);
in_rate = _in_rate;
// buffers
delete[] (inbuff);
inbuff = new float[1 * dsp_insize * 2];
}
void Unit::setBuffersOutputSamplerate(int _out_rate)
{
if (_out_rate >= dsp_rate)
dsp_outsize = dsp_size * (_out_rate / dsp_rate);
else
dsp_outsize = dsp_size / (dsp_rate / _out_rate);
out_rate = _out_rate;
// buffers
delete[] outbuff;
outbuff = new float[1 * dsp_outsize * 2];
}
void Unit::setBuffersDSPSamplerate(int _dsp_rate)
{
if (in_rate >= _dsp_rate)
dsp_insize = dsp_size * (in_rate / _dsp_rate);
else
dsp_insize = dsp_size / (_dsp_rate / in_rate);
if (out_rate >= _dsp_rate)
dsp_outsize = dsp_size * (out_rate / _dsp_rate);
else
dsp_outsize = dsp_size / (_dsp_rate / out_rate);
dsp_rate = _dsp_rate;
// buffers
delete[] inbuff;
inbuff = new float[1 * dsp_insize * 2];
delete[] outbuff;
outbuff = new float[1 * dsp_outsize * 2];
}
void Unit::setBuffersDSPBuffsize(int _dsp_size)
{
if (in_rate >= dsp_rate)
dsp_insize = _dsp_size * (in_rate / dsp_rate);
else
dsp_insize = _dsp_size / (dsp_rate / in_rate);
if (out_rate >= dsp_rate)
dsp_outsize = _dsp_size * (out_rate / dsp_rate);
else
dsp_outsize = _dsp_size / (dsp_rate / out_rate);
dsp_size = _dsp_size;
// buffers
delete[]inbuff;
inbuff = new float[1 * dsp_insize * 2];
delete[] midbuff;
midbuff = new float[2 * dsp_size * 2];
delete[] outbuff;
outbuff = new float[1 * dsp_outsize * 2];
}
} // namespace