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sdrangel/plugins/samplesource/localinput/localinputgui.h

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///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2015-2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
// Copyright (C) 2022 Jon Beniston, M7RCE <jon@beniston.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_LOCALINPUTGUI_H
#define INCLUDE_LOCALINPUTGUI_H
#include <QTimer>
#include <QWidget>
#include "device/devicegui.h"
#include "util/messagequeue.h"
#include "localinput.h"
class DeviceUISet;
class QNetworkReply;
class QJsonObject;
namespace Ui {
class LocalInputGui;
}
class LocalInputGui : public DeviceGUI {
Q_OBJECT
public:
explicit LocalInputGui(DeviceUISet *deviceUISet, QWidget* parent = 0);
virtual ~LocalInputGui();
virtual void destroy();
void resetToDefaults();
QByteArray serialize() const;
bool deserialize(const QByteArray& data);
virtual MessageQueue *getInputMessageQueue() { return &m_inputMessageQueue; }
private:
Ui::LocalInputGui* ui;
LocalInputSettings m_settings; //!< current settings
QList<QString> m_settingsKeys;
LocalInput* m_sampleSource;
bool m_acquisition;
int m_streamSampleRate; //!< Sample rate of received stream
quint64 m_streamCenterFrequency; //!< Center frequency of received stream
QTimer m_updateTimer;
QTimer m_statusTimer;
int m_lastEngineState;
MessageQueue m_inputMessageQueue;
// int m_sampleRate;
// quint64 m_centerFrequency;
uint64_t m_startingTimeStampms;
int m_framesDecodingStatus;
bool m_allBlocksReceived;
float m_bufferLengthInSecs;
int32_t m_bufferGauge;
int m_minNbBlocks;
int m_minNbOriginalBlocks;
int m_maxNbRecovery;
float m_avgNbBlocks;
float m_avgNbOriginalBlocks;
float m_avgNbRecovery;
int m_nbOriginalBlocks;
int m_nbFECBlocks;
int m_sampleBits;
int m_sampleBytes;
int m_samplesCount;
std::size_t m_tickCount;
bool m_addressEdited;
bool m_dataPortEdited;
uint32_t m_countUnrecoverable;
uint32_t m_countRecovered;
bool m_doApplySettings;
bool m_forceSettings;
QPalette m_paletteGreenText;
QPalette m_paletteWhiteText;
void blockApplySettings(bool block);
void displaySettings();
void displayTime();
void sendSettings();
void updateSampleRateAndFrequency();
bool handleMessage(const Message& message);
void makeUIConnections();
private slots:
void handleInputMessages();
void on_dcOffset_toggled(bool checked);
void on_iqImbalance_toggled(bool checked);
void on_startStop_toggled(bool checked);
void updateHardware();
void updateStatus();
void openDeviceSettingsDialog(const QPoint& p);
};
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#endif // INCLUDE_LOCALINPUTGUI_H